Advertisement
Civilization Fanatics' Center  

Welcome to Civilization Fanatics' Center.

You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support.

Go Back   Civilization Fanatics' Forums > CIVILIZATION V > Civ5 - General Discussions > Civ - Ideas & Suggestions

Notices

Reply
 
Thread Tools
Old Jul 21, 2007, 09:20 PM   #1
Meester
Chieftain
 
Join Date: Jun 2007
Posts: 42
Civilization 5

Now I know that Beyond The Sword is out soon and I will play that and enjoy it. However due to there being no ideas forum or a general civilization games forum, this place seems like a decent place.

These are my views and ideas put forward not only in the vain attempt to be noticed by the Civ devs but also to see other peoples ideas and consider what we would like to see and/or change in Civ5.

1. Borders should be changed so that they are not nearly as invasive. They should not spread right across the ocean and seas and should stop on the edge of the land. They will only expand on land squares. If another civilisations units crosses into your borders you will only be notified if they are visible. You would have various options to deal with such incursions such as declaring war, taking them hostage or expelling them to their nearest city.
Regions (see below) could be important as potentially two countries could share one region (such as Pakistan and India with Kashmir), although how that would work I don't know.

2. Territorial waters. Whenever there is a border on the edge of the land, one square of coast is designated as territorial waters. If you spot another civ's vessel in your territorial waters you could either expel them, take them prisoner or sink them. If you sink them however there is not an automatic declaration of war since the other civ knows its not supposed to be there if its a military vessel and/or holding military units.

3. Regions. You should be able to split your nation into regions just like in real-life. This would increase culture in the area and generate more money and not only keep people happier but generate more. You could create a region with no cities or have city states like in the Athens of ancient greece. There would be benefits besides that of culture such as increased defence for any unit that was built in a particular region (they have to be in the region for the bonus to apply though). The city range of of tiles would have nothing to do with regional borders. A city could have part of its resources in different regions

Examples would be for example in a region with no cities and any forts in there would provide an increased defensive bonus. A city state of one regional square would have less corruption for example and increased defence but less happier citizens. Picture a normal region that would comprise of three cities at least with defence bonus's for all units produced and defending in the region. The defensive bonus would apply to the whole region and not just the cities.

You take such a thing further as in it could be that its not the cities that produce borders but regions. If you have no regions that would make governance easier and unhappiness would be reduced and possibly more money made. With regions however your borders would expand a lot further due to more culture being produced within them.

A problem with regions is however that they could break away from your empire and become independent. Even if there are no cities in one barbarians and barbarian settlers would be produced from such an area. A city state is less likely to become independent due to its small size. Culture and size is important to determining a regions ambitions in the future. If things go particularly bad half your empire could split in two and become two nations. A region once created cannot be destroyed and can be named.


4. Artillery can strike from multiple squares away. Catapults would be as normal and have to be right against a cities gates. A Trebuchet could bomb a city from two squares away, cannons three, howitzers 4 etc. Might promote cross-border shelling.

5. Earlier game diplomatic units. Spies are not just confined to the 1900's and onwards.

6. I havn't explored all the possibilities of Civ4 but I do know I want to carry nukes in subs again (from civ2 as I remember it). It should be limited to a certain amount though. Likewise carriers should be able to have bombers, nukes and helicopters. Space would be limited on a carrier though. They could even carry one or two trooops with them for amphibious tracks. However carriers cannot move as fast as transport ships.

7. A space ship sent to Alpha Centuri shouldn't just stop there. You should control, the colonists and keep going. Add it as an option if you will.

8. Vassalage would return. You could however attack them anytime you like and they could do likewise to free themselves from it. You could remove a vassals citizens to work for you and this would increase tensions betwqeen countries.

9. Alpha Centuri could invade Earth. They build their own spaceship(s) and have different civiulizations on their world too?

10. Civil war. Not the splitting of regions but those opposed to current rule. Cities would still be yours but partisans would appear from them and attack military units, cause unrest if they are in your cities and reduce money flow by being in the land around cities. They can share the cities with your own units and choose either to attack or conceal themselves there. You can do the same. You can win a civil war by defeating all partisans for a number of turns. In that time though regions could become independent depending on culture as they are released from your nations grip.

If the partisans capture two thirds of your cities they will win or if they capture the capital. If they capture the capital then you lose and the ai continues as that nation. If they capture two third of the cities then they take the nation and with your remaining cities you have to choose a new name for your new nation. They will still be at war with you until you negotiate peace etc. Partisans will make demands and if you give in to them there is a chance the partisans go home.

Anyway some ideas for what I hope a future Civilization 5 can do.
Meester is offline   Reply With Quote
Old Jul 22, 2007, 01:09 PM   #2
Hitti-Litti
läski apina
 
Hitti-Litti's Avatar
 
Join Date: Sep 2006
Location: äteritsiputeritsipuolilautatsijänkä
Posts: 3,748
Now if someone could move this thread to the right forum...
__________________
Many presidents, one King
Hitti-Litti is offline   Reply With Quote
Old Jul 22, 2007, 02:58 PM   #3
Maniacal
the green Napoleon
 
Maniacal's Avatar
 
Join Date: Mar 2005
Location: British Columbia, Canada
Posts: 17,208
Your wish ahs been granted Hitti-Litti.

Now when can we expect to recieve your first born child?

Anyways, I really like these suggestions. And I do think it's odd when you claim a tonne of ocean.
__________________
(I am) Fresh Prince of Buckingham | Game Sales & Bargains Thread Insults are the last refuge of the out-argued.
Maniacal is online now   Reply With Quote
Old Jul 22, 2007, 06:18 PM   #4
Jon Shafer
Conifer Games President
 
Jon Shafer's Avatar
 
Join Date: Jul 2002
Location: Michigan
Posts: 2,049
Quote:
Originally Posted by Meester View Post
These are my views and ideas put forward not only in the vain attempt to be noticed by the Civ devs
If it makes you feel better, I can tell you that we do read these forums.

Jon
Jon Shafer is offline   Reply With Quote
Old Jul 25, 2007, 06:37 AM   #5
Moonlit Knight
Chieftain
 
Join Date: Jan 2005
Posts: 48
I personally think the Open Borders agreement does need to be tweaked. There needs to be two types IMO. One that allows Armies, and one that only allows trade, workers, scouts etc.
Moonlit Knight is offline   Reply With Quote
Reply

Bookmarks

Go Back Civilization Fanatics' Forums > CIVILIZATION V > Civ5 - General Discussions > Civ - Ideas & Suggestions > Civilization 5

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
Civilization IV is my 1st Civilization game (and I suck at it) Nevordan Civ4 - Strategy & Tips 21 Feb 10, 2010 04:25 AM
Byzantines: Great Civilization, or the Greatest Civilization? Huayna Capac357 Civ4 - General Discussions 55 Dec 07, 2009 01:18 PM
Will Civilization Revolution end up making Civilization V more complex? ChrTh Civ4 - General Discussions 33 Oct 07, 2009 05:34 AM
What is your favorite civilization in Civilization IV? PART 2 Civ4luvah2484 Civ4 - General Discussions 27 Jul 20, 2009 08:41 PM
Add Civilization and PTW will NOT run - without new Civilization and SAME map is fine rsheuman Civ3 - Creation & Customization 6 Feb 18, 2003 04:48 AM


Advertisement

All times are GMT -6. The time now is 05:21 PM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
This site is copyright © Civilization Fanatics' Center.
Support CFC: Amazon.com | Amazon UK | Amazon DE | Amazon CA | Amazon FR