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#1 |
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Emperor
Join Date: Jul 2007
Posts: 1,204
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Airlift?
Just built my first BtS airport, no airlift option under conditions where I'd have been able to airlift in Warlords... help?
EDIT to update: One city with an airport can airlift, one can't. One city on the destination continent (neither have airports) can receive them (incidentally the just-conquered one still revolting) and one can't. Last edited by Drawmeus; Jul 25, 2007 at 06:06 PM. |
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#2 |
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The Errant General
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- The unit you want to airlift mustn't have moved in the same turn.
- The sending city itself mustn't have airlifted another unit in that turn. - The receiving city mustn't have received another airlifted unit (no matter from where) in the same turn.
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"Don't forget your great guns, which are the most respectable arguments of the rights of kings." - Frederick the Great |
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#3 |
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Emperor
Join Date: Jul 2007
Posts: 1,204
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I figured it out. My automated workers (I know, I'm lazy) were shipping themselves overseas.
I understand how it works, I just didn't realize workers would automate THAT. |
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#4 | |
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Deity
Join Date: Apr 2004
Posts: 6,891
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Quote:
Or else make sure auto airlifts don't happen until 'end turn' is hit |
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#5 | |
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The Errant General
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Quote:
![]() Automating workers is a must once your empire grows large enough, especially when you have to replace all those roads with railroads. That'd be a micromanagement hell without the automate option. I don't fully automate my workers, given a guide hosted here in CivFanatics says they build too many farms and too little cottages. However, that guide was written for vanilla Civ4 (and presumably one of the earlier versions), so things might've changed since then. Does anyone know?
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"Don't forget your great guns, which are the most respectable arguments of the rights of kings." - Frederick the Great |
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#6 |
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Chock full of V goodness
Join Date: Mar 2007
Location: Canada, Eh?
Posts: 387
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LOL, I only automate trade when my workers have nothing to do, or railroad.
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Military Police; 1 Turn of Anarchy can save you 15% or more on your war weariness. Never give up! Never stop believing in what you believe in! Never say never, NEVER! |
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#7 |
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Emperor
Join Date: Jul 2007
Posts: 1,204
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I automated it because I was playing two difficulty levels lower than usual and assumed I'd be fine no matter what.
Wrong, wrong, wrong, and my economy was in shambles early, but that's another story. I frequently go so far as to not even automate my railroad building, and I definitely check the options that don't let automated workers remove forests or remove stuff I've built... |
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#8 | |
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Chieftain
Join Date: Jul 2007
Posts: 14
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Quote:
I also don't allow automated workers to remove trees or improvements. And they should have one of these for air lifting.
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Politics is perhaps the only profession for which no preparation is thought necessary. -- Robert Louis Stevenson Government's view of the economy could be summed up in a few short phrases: If it moves, tax it. If it keeps moving, regulate it. And if it stops moving, subsidise it. -- Ronald Reagan |
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#9 |
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Emperor
Join Date: Sep 2001
Location: Las Vegas, Nevada
Posts: 1,759
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I've never trusted auto-workers. Micro-managing workers gives me plenty to do in a marathon game. Almost never have a turn that's just-press-return.
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#10 |
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Chieftain
Join Date: Sep 2003
Posts: 36
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#11 |
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Regular Riot
Join Date: Jan 2002
Location: Daytona Beach
Posts: 1,452
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Do you know how many? I just discovered this, and came here to see if anyone knows the limit yet.
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#12 |
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Emperor
Join Date: Dec 2006
Posts: 1,496
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the one unit limit kinda sucks, because you can barely reinforce new cities. The new limit (for airlifting to) should be 3 instead of 1.
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[6.21 Analects] The wise take joy in water; the humane take joy in mountains. The wise are active; the humane are tranquil. The wise enjoy; the humane endure. |
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#13 |
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Warlord
Join Date: Dec 2006
Posts: 265
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#14 |
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Former Dictator
Join Date: Aug 2006
Location: Li'l Rhody
Posts: 663
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Effectively the limit is how many other airports you have, since you can airlift out of each only once per turn. But yes, with an airport, the destination has no limit.
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#15 |
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Deity
Join Date: Oct 2005
Location: The Dreaming Spires
Posts: 4,483
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The system is that a city with an airport can airlift one unit per turn (as long as it hasn't moved. A city without an airport can't airlift units, but can receive one unit per turn. A city with an airport may receive an unlimited number of airlifted units per turn.
You can also airlift to the cities of vassals and colonies under the same restrictions.
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"The opposite of the religious fanatic is not the fanatical atheist but the gentle cynic who cares not whether there is a god or not." - Eric Hoffer. Want to learn the true power of corporations in BtS? - Try my article on the power of Sushi! |
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