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Old Aug 06, 2007, 10:11 PM   #1
paintchip
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Post Is a corp worth losing state property

Hey guys just wondering, because my empire is usually VERY large and state property seems like a must to knock out the maintenance. Would it be worth it to switch to a different civic just to start to spread a corperation? It just seems that a corp cant bring in the bacon that state property does .
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Old Aug 06, 2007, 10:17 PM   #2
mrt144
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Depends on what year you're in (what inflation is like) and how much you've spread your corp overseas.
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Old Aug 06, 2007, 10:21 PM   #3
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whats a generally good inflation rate to start a corp at? and its never spread over seas because im always state property. Thats why im such a corp noob. I haven't seen a civic yet to match State prop. so i havent bothered, but i want to maybe give corps a try.
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Old Aug 06, 2007, 10:25 PM   #4
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I've been wondering where corps fit in as well. Perhaps if you were only looking at 7-9 cities and had mostly coastal cities (for the trade routes in free market), a single corporation spread to several others civs may allow for a successful endgame.
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Old Aug 06, 2007, 10:26 PM   #5
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Start a corp as early as possible! It's really the only way to beat the demon that is inflation. inflation in the game is tied to game year alone, so the earlier the better.

The reason you would want to spread it overseas is to make up the costs you bring on to yourself for using the corp. You always want to found the ones that you plan on spreading in your own cities.
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Old Aug 06, 2007, 10:29 PM   #6
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I would say not worth, if you have a large empire.

I tried playing Charlemagne with a huge territory and all I got was a big production and money slowdown.

So keep it commie
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Old Aug 06, 2007, 10:40 PM   #7
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well if for some reason in one game i didn't have a huge empire, which corp should i get and how is the best way to spread it? only to my cities in areas i want the bonus and to as many foreign as i can? I tried to read some of the other corp posts but they go way to in depth. i just want the noob explination on how to do it right and when its actually worth it. Sorry to seem so dumb about it but i mean i am starting with 9-13 cities before AD, i am usually a huge war monger.
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Old Aug 06, 2007, 10:45 PM   #8
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i think it depends on your goals. what corp best fits your strategy? mining co is good for production bonus, sushi for food and culture, cereal mills for food.

Spread them to 1 or 2 foreign cities per civ and they will do the rest. you don't want to alienate the AI when spreading them. Also, make sure you only spread them to where you want the bonus for yourself. dont put them anywhere you dont.
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Old Aug 06, 2007, 11:00 PM   #9
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I think so, whenever I found a corps, I always switch back to free market. Corps are just so devastating to enemy economies, I just can't resist
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Old Aug 06, 2007, 11:19 PM   #10
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My question is, if your empire is always so large in each game, don't you think you need to move up a level?

But hey, whatever lets you have fun.

Can't bring in the bacon? But spread it to enough cities and you can rake in the dough while at the same time brining havoc economically to your rival's cities! It's not uncommon for my corporation(s) to rake in upwards of 100+ gold per turn, and I usually don't found any of my corporation's branches in my own cities.
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Old Aug 06, 2007, 11:22 PM   #11
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which is why the system needs to be fixed so that simply spamming the enemy or allowing the enemy to spam themselves is not a completely viable strategy.
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Old Aug 06, 2007, 11:23 PM   #12
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I think its been well established now that the use of corporations has to be "self monitored" by the human player.
The fact you can use them to devastate AI economies is clearly in error and not the original intent so there needs to be an elemetn of self monitoring not to exploit them.

Also i'm yet to use corps but can you remove corporations from your cities if an AI sets up a branch?
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Old Aug 06, 2007, 11:26 PM   #13
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No, no you can't which is actually a good thing. It requires you to weigh the various benefits of civics like SP, Mercantilism and Free Market.

To have the ability to remove certain elements of the enemies strategy like religion of corporations for little or no cost is unfair and unbalancing.
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Old Aug 06, 2007, 11:52 PM   #14
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Quote:
Originally Posted by Underdawg View Post
My question is, if your empire is always so large in each game, don't you think you need to move up a level?

But hey, whatever lets you have fun.

Can't bring in the bacon? But spread it to enough cities and you can rake in the dough while at the same time brining havoc economically to your rival's cities! It's not uncommon for my corporation(s) to rake in upwards of 100+ gold per turn, and I usually don't found any of my corporation's branches in my own cities.
Empire size is a matter of map size rather than difficulty level. When going for Domination wins on huge maps you will have huge empires regardless of difficulty level.
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Old Aug 07, 2007, 12:07 AM   #15
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Originally Posted by CivCorpse View Post
Empire size is a matter of map size rather than difficulty level. When going for Domination wins on huge maps you will have huge empires regardless of difficulty level.
Yes, you are right. In fact... I usually do go State Property when I find myself with a large empire and pursuing a domination victory.

However, 30% of the land and population on a huge map is usually enough to set oneself up for a space or diplo win or at worst, have a chance at it.
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Old Aug 07, 2007, 01:36 AM   #16
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I tend to see corps as being useful when you own a relatively small empire. They can provide you with either ressources or help to do super cities, they focus more on quality (inside your borders at least) than quantity.

If you have a small empire, like 5 or 6 cities, odds are you will lack ressources like tin or oil, and bringing those few cities to a higher level is indeed spectacular. Therefore, free market (and some spywork to force your opponents to join you there) and corporations seem adequate.
If you have a big empire, like 20+ cities on a normal map, odds are ethanol and tin corps will be useless, and having 2-3 wonderful cities would be less important than managing the whole mess and surviving the inflation. State Property looks better then.
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Old Aug 07, 2007, 10:45 AM   #17
paintchip
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Quote:
Originally Posted by Underdawg View Post
My question is, if your empire is always so large in each game, don't you think you need to move up a level?

But hey, whatever lets you have fun.

Can't bring in the bacon? But spread it to enough cities and you can rake in the dough while at the same time brining havoc economically to your rival's cities! It's not uncommon for my corporation(s) to rake in upwards of 100+ gold per turn, and I usually don't found any of my corporation's branches in my own cities.
when i first started playing bts the comps were way harder so i dropped the difficulty. I have been 1 upping the level every game ever since. I love BTS. 100 GPT sounds pretty nice, what year was it?
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Old Aug 07, 2007, 01:47 PM   #18
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Quote:
Originally Posted by Datian View Post
I tend to see corps as being useful when you own a relatively small empire. They can provide you with either ressources or help to do super cities, they focus more on quality (inside your borders at least) than quantity.

If you have a small empire, like 5 or 6 cities, odds are you will lack ressources like tin or oil, and bringing those few cities to a higher level is indeed spectacular. Therefore, free market (and some spywork to force your opponents to join you there) and corporations seem adequate.
If you have a big empire, like 20+ cities on a normal map, odds are ethanol and tin corps will be useless, and having 2-3 wonderful cities would be less important than managing the whole mess and surviving the inflation. State Property looks better then.
The only thing here is, if you have a big empire, that means you prolly have multiple sources of resources, making corps even more powerful...

yes you wont need the source of oil from Ethonol Corp, but the bonii in hammers etc. will be a nice boon.
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Old Aug 07, 2007, 02:04 PM   #19
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I'd rather gift those resources away their increase corp cost.
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Old Aug 07, 2007, 02:23 PM   #20
Datian
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@Shredz : I don't agree - or at least, that's not the way I play.

I need a "super mining corp" (can't remember the name) in my production city, when I have only one or two of this type. If I have 12 of them, the cost of the corporation spreading would be prohibitive, and I wouldn't sacrifice a great person just for one wonder city of so many.
Besides, as things stand, multiple ressources are as much a boon as a curse, since they increase the cost of the corporation office.

Of course, that's just the way I see the use of corps : if you can manage to spread them in a massive empire, that's even better, it means we can exploit them differently, making the addition worthwile.
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