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#1 |
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Libertarian Capitalist
Join Date: Jan 2007
Location: Ohio, the US of A
Posts: 99
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Why is Byzantine Leaderheadless?
Justinian is the late leaderhead of Rome but Byzantine is treated as an independent empire. Plus, why is Russia and Byzantine at war so early when actually, at about that time, the trade relationship between Russia and Byzantine was viewed as one of the most important relationships of the time?
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#2 |
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Emperor
Join Date: Jan 2006
Posts: 1,178
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Um, you answered the question yourself. The Byzantines are an independent civ, they were just given their flag and UU for theme. That reminds me, I need to post my modcomp to make Byzantine playable. Although I should finish their UHV and UP first...
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#3 |
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Libertarian Capitalist
Join Date: Jan 2007
Location: Ohio, the US of A
Posts: 99
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I am playing the BTS version. They have their own unique civilization in BTS but in the mod that came with the game I cannot communicate with them but I certainly should be able to.
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#4 |
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Emperor
Join Date: Jan 2006
Posts: 1,178
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....
They are a minor civ, just like the Independents. You can't communicate with them. |
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#5 |
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Prince
Join Date: Aug 2006
Posts: 366
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It is similar to the Greek game in the original Civ4, with may civlisations you couldn't talk to or acknowledge.
__________________
How happy is the blameless vestal's lot! The world forgetting, by the world forgot. Eternal sunshine of the spotless mind! Each pray'r accepted, and each wish resign'd ... |
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#6 | |
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The Royal Guard
Join Date: Aug 2006
Location: Poland
Posts: 1,488
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Quote:
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#7 |
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Chieftain
Join Date: Mar 2007
Posts: 62
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#8 |
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Warlord
Join Date: Apr 2002
Posts: 131
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Whitefire,
Glad to hear somebody is making a modcomp, because I'd like nothing more than to stop those Turks in their tracks at the gate of the Queen of Cities. I await it eagerly! Might I suggest a possible UHV point? -Control Rome, Constantinople, Carthage, and Alexandria in (some year). That's the core cities of old Rome, which of course it was Justinian's goal to restore! |
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#9 |
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Emperor
Join Date: Jan 2006
Posts: 1,178
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You misunderstand. I modified the 600AD start and a few other files to make Byzantium a playable civ. I didn't add them in to entire mod because that would require SDK work.
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#10 | ||
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The Royal Guard
Join Date: Aug 2006
Location: Poland
Posts: 1,488
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Quote:
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#11 |
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Emperor
Join Date: Jan 2006
Posts: 1,178
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#12 | |
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The Royal Guard
Join Date: Aug 2006
Location: Poland
Posts: 1,488
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Quote:
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#13 |
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Warlord
Join Date: Oct 2005
Location: the United States?!
Posts: 169
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#14 | |
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The Royal Guard
Join Date: Aug 2006
Location: Poland
Posts: 1,488
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Quote:
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#15 |
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Emperor
Join Date: Jan 2006
Posts: 1,178
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Blah bah blah. You go ahead and rebuild the map to be Greek. I'm leaving it as Byzantium.
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#16 | |
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The Royal Guard
Join Date: Aug 2006
Location: Poland
Posts: 1,488
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Quote:
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#17 |
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Prince
Join Date: Aug 2006
Posts: 366
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Haha, stop complaining then :P
Well I rather like the indep of them, kind of a strong defence against invasions there till Turkey.
__________________
How happy is the blameless vestal's lot! The world forgetting, by the world forgot. Eternal sunshine of the spotless mind! Each pray'r accepted, and each wish resign'd ... |
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