Round 2: 2875 BC to 1050 BC
He doesn't post because he knows he's gonna lose this game
Oh ye of little faith!
Once Madrid finished the Worker, I started on a Settler. I knew I'd have copper available before the Settler was finished and planned to interrupt the build to provide the Settler with a protector. I also kept researching the Wheel. In fact, I pretty much stuck to slobberinbear's tech plan, with one exception. Details are below.
Meanwhile, my Warrior kept circling around HRE territory and came across something very interesting:
A Worker building a pasture for some sort of invisible animal. Gee, I wonder what that could be?
Well, this was too good to pass up. With one act, I could steal a free Worker and delay Charlie's access to a strategic resource. War would also give me a chance to scope out HRE territory.
There was much good news at this point: (a) that Archer to the north who could have killed my Warrior and taken the Worker back didn't because he's protecting a Settler; (b) that means Charlie was expanding northwards, giving me a chance to settle to his east, my west; and (c) Aachen is
not on a hill. Now, it might seem as though the HRE capital's weak protection was also good news, but of course, thanks to the DoW, it didn't stay that way.
Since the HRE capital is not on a hill--and, bonus, that northern city Charlemagne founded is also on flat terrian--I decided to go for the Axe rush, to see if I could pump out more Axemen before Charlemagne could match them with protective Archers. I chopped a barracks, then chopped the Settler for a 2nd city to completion, and then I went crazy with the chopping and the whipping:
Madrid's BFC was pretty much denuded of trees by the time I was done. I've left one forest and a couple of unroaded tiles next to it in the hopes that at least one will grow back and give me a +1 health bonus, but Isabella is Expansive, so I figured no big deal. Getting rid of Charlemagne is worth it.
I founded Barcelona on the NW desert hill as we'd discussed. The city had to build a Work Boat for the clams first, then a barracks, so it only contributed one whipped Axe to my stack before I went on the warpath. Madrid did all the heavy lifting. Good thing it had all those forests!
And I met up with another civ, and guess what? It's another one of the new leaders:
I've only encountered Pacal once in an off-line game so far, and he was right next door to Rome, so I didn't get to know him very well, if you catch my drift. Any opinions on him?
I managed to kill one of Charlie's Scouts and stole another one of his Workers. I also had my Warrior go back to pillage that horse pasture more than once. All this meant he was getting antsy and building up a few more Archers in his capital:
Okay, not good. I weighed my options. If I kept harassing him, he was likely to build up too formidable a protective stack in Aachen to be removed by Axes alone. If I made peace with him, however, he'd be able to pasture the horses.
Well, the solution to the latter problem was obvious: I simply needed Hunting for a Spearman or two. Besides, my explorations were revealing furs, deer,
and elephants all nearby, so Hunting seemed like a cheap, worthwhile tech diversion.
Killing his Scout and capturing a 2nd Worker from him were both worth it. Prior to that, he was demanding Barcelona in exchange for peace. As if, dude!
Since I have no screenshots of it, here's how I teched this round:
- The Wheel
- Pottery
- Priesthood
- Agriculture
- Animal Husbandry
- Hunting
- Sailing
- Writing
Like I said, pretty much slobberinbear's tech plan, with the exception of the insertion of Hunting.
A few turns later, I had 10 Axemen and 1 Spearman, and I felt ready. A couple of the Axemen even managed to get some XPs from some hapless Barb Warriors who wandered too close to Spanish territory to my liking. I simply hoped the peace treaty had lulled Charlemagne into a false sense of security. (Yes, it feels strange to be talking about a few lines of code as if it's a real person. The Firaxis programmers take a lot of flak on this forum, some of it deserved, perhaps, but they deserve a lot of kudos too.)
The stack was two tiles away from Aachen, just outside HRE borders, in 1100 BC:
The peace treaty apparently did the trick. Aachen was down to 2 Archers from the 3 there had been there previously, when my Warrior had been lurking about. I figure Charlie sent 1 Archer to Prague, which only had 1 protector earlier.
In the two turns it took to get the stack next to Aachen, Charlemagne whipped two Archers, which I pretty much expected. Based upon the promotions, the capital apparently has a Barracks:
So I had 11 units capable of attacking and I was facing 4 tough defenders behind a 60% cultural barrier. Normally I would have felt supremely confident; the first 4 Axemen would die, I knew, but they should have done enough damage to ensure the remaining attacks would be successful. However, these were protective Archers, and my odds sucked:
With the first strike chances the Archers get from the free Drill promotion, there was no guarantee that first few suicide Axemen would do enough damage.
It didn't go well at first. The first four Axemen all died, as expected. But then the fifth Axeman died as well, with odds in the 17% range. I was getting low on Axemen, the city still had all its defenders, and my odds weren't much better:
This, however, is when my luck finally started to change. All the remaining Axemen won their battles, even this guy. The odds gradually improved, from the 55.7% you see above, to 64%, to 78.6%, and finally...
Perhaps the Cover Axe should have attacked earlier, but you know how you get with a promoted unit, wanting to keep it around...
YES!! The HRE capital is mine, and isn't it a beauty? Flood plains, elephants, rice and horses. I
love capturing capitals, they're always such good locations. I lost half of my 10 hard-earned Axemen in the process, but I did it and it was worth it. Who says you can't Axe rush a Protective leader?
(Of course, I'm
extremely lucky that Aachen was not on a hill. That would have made the Axe rush a non-starter.)
Now here's a look at the map and have a look at what Madrid will finish building on the next turn:
Heh heh, yes, as soon as my stack was ready I started building and chopping the Oracle. I didn't just chop the forests on the hills around Madrid, I built mines in the process. That helped the build of the Oracle tremendously--it was 19 turns without chops and without marble, I might add. I pulled off an Axe rush
and an early wonder, and with only two cities. Am I good or what?
Cue the "time to move up a level" posts.
So I figure Metal Casting is the logical choice from the Oracle. Does everyone agree? I'm researching Monarchy now as per slobberinbear's plan, but I'm thinking of changing it to Alphabet. I almost never research Monarchy; I usually trade for it.
Barcelona is being stubborn; Hinduism has yet to spread there. Then again, since Pacal has converted to Buddhism, that may not be such a bad thing. Notice also that Liz is closer to the Buddhist holy city, so it seems more likely to spread to her than the faith I founded. Perhaps I should convert to Buddhism rather than Hinduism for the diplomatic benefits?
(Isabella just shrugged when I asked her. "A religion is a religion," she said, then added, "I'm easy." I cocked an eyebrow at that remark and earned a slap upside the head for my trouble.)
EDIT: Also, based upon the way the map is turning out, I think it's very likely that I'll end up moving the palace, and the city I just took seems like a pretty obvious destination. Madrid looks like it could be a heckuva Heroic Epic city, especially if I build the Moai Statues there. (more Great Prophet points, too!)
Prague is, fortunately, also on flat terrain, but I think Charlie has built a wall there. I'm likely going to have to build another 5-7 Axes in order to finish him off, and I don't have many forests left to chop. The down side of completing the Oracle was that I have no replacements for the Axemen I lost. At least I now have 3 cities capable of producing units instead of just one. I obviously need to pillage the horse pasture again, as it's still within HRE borders, and a bunch of Chariots would ruin my Axemen's day. Should I keep Prague or raze it? Or perhaps I should make peace with Charlie for now and avoid a possible counter attack until reinforcements arrive?
Obviously we'll need to redo the dotmaps. I think the SW clam/corn/wine city is still a go, but a lower priority than some others. Liz is west/southwest of Aachen, so she could beat me to the flood plain/ivory/cow city if I'm not careful. Notice there's another source of horses down there too.
Nevertheless, I feel pretty good about this round. That was one of the most intensive Axe rushes I've ever done and, barring a successful counter-attack by Charlie on the next turn, it was spectacularly successful. And I'm almost done the Oracle, so I think I'm on track to earn a Great Prophet to pop Theology and build the AP.
Isabella is pleased. She's making this purring sound and kneading my shoulders in this way that makes my toes curl up. So I figure it's your turn to debate everything while I take a well-deserved break.