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#1 |
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Warlord
Join Date: Feb 2005
Posts: 206
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Oromo Warriors
Why is it that the Praetorian and Cataphract get so much press, but the Oromo warrior doesn't? If you use vassalage and theocracy, you can get them up to SUPER FIRST STRIKING OMGWTF DRILL IV!
Hmm, I wonder, if I enabled... whatever its called... where you can mix and match civs and leaders... and used Cyrus with Ethiopia... could I get Drill IV and Woodsman III? Super first striking musketman, GO! |
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#2 |
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Chieftain
Join Date: Jan 2007
Posts: 44
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I agree, they're an under rated unit. I really like them
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#3 |
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Warlord
Join Date: Sep 2005
Posts: 230
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Ethiopia is my new favorite Civ, not only is the Oromo warrior an awesome unit among it's peers, it has these things going for it too:
Plus creative and organized makes for very easy expansion and conquest. An all around fantastic civ. Build stonehenge though! |
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#4 | |
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Rambling and inconsistent
Join Date: Mar 2007
Location: A Silver Mt. Zion
Posts: 10,018
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Quote:
__________________
The car's on fire, and there's no driver at the wheel. And the sewers are all muddied with a thousand lonely suicides, and a dark wind blows. The government is corrupt, and we're on so many drugs with the radio on and the curtains drawn. We're trapped in the belly of this horrible machine, and the machine is bleeding to death. The sun has fallen down, and the billboards are all leering, and the flags are all dead at the top of their poles. It went like this: The buildings tumbled in on themselves. Mothers clutching babies, picked through the rubble and pulled out their hair. The skyline was beautiful on fire, all twisted metal stretching upwards. Everything washed in a thin orange haze. I said; "Kiss me, you're beautiful - these are truly the last days." You grabbed my hand and we fell into it, like a daydream or a fever. We woke up one morning and fell a little further down, for sure it's the valley of death. I open up my wallet and it's full of blood. |
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#5 |
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Worker
Join Date: Jun 2006
Location: STL
Posts: 2,762
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I also love Ethiopia, but I find them too easy. I don't play with them for the same reason I didn't play with the old Augustus.
__________________
The only constant is change. |
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#6 |
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Emperor
Join Date: Jun 2006
Posts: 1,336
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I didn't think they could get Drill III and Drill IV. If they do, that's pretty crazy.
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#7 |
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Warlord
Join Date: Sep 2007
Posts: 112
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Because they are new and people are slow to pick up on things like this, keep the secret..
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#8 |
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one more turn addict
Join Date: Jan 2006
Location: MN
Posts: 598
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Everything about them works nicely. REX and then have a nice defensive unit in the midgame to protect your vast empire. The UB is also underrated, +25% culture may sound fair but once its in action you really appreciate it. Plus, he's got cheap libraries, courthouses, theatres, colosseums.
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Crush enemies, see them driven before you, and hear the lamentations of the women. |
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#9 |
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Sheepishly Statist
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Here's a good counter: knights with Combat/Pinch. They are stronger, have an extra move, and can be cheaply upgraded to cuirassiers, which are even better at trashing the Oromo with 12 Str! Those first strikes don't do you any good against cavalry!
__________________
Patron of fine and wholesome iced-cream manufactories. |
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#10 |
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King
Join Date: Oct 2005
Location: Wet Coast... er... West Coast, CAN
Posts: 672
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Yes indeed..... Gosh I hated facing knight and Cuirrasier armies with my oromo warriors... negated their first strike ability.... Still, later in the game, say hello to Drill IV Rifles and Infantry
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#11 | |
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Imitation Louis Vuitton
Join Date: Jun 2005
Location: 36 52 S 174 45 E
Posts: 977
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Quote:
But yeah, Oromo's rule, they're the best unit to upgrade if you ask me, Imagine Tokugawa of the Ethiopians, Combat I + City Garrison I + Drill I + Drill I + Drill II
__________________
The best Civ IV story ever! Gilgamesh's Court New Civ 4 expansion The Future of Tomorrow. Come help with new ideas before it's too late. |
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#12 |
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Chieftain
Join Date: Sep 2007
Location: Honolulu, Hawaii
Posts: 22
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When I think of 'Oromo Warrior' I think of fierce horsemen, though I guess Civ4 has enough Knight-replacement UUs. Tigrean gunmen were the ones known as most skilled in Ethiopia, IIRC.
Just bring Pikemen with every Oromo stack, or Knights of your own. |
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#13 | ||
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King
Join Date: Oct 2005
Location: Wet Coast... er... West Coast, CAN
Posts: 672
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Quote:
Quote:
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#14 |
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Just some bloke..
Join Date: Apr 2006
Posts: 1,496
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I haven't had the pleasure of playing eithopia yet, but just from what i see in the civopedia they do look very great. Must try them some time. Not too keen on the leader's traits as they don't suit my playing style so much but oromo would be reason enough to give ethopia a try.
__________________
'It has been said that "you can fool all of the people some of the time and some of the people all of the time but not all of the people all of the time" I would add that just fooling some of the people some of the time is enough...' |
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#15 | |
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King
Join Date: Oct 2005
Location: Wet Coast... er... West Coast, CAN
Posts: 672
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Quote:
Cheap Civics Cheap courthouses Cheap lighthouses Cheap factories Cheap Libraries Free Culture Cheap Happiness - theatres & coliseums Who doesn't like cheap stuff?
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#16 | |
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Just some bloke..
Join Date: Apr 2006
Posts: 1,496
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Quote:
) with haile sellasie (philosophical/whatever) as leader of ethiopia then I am sold!!!
__________________
'It has been said that "you can fool all of the people some of the time and some of the people all of the time but not all of the people all of the time" I would add that just fooling some of the people some of the time is enough...' |
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#17 | |
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Warlord
Join Date: Sep 2007
Posts: 112
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Quote:
I always find it fascinating that people assume the AI is intelligent enough to do something like that? They suck with promotions and choosing counter units. Most people on here don't even play MP and yet they give advice as if the average player was challenging a Human. Oromo's start with Drill IV.. the AI is not smart enough to counter your Oromo's. |
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#18 |
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Chieftain
Join Date: Sep 2007
Posts: 80
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If a leader has the Protective trait (I think that's the one, that gives automatic Drill I promotion) does it stack with the Oromo Warrior if you mix/match leaders with civs? Basically, do they come out of the gate with Drill III (w/o barracks or civics) or does the trait and UU overlap to just give you Drill II?
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#19 | |
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Imitation Louis Vuitton
Join Date: Jun 2005
Location: 36 52 S 174 45 E
Posts: 977
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Quote:
Combat I CG I Drill I Drill II
__________________
The best Civ IV story ever! Gilgamesh's Court New Civ 4 expansion The Future of Tomorrow. Come help with new ideas before it's too late. |
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#20 | |
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King
Join Date: Oct 2005
Location: Wet Coast... er... West Coast, CAN
Posts: 672
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Quote:
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