Ruff06 - Testing / Illustrating BUG!

all ~ my wireless router ist kaput ~ my son busted it right out of the USB port :(

won't be online until later today for longer -- will post more then
 
Roster:

Greyfox (up)
negyvenketto (on deck)
Ruff
·Imhotep· (what a nasty set of turns)
Pholkhero (no wireless => dead man)
 
They call it better AI. It took these so-called better AI a full 10 turns to recognize the obvious, inevitable, conclusion of the war with them capitulating to us.




These battles gave us a general, and I proceed to create another super medic. We have 3 stacks, but only one medic.


The razing goes on ...






And a god event just to spice things up ...


To be followed by more razings.






Four pieces of news at the end of turns. Good, not-so-good, bad, and ugly.

The good news is the pair finally understood Who's the Daddy:


I checked every turn. This was the only time. I suggest next player take it, just remember to change Radio and City to something else.

The not-so good news is we are forced into environmentalism:


The bad news is that Sitting Bull has been capitalizing on our war efforts by settling the razed cities, thereby overtaking us in score.

The ugly news is Bismarck launched 3 thrusters.
 

Attachments

  • Ruff06 [X-Tokugawa] AD-1950.CivBeyondSwordSave
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Roster:

Greyfox
negyvenketto (up)
Ruff (skip pls)
·Imhotep· (on deck)
Pholkhero (no wireless => dead man)
 
OK, I don't understand this. It seems we can have only 1 vassal.
I accepted the peace deals as Fox suggested. Here's the log:

Logging by BUG Mod 2.11 (BtS 3.13)
------------------------------------------------
Turn 370/500 (1950 AD) [06-Jan-2008 15:59:29]
Saladin revolts and is no longer a Vassal State of Ruff06 [X-Tokugawa]
Ruff06 [X-Tokugawa](Japan) and Isabella(Spain) have signed a peace treaty
Isabella(Spain) and Saladin(Arabia) have signed a peace treaty
Isabella(Spain) declares war on Roosevelt(America)
Isabella becomes a Vassal State of Ruff06 [X-Tokugawa]
Isabella revolts and is no longer a Vassal State of Ruff06 [X-Tokugawa]
Ruff06 [X-Tokugawa](Japan) and Roosevelt(America) have signed a peace treaty
Roosevelt(America) and Saladin(Arabia) have signed a peace treaty
Roosevelt(America) and Isabella(Spain) have signed a peace treaty
Roosevelt becomes a Vassal State of Ruff06 [X-Tokugawa]
Tech learned: Radio
Research begun: Rocketry (7 Turns)

How could this happen? :dunno:
Any idea?
 
Did any of the AI go for a colony ? As Qin is dead the colony AI will take the place of the dead Civ - WITH all previous war declarations and attitude ! This is a severe BUG that came with 3.13. I only can imagine that we have a new colony AI which messed things up...

Edit: Check this thread for more information about the issue...
 
Jesus .... maybe we should post in some general forum and see if anyone had any idea what's going on? Now that I think abt it, when we capitulated Sally, didn't we also lose Izzy?

There goes our grand plan to vassalage the world. Which gives us only one option: complete annihilation of KK, Bismarck, Izzy, SB, and whoever else in the game.
 
Jesus .... maybe we should post in some general forum and see if anyone had any idea what's going on? Now that I think abt it, when we capitulated Sally, didn't we also lose Izzy?
Yes, that happened in my last turnset.

There goes our grand plan to vassalage the world. Which gives us only one option: complete annihilation of KK, Bismarck, Izzy, SB, and whoever else in the game.
:sad: but true
 
At this point, I will like to submit the following proposal for consideration.

Since we have already settled 2 rings, I would say we more than complete our variant. As we are not allowed to have more than one pet at one time due to some unknown idiosyncracies in the game, we move on to next phase. We can keep any cities we want from this point on.

Even with this relaxation, it is hard enough. Sitting Bull has grown into a monster simply by feeding on dung of the elephant (that is us, by the way).

Without this relaxation, when we go for, say Sitting Bull, what will happen is Roosey would settle on SB's previous land and eventually break free. Then we have to fight him again.
 
I found a thread on this issue. (But there is no one in the bug report forum...:confused: )
A guy said 'there's indeed a bug with that. Bhruic's latest patch fixes it.'
I'll try it.
 
It's working. Bhruic's patch it is :hatsoff:

Turn 370/500 (1950 AD) [07-Jan-2008 20:01:50]
Ruff06 [X-Tokugawa](Japan) and Isabella(Spain) have signed a peace treaty
Saladin(Arabia) and Isabella(Spain) have signed a peace treaty
Isabella(Spain) declares war on Roosevelt(America)
Isabella becomes a Vassal State of Ruff06 [X-Tokugawa]
Ruff06 [X-Tokugawa](Japan) and Roosevelt(America) have signed a peace treaty
Saladin(Arabia) and Roosevelt(America) have signed a peace treaty
Isabella(Spain) and Roosevelt(America) have signed a peace treaty
Roosevelt becomes a Vassal State of Ruff06 [X-Tokugawa]
Tech learned: Radio
Research begun: Rocketry (7 Turns)

We have 3 vassals now :D but I don't have time to play today :sad:
Anyway Saladin may set himself free soon, he is close to the limit.

I think we should attack Sitting Bull asap to deny him gaining more land.
 
Good, let's see what happens when I play without Bhruic's patch :msichief:

We need a few turns of peace to re-org our troops. If we ar edeclaring on SB, we need some anti-tanks. A few gunships won't hurt either (if we have the tech requisite0. If possible, get those antiques Samurai and Pike to the front ... we need some more CR infantries.

There should be a dialog interface, IMHO, for the human player to communicate with his/her PA teammates or vassals "to prepare for war against X". Afterall, before an AI declare, they also have a few turns of WHEOOH, which indicates there is some kind of pre-war build up phase in the AI programming.
 
There should be a dialog interface, IMHO, for the human player to communicate with his/her PA teammates or vassals "to prepare for war against X". Afterall, before an AI declare, they also have a few turns of WHEOOH, which indicates there is some kind of pre-war build up phase in the AI programming.
Great idea!! i really like the attack city option. is there a research 'x' tech interface??
 
Yes, there is PH. It's in the same screen as attack city... the research they will usually keep what you ask them to research, but the attack city usually doesn't happen unless they are close to the named city, and there are no better targets for the AI to capture...

You guys are holding out pretty good with this variant... Better get rid of Biz Marque before he goes to AC though.;)
 
Here we go.
Saved 5 turn on researching Rocketry, now heading for Advanced Flight for Gunships


Took few turns to move and heel troops. Built lots of Anti-tanks. Then ...
Uff, Mech. Inf.


Still, your head ...


And I found this stack


Fortunately, I built some bombers and hit that with collateral. It convinced Bull, not to use them so far. This another stack is busy in Spain


In the meantime I could
Captured Etowah (Sitting Bull)
Razed Etowah
No screenshot, sorry.
In the south there was a town defended by 2 tanks, sadly


Up north


Have fun ;)

Spoiler :
Logging by BUG Mod 2.11 (BtS 3.13)
------------------------------------------------
Turn 370/500 (1950 AD) [07-Jan-2008 20:01:50]
Ruff06 [X-Tokugawa](Japan) and Isabella(Spain) have signed a peace treaty
Saladin(Arabia) and Isabella(Spain) have signed a peace treaty
Isabella(Spain) declares war on Roosevelt(America)
Isabella becomes a Vassal State of Ruff06 [X-Tokugawa]
Ruff06 [X-Tokugawa](Japan) and Roosevelt(America) have signed a peace treaty
Saladin(Arabia) and Roosevelt(America) have signed a peace treaty
Isabella(Spain) and Roosevelt(America) have signed a peace treaty
Roosevelt becomes a Vassal State of Ruff06 [X-Tokugawa]
Tech learned: Radio
Research begun: Rocketry (7 Turns)

Logging by BUG Mod 2.11 (BtS 3.13)
------------------------------------------------
Turn 370/500 (1950 AD) [08-Jan-2008 17:20:56]
Osaka begins: Shale Plant (3 turns)
Nara begins: Anti-Tank (4 turns)
Nagoya begins: Anti-Tank (3 turns)
Izumo begins: Anti-Tank (3 turns)
Toyama begins: Machine Gun (5 turns)
Pikeman promoted: City Raider I
Pikeman promoted: City Raider II
Swordsman 1 of Satsuma (Swordsman) promoted: City Raider I
Swordsman 1 of Satsuma (Swordsman) promoted: City Raider II
Pikeman promoted: City Raider I
Pikeman promoted: City Raider I
2nd Tokyo Samurais (Samurai) promoted: City Raider I
3rd Kyoto Samurais (Samurai) promoted: City Raider I
Samurai promoted: City Raider I
Axeman promoted: City Raider I
Fighter promoted: Combat I
Airship 1 of Osaka (Fighter) promoted: Combat I
Fighter promoted: Combat I
Kyoto finishes: Tank
Tokyo finishes: Hospital
Satsuma finishes: Tank
Nagasaki finishes: Public Transportation
Fukushima finishes: Colosseum
Izumi grows: 7

IBT:

Turn 371/500 (1951 AD) [08-Jan-2008 17:44:44]
Kyoto begins: Anti-Tank (1 turns)
Tokyo begins: Anti-Tank (2 turns)
Satsuma begins: Shale Plant (3 turns)
Nagasaki begins: Shale Plant (3 turns)
Fukushima begins: Factory (8 turns)
A Mine was built near Izumi
Infantry promoted: Pinch
Infantry promoted: Combat II
Tech learned: Rocketry
Research begun: Satellites (9 Turns)
Kyoto finishes: Anti-Tank
A Town was built near Hakodate
Suo grows: 7
Bizen finishes: Theatre
Izumi finishes: Courthouse

IBT:

Turn 372/500 (1952 AD) [08-Jan-2008 18:04:17]
Kyoto begins: Anti-Tank (1 turns)
Bizen begins: Forge (11 turns)
Izumi begins: Forge (9 turns)
Kyoto finishes: Anti-Tank
Osaka finishes: Shale Plant
Tokyo grows: 15
Tokyo finishes: Anti-Tank
Satsuma finishes: Shale Plant
Kagoshima's borders expand
A Town was built near Bizen
Nagoya finishes: Anti-Tank
Izumo finishes: Anti-Tank
A Hamlet was built near Izumo
Matsuyama finishes: Library
Sapporo finishes: Bank
Hakodate finishes: Bank
Ise grows: 9
Ise finishes: Market
Fukushima grows: 11

IBT:
Sid's Sushi Co founded in a distant land
Civics Change: Roosevelt(America) from 'Universal Suffrage' to 'Representation'

Turn 373/500 (1953 AD) [08-Jan-2008 18:13:37]
Kyoto begins: Bomber (1 turns)
Osaka begins: Anti-Tank (2 turns)
Tokyo begins: Anti-Tank (2 turns)
Satsuma begins: Tank (2 turns)
Nagoya begins: Anti-Tank (3 turns)
Izumo begins: Anti-Tank (3 turns)
Matsuyama begins: Jail (8 turns)
Sapporo begins: Jail (4 turns)
Hakodate begins: Anti-Tank (3 turns)
Ise begins: Jail (3 turns)
A Farm was built near Echizen
Kyoto finishes: Bomber
Tokyo finishes: Anti-Tank
Satsuma finishes: Tank
Kagoshima finishes: Observatory
Nara finishes: Anti-Tank
Nagasaki grows: 14
Nagasaki finishes: Shale Plant
A Village was built near Matsuyama
Toyama finishes: Machine Gun
A Village was built near Fukushima
Bizen grows: 7

IBT:
Attitude Change: Saladin(Arabia) towards Isabella(Spain), from 'Annoyed' to 'Cautious'
Attitude Change: Saladin(Arabia) towards Bismarck(Germany), from 'Cautious' to 'Pleased'
Attitude Change: Saladin(Arabia) towards Sitting Bull(Native America), from 'Cautious' to 'Pleased'
Attitude Change: Bismarck(Germany) towards Ruff06 [X-Tokugawa](Japan), from 'Cautious' to 'Pleased'
Civics Change: Saladin(Arabia) from 'Universal Suffrage' to 'Representation'
Civics Change: Saladin(Arabia) from 'Theocracy' to 'Organized Religion'

Turn 374/500 (1954 AD) [08-Jan-2008 18:21:35]
Kyoto begins: Bomber (1 turns)
Tokyo begins: Anti-Tank (2 turns)
Satsuma begins: Tank (2 turns)
Kagoshima begins: Shale Plant (4 turns)
Nara begins: Anti-Tank (4 turns)
Nagasaki begins: Anti-Tank (2 turns)
Toyama begins: Machine Gun (5 turns)
Bomber 1 of Kyoto (Bomber) promoted: Combat I
Kyoto finishes: Bomber
Osaka finishes: Anti-Tank
Satsuma finishes: Tank
Izumo finishes: Anti-Tank
Shimonoseki grows: 12
Shimonoseki finishes: Bank
A Town was built near Shimonoseki
Hakodate finishes: Anti-Tank
Ise grows: 10
Suo grows: 8
A Town was built near Fukushima
Echizen grows: 7
Izumi grows: 8

IBT:

Turn 375/500 (1955 AD) [08-Jan-2008 18:28:51]
Kyoto begins: Bomber (1 turns)
Osaka begins: Anti-Tank (2 turns)
Satsuma begins: Tank (2 turns)
Izumo begins: Anti-Tank (3 turns)
Shimonoseki begins: Artillery (5 turns)
Hakodate begins: Anti-Tank (3 turns)
Bomber 2 of Kyoto (Bomber) promoted: Combat I
Kyoto finishes: Bomber
Tokyo finishes: Anti-Tank
Satsuma finishes: Tank
Nagoya finishes: Anti-Tank
Nagasaki finishes: Anti-Tank
Sapporo finishes: Jail
Ise finishes: Jail
A Village was built near Suo
Fukushima grows: 12

IBT:
Attitude Change: Saladin(Arabia) towards Sitting Bull(Native America), from 'Pleased' to 'Cautious'
Attitude Change: Isabella(Spain) towards Sitting Bull(Native America), from 'Cautious' to 'Annoyed'
Attitude Change: Sitting Bull(Native America) towards Ruff06 [X-Tokugawa](Japan), from 'Cautious' to 'Annoyed'

Turn 376/500 (1956 AD) [08-Jan-2008 18:41:07]
Kyoto begins: Bomber (1 turns)
Tokyo begins: Anti-Tank (2 turns)
Satsuma begins: Anti-Tank (1 turns)
Nagoya begins: Anti-Tank (3 turns)
Nagasaki begins: Anti-Tank (2 turns)
Sapporo begins: Artillery (4 turns)
Ise begins: Shale Plant (4 turns)
Bomber 3 of Kyoto (Bomber) promoted: Combat I
Kyoto finishes: Bomber
Osaka finishes: Anti-Tank
Tokyo finishes: Anti-Tank
Satsuma finishes: Anti-Tank
Kagoshima grows: 17
Kagoshima finishes: Shale Plant
Sapporo grows: 11
Hakodate finishes: Anti-Tank
Ise grows: 11
Toyama grows: 11
Suo finishes: Forge
Bizen grows: 8
Echizen finishes: Marine

IBT:
Buddhism has spread: Shimonoseki

Turn 377/500 (1957 AD) [08-Jan-2008 18:53:17]
Kyoto begins: Bomber (1 turns)
Osaka begins: Artillery (3 turns)
Tokyo begins: Anti-Tank (2 turns)
Satsuma begins: Tank (2 turns)
Kagoshima begins: Artillery (3 turns)
Hakodate begins: Shale Plant (3 turns)
Suo begins: Jail (10 turns)
Ruff06 [X-Tokugawa](Japan) declares war on Sitting Bull(Native America)
Saladin(Arabia) declares war on Sitting Bull(Native America)
Isabella(Spain) declares war on Sitting Bull(Native America)
Roosevelt(America) declares war on Sitting Bull(Native America)
Bomber 4 of Kyoto (Bomber) promoted: Combat I
Kyoto finishes: Bomber
Satsuma finishes: Tank
Nara finishes: Anti-Tank
Nagoya finishes: Anti-Tank
Izumo finishes: Anti-Tank
Nagasaki finishes: Anti-Tank
Toyama finishes: Machine Gun
A Hamlet was built near Fukushima
A Town was built near Fukushima

IBT:
While defending in Native American territory near Bizen, Drone 2 (Worker) loses to: Native American Maceman (8.00/8) (Prob Victory: 100.0%)
Attitude Change: Saladin(Arabia) towards Roosevelt(America), from 'Annoyed' to 'Cautious'
Attitude Change: Saladin(Arabia) towards Sitting Bull(Native America), from 'Cautious' to 'Annoyed'
Attitude Change: Stalin(Russia) towards Saladin(Arabia), from 'Cautious' to 'Annoyed'
Attitude Change: Stalin(Russia) towards Bismarck(Germany), from 'Annoyed' to 'Cautious'
Attitude Change: Isabella(Spain) towards Roosevelt(America), from 'Cautious' to 'Pleased'
Attitude Change: Bismarck(Germany) towards Roosevelt(America), from 'Pleased' to 'Cautious'
Attitude Change: Sitting Bull(Native America) towards Ruff06 [X-Tokugawa](Japan), from 'Annoyed' to 'Furious'
Attitude Change: Sitting Bull(Native America) towards Saladin(Arabia), from 'Cautious' to 'Annoyed'
Attitude Change: Sitting Bull(Native America) towards Isabella(Spain), from 'Cautious' to 'Annoyed'
Attitude Change: Sitting Bull(Native America) towards Roosevelt(America), from 'Cautious' to 'Annoyed'
Civics Change: Kublai Khan(Mongolia) from 'Hereditary Rule' to 'Universal Suffrage'

Turn 378/500 (1958 AD) [08-Jan-2008 19:18:47]
Kyoto begins: Bomber (1 turns)
Satsuma begins: Tank (2 turns)
Nara begins: Artillery (5 turns)
Nagoya begins: Artillery (4 turns)
Izumo begins: Artillery (4 turns)
Nagasaki begins: SAM Infantry (3 turns)
Toyama begins: SAM Infantry (5 turns)
Artillery promoted: City Raider I
Artillery promoted: City Raider II
While attacking in Native American territory at Etowah, Artillery loses to: Native American Infantry (11.00/20) (Prob Victory: 5.7%)
While attacking in Native American territory at Etowah, Artillery loses to: Native American Mechanized Infantry (16.32/32) (Prob Victory: 4.7%)
While attacking in Native American territory at Etowah, Artillery loses to: Native American Machine Gun (9.00/18) (Prob Victory: 94.1%)
While attacking in Native American territory at Etowah, Tank 7 of Satsuma (Tank) defeats (28.00/28): Native American Infantry (Prob Victory: 100.0%)
Tank promoted: City Raider I
Tank promoted: City Raider II
While attacking in Native American territory at Etowah, Tank defeats (24.36/28): Native American Machine Gun (Prob Victory: 100.0%)
Tank promoted: City Raider II
While attacking in Native American territory at Etowah, Tank defeats (21.84/28): Native American Cannon (Prob Victory: 100.0%)
While attacking in Native American territory at Etowah, Tank defeats (24.92/28): Native American Cannon (Prob Victory: 100.0%)
While attacking in Native American territory at Etowah, Tank defeats (28.00/28): Native American Cannon (Prob Victory: 100.0%)
While attacking in Native American territory at Etowah, Tank defeats (28.00/28): Native American Cannon (Prob Victory: 100.0%)
While attacking in Native American territory at Etowah, Tank defeats (28.00/28): Native American Mechanized Infantry (Prob Victory: 100.0%)
While attacking in Native American territory at Etowah, Tank 5 of Kyoto (Tank) defeats (28.00/28): Native American Infantry (Prob Victory: 100.0%)
While attacking in Native American territory at Etowah, Tank defeats (28.00/28): Native American Tank (Prob Victory: 100.0%)
While attacking in Native American territory at Etowah, Tank defeats (28.00/28): Native American Tank (Prob Victory: 100.0%)
Confucianism has been removed: Etowah (Native American Empire)
Judaism has spread: Etowah
Islam has spread: Etowah
Hinduism has spread: Etowah
Buddhism has spread: Etowah
Confucianism has spread: Etowah
Captured Etowah (Sitting Bull)
Razed Etowah
Judaism has been removed: Etowah
Islam has been removed: Etowah
Hinduism has been removed: Etowah
Buddhism has been removed: Etowah
Confucianism has been removed: Etowah
Etowah lost
Bomber 5 of Kyoto (Bomber) promoted: Combat I
Anti-Tank 18 of Nagoya (Anti-Tank) promoted: Combat II
Anti-Tank 20 of Osaka (Anti-Tank) promoted: Combat II
Anti-Tank 23 of Hakodate (Anti-Tank) promoted: Combat II
Anti-Tank 18 of Nagoya (Anti-Tank) promoted: Drill II
Anti-Tank 20 of Osaka (Anti-Tank) promoted: Drill II
Anti-Tank 23 of Hakodate (Anti-Tank) promoted: Drill II
Kyoto finishes: Bomber
Osaka finishes: Artillery
Tokyo finishes: Anti-Tank
Satsuma finishes: Tank
A Town was built near Echizen
Shimonoseki finishes: Artillery
Ise grows: 12
Ise finishes: Shale Plant
Fukushima grows: 13
Fukushima finishes: Factory
Bizen grows: 9
Izumi grows: 9
Izumi finishes: Forge

IBT:
Confucianism has spread: Casa Grande (Native American Empire)
Civics Change: Bismarck(Germany) from 'Organized Religion' to 'Theocracy'

Turn 379/500 (1959 AD) [08-Jan-2008 19:47:52]
Kyoto begins: Artillery (1 turns)
Osaka begins: Artillery (3 turns)
Tokyo begins: Artillery (2 turns)
Satsuma begins: Tank (2 turns)
Shimonoseki begins: Artillery (5 turns)
Ise begins: Artillery (3 turns)
Fukushima begins: Shale Plant (4 turns)
Izumi begins: Jail (5 turns)
Artillery promoted: City Raider III
Anti-Tank 9 of Tokyo (Anti-Tank) promoted: Combat II
Anti-Tank 17 of Tokyo (Anti-Tank) promoted: Combat II
Anti-Tank 21 of Tokyo (Anti-Tank) promoted: Combat II
Anti-Tank 27 of Nagasaki (Anti-Tank) promoted: Combat II
Anti-Tank 9 of Tokyo (Anti-Tank) promoted: Drill II
Anti-Tank 17 of Tokyo (Anti-Tank) promoted: Drill II
Anti-Tank 21 of Tokyo (Anti-Tank) promoted: Drill II
Anti-Tank 27 of Nagasaki (Anti-Tank) promoted: Drill II
Bomber 6 of Kyoto (Bomber) promoted: Combat I
While attacking in Native American territory at Joara, Anti-Tank 18 of Nagoya (Anti-Tank) defeats (11.62/14): Native American Tank (Prob Victory: 85.5%)
While attacking in Native American territory at Joara, Anti-Tank 20 of Osaka (Anti-Tank) defeats (2.10/14): Native American Tank (Prob Victory: 85.5%)
Captured Joara (Sitting Bull)
Razed Joara
Joara lost
Tech learned: Satellites
Kyoto finishes: Artillery
Satsuma finishes: Tank
Kagoshima finishes: Artillery
Nagasaki finishes: SAM Infantry
Sapporo finishes: Artillery
Hakodate finishes: Shale Plant
Toyama grows: 12
Suo grows: 9
Bizen's borders expand

IBT:
Confucianism has spread: Criel (Native American Empire)
Attitude Change: Kublai Khan(Mongolia) towards Sitting Bull(Native America), from 'Cautious' to 'Pleased'
Civics Change: Stalin(Russia) from 'Hereditary Rule' to 'Universal Suffrage'
Civics Change: Stalin(Russia) from 'Organized Religion' to 'Theocracy'

Turn 380/500 (1960 AD) [08-Jan-2008 19:58:00]
Research begun: Advanced Flight (6 Turns)
Kyoto begins: Artillery (1 turns)
Satsuma begins: Tank (2 turns)
Kagoshima begins: Artillery (3 turns)
Nagasaki begins: SAM Infantry (3 turns)
Sapporo begins: Artillery (4 turns)
Hakodate begins: Artillery (2 turns)
While attacking in Native American territory at Fort Ancient, ^cntuct[o] Satsuma Artillery Battery (Artillery) loses to: Native American Infantry (14.00/20) (Prob Victory: 7.4%)
While attacking in Native American territory at Fort Ancient, Tank defeats (24.08/28): Native American Tank (Prob Victory: 99.8%)
Tank 12 of Satsuma (Tank) promoted: City Raider I
Tank 12 of Satsuma (Tank) promoted: City Raider II
Tank 12 of Satsuma (Tank) promoted: Barrage I
Tank 12 of Satsuma (Tank) promoted: City Raider III
While attacking in Native American territory at Fort Ancient, Tank 12 of Satsuma (Tank) defeats (28.00/28): Native American Infantry (Prob Victory: 100.0%)
While attacking in Native American territory at Fort Ancient, 9th Satsuma Samurais (Infantry) defeats (20.00/20): Native American Infantry (Prob Victory: 100.0%)
While attacking in Native American territory at Fort Ancient, Cavalry defeats (12.15/15): Native American Tank (Prob Victory: 100.0%)
Confucianism has been removed: Fort Ancient (Native American Empire)
Judaism has spread: Fort Ancient
Islam has spread: Fort Ancient
Hinduism has spread: Fort Ancient
Buddhism has spread: Fort Ancient
Confucianism has spread: Fort Ancient
Captured Fort Ancient (Sitting Bull)
Razed Fort Ancient
Judaism has been removed: Fort Ancient
Islam has been removed: Fort Ancient
Hinduism has been removed: Fort Ancient
Buddhism has been removed: Fort Ancient
Confucianism has been removed: Fort Ancient
Fort Ancient lost
 

Attachments

  • Ruff06 [X-Tokugawa] AD-1960.CivBeyondSwordSave
    698.4 KB · Views: 61
Roster:

Greyfox
negyvenketto (how many anti-tanks did you build?)
Ruff (skip pls)
·Imhotep· (up)
Pholkhero (on deck)
 
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