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#1 |
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Warlord
Join Date: Sep 2007
Posts: 245
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Golden Age Anarchy?
Are you supposed to experience anarchy for civics changes while in a golden age now? It wasn't in the BTS 3.13 changelog. Is this an RFC change?
Ouch, just ouch. Edit: Also, not new, but what's up with people DOWing you when you enter a GA? More often than not, someone does it... |
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#2 |
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The Royal Guard
Join Date: Aug 2006
Location: Poland
Posts: 1,488
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GA anarchy works as intended.
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#3 |
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Warlord
Join Date: Sep 2007
Posts: 245
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#4 |
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King
Join Date: Nov 2006
Location: Below the sea.
Posts: 706
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it still works that way in bts 3.13, but not in RFC as intended.
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#5 |
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Warlord
Join Date: Sep 2007
Posts: 245
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#6 |
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Emperor
Join Date: Jan 2006
Posts: 1,178
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The rule for GA is consistent with the Vanilla and Warlords versions of civ.
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#7 |
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Friendly
Join Date: Feb 2005
Location: New York
Posts: 523
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I'm sure there's some way to disable the rule change though. Right?
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#8 |
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Warlord
Join Date: Oct 2007
Location: Novosibirsk, Russia
Posts: 175
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#9 |
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Prince
Join Date: Aug 2007
Posts: 341
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I think having anarchy during a GA as in the lastest version is a retrograde step. One of the game (as opposed to history)-related aspects of RFC I really appreciated when first playing the mod was it was possible to avoid the anarchy with appropriate planning/action.
Cheers, Luke |
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#10 |
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True Metal of Steel
Join Date: Jan 2004
Location: Back to Genova, Silvio
Posts: 695
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The GAs were overpowered, so they got changed. With the Dutch, you could easily live 64+ turns of perpetual golden age, with increased stability and free civics switch
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Economic Left/Right: -9.12 Social Libertarian/Authoritarian: -7.44 Burzum Libero |
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#11 |
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Dragon
Join Date: Oct 2004
Location: Torino - Italia
Posts: 6,456
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The GA should be overpowered. It's Amsterdam that is too strong, it's certainly the best city (in the hands of a player) of the whole map.
Also if GA should be consistent with Warlords and Vanilla then the Mausoleum of Mausollos shouldn't be there.
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2010AD, Caesar Berlusconi to Brutus Fini: "You too, Gianfranco, son of a b... !!!" Economic Left/Right: -4.38 Social Libertarian/Authoritarian: 0.00 |
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#12 |
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Warlord
Join Date: Sep 2007
Posts: 245
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Its not so much the GA that's overpowered as switching civics thats really overnerfed. The stability hit for anarchy is *permanent* - i'm in the middle of a game with Ethiopia where I had to wait till i built Cristo Redemptor so I could switch civics for the first time since Representation became available because of stability concerns. Without no anarchy during GAs, its really not possible to switch to new civics because you will collapse yourself, meaning i find i'm playing monarchy/vassalage/slavery/decentralization/organized religion/xxx most of the game, even after i have other superior options. (Oh yeah, and that happiness penalty for emancipation while i'm still running slavery because i can't afford the stability to switch? Ouch).
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#13 |
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Chieftain
Join Date: Sep 2007
Posts: 10
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It's only -3 permanent stability points per turn of anarchy, which in the grand scheme of things is not much as long as you only make necessary and incremental switches. The non-permanent -25 for being in anarchy is hard to absorb if you are already shaky, but it is partially offset with being in GA.
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#14 | |
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Warlord
Join Date: Sep 2007
Posts: 245
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Quote:
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#15 | |
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Chieftain
Join Date: Aug 2007
Posts: 79
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Quote:
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#16 |
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Dragon
Join Date: Oct 2004
Location: Torino - Italia
Posts: 6,456
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I read on the guides that this also is a stability hit though (I mean having Slavery while knowing Democracy).
__________________
2010AD, Caesar Berlusconi to Brutus Fini: "You too, Gianfranco, son of a b... !!!" Economic Left/Right: -4.38 Social Libertarian/Authoritarian: 0.00 |
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#17 | |
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Warlord
Join Date: Sep 2007
Posts: 245
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Quote:
Regardless, the small hit from civics/tech mismatch is liveable. The -25 for being in anarchy is not. For ethiopia, that's asking to collapse right then and there in the mid game. |
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#18 |
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Nintendo Fan
Join Date: Jan 2007
Location: Hello, Sir!
Posts: 1,931
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I think the reason the anarchy during GAs was put back in was because no anarchy during GAs is unfair to India in this scenario, as "no anarchy during civic or religion" is their entire UP.
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#19 |
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Warlord
Join Date: Sep 2007
Posts: 245
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If you think that you aren't switching your civics often enough. Being able to avoid anarchy just in a GA allows for vital civics switches for long term use. Being able to avoid anarchy all the time lets you switch to whatever is best right then, plus diplomacy bonus from always changing religion/civics when your neighbor asks you (or if you just want a bonus/no penalty when you want to talk with them). Those are two horses of entirely different colors. Even with no anarchy during GAs, india still has probably the strongest UP in the game.
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#20 |
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Prince
Join Date: Aug 2007
Posts: 341
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Requiring 2 GPs for the first golden age is also annoying for civs that really have to work at getting GPs, like the Aztecs.
Cheers, Luke |
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