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#1 |
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Heh...
Join Date: Jun 2007
Posts: 4,282
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No Metals, No Mines
I was forced to wonder after SIsutil's initial start in his current game, but what if a RPC game was played with the following rules:
No use of metals Mines cannot be built on tiles containing Metals, defined as Copper, Iron, Silver, Gold, Uranium, Aluminum (am I missing any?). Since we cannot use metals, what's the point in using Forges? (no Forges, no Metals) No use of Mines We are a society that prizes Hills as gifts from the Gods. As our ancestors originated there, we cannot tear down their homes. Thus, we cannot build structures tunneling into the hill. Structures can be built over it, but not under. (i.e, NO Mines, but Windmills and Roads are okay) Techs like Mining, BW, IW, MC, etc can be researched. The Units enabled would be lacking, forcing Archery initially, and Gunpowder and HR becoming priority techs. We CANNOT build the following units/unit classes: Melee (with the exception of the Warrior unit) Cannon Crossbowman (this include Cho-Ko-Nu, so China is a big no-no) Frigate Ironclad (duh...) Knight Modern Armor Stealth Bomber That's the list for Vanilla. Since most people out here have BTS or Warlords, and I don't, I'm leaving the actual game thread, save, etc to others. Please list more units from the expansions to be eliminated!
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It'll all work out. |
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#2 |
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Deity
Join Date: Mar 2005
Location: "Straya"
Posts: 3,893
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Along similar lines, but not as stringent, it might be of interest to browse;
An Empire of Cards - No Metal Challenge andAn interesting idea - I'm curious to see how it goes!
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#3 |
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Warlord
Join Date: May 2006
Posts: 142
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Aztec looks like a prime choice for the UU...
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#4 |
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Emperor
Join Date: Jul 2006
Posts: 1,455
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Just beeline for Workshops, I guess, and hope you get good food tiles.
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#5 |
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Idiot Emeritus
Join Date: Feb 2002
Location: Central Pennsyltucky
Posts: 4,881
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since copper and iron are frequently found in the flatlands, what do you do about that? and what about gems and the happy gas from those with a forge? Wouldn't the mongols be a good choice for this variant?
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Full spead ahead. Torpeado the damned or something like that... ![]() |
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#6 |
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Deity
Join Date: Nov 2006
Location: Gone fishing for the summer
Posts: 6,060
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The Empire of Cards were harder I think (yeah, I'm totally unbiased
). We couldn't tech BW so we couldn't even settle on the metals to use them. No mines is a little rough though - you'll need lots of plains hills with forests. But if you can chop, I imagine you should be able to win at least up to monarch, probably emperor. Also, can't people just circumvent the rules by planting cities on the metal resources instead?
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