Advertisement
Civilization Fanatics' Center  

Welcome to Civilization Fanatics' Center.

You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support.

Go Back   Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - General Discussions

Notices

Reply
 
Thread Tools
Old Nov 15, 2007, 08:56 PM   #1
PJyang
Chieftain
 
Join Date: Apr 2006
Posts: 33
culture win without any cottage.(and how to stop AP diplo defeat?!!)

Tired of domination one after another, I decided to try to win culture victory, without any cottage.


Quick game, on Pangea, standard map. Emperor or Immortal level, don't make much difference anyway. Choose those most peace-loving guy as opponents.

No cottage means finacial is not a great trait anymore. So I choose Gandhi: philosophical = more GAs, spiritual = cheap temple, and you can change state religion every 5 turns to keep everyone from getting too mad at you while still get bonus from OR / Pacifism.

Basic idea is to run as many artists as possible in every city. So, getting Pyramid is a must, beakers from artists makes up most of the research. Sistine Chapel is also critical for obivious reason. Parthenon is nice. Get Statue of Zeus and Mausoleum of Maussollos. And it is possible to get all these because no cottage often means more farms and better production.

Place cities to get food to support at least 5 artists and also some hill for production in the early game. Only 3 cities needed, all GA farms. Most of time I end up having only three cities.

Diplo: open border with every one. The chosen peace-loving guys won't attack you if you get them all pleased. Give everything when asked. Change your state religion when asked: it's anarchy free and you can change it back 5 turns.

Tech: agriculture->BW->wheel->pottery->writing->alphabet->aesthetics->drama
->mathematics->music->Col->philosophy, hope to trade for fishing, AH, masonry, meditation, poly, currency, priesthood, IW, sailing, calender, if not you can research it yourself if needed. Artists should be working by now. Tech slowly to liberalism(AI always get there first by lightbulbing) and nationalism, while cities building temples.

If everything goes well winning at 1400-1600AD is easy. Problems may be:
1) every city is GA farm, so as the city built pyramid. Getting 2 engineer is typical, 3 still acceptable(2 to rush wonders, 1 to start your only Golden Age), 4 or more will delay your finish date, but you can still win.
2) Annoying sudden AP diplo defeat!! 1 out of 2 games I've tried ended up like this. AIs likes each other so much when some of them are running free religion so the different religion demerit no longer exists. What to make things worse is that AP owner is often the only candidate so everyone vote for him. Could anyone tell me how to stop it?

Any suggestions?
PJyang is offline   Reply With Quote
Old Nov 15, 2007, 10:42 PM   #2
KMadCandy
giggling permanoob
 
KMadCandy's Avatar
 
Join Date: Oct 2005
Location: Peepsville
Posts: 3,987
Images: 8
maybe you can use spies to change the AI's civics and/or religion to get them to like each other less when the AP's been built and everybody has the religion. that's a heck of a lot easier with spiritual than without!
__________________
no those privateers aren't mine. that GG i just got while i'm not at war with anybody? popped him from a hut.
KMadCandy is online now   Reply With Quote
Old Nov 15, 2007, 11:55 PM   #3
Nishdog
Isolationist Bastard
 
Nishdog's Avatar
 
Join Date: Nov 2001
Location: in isolation
Posts: 284
Find the AP city and destroy it.
__________________
Bring guns to a swordfight!
Nishdog is offline   Reply With Quote
Old Nov 16, 2007, 01:30 AM   #4
PJyang
Chieftain
 
Join Date: Apr 2006
Posts: 33
Quote:
Originally Posted by KMadCandy View Post
maybe you can use spies to change the AI's civics and/or religion to get them to like each other less when the AP's been built and everybody has the religion. that's a heck of a lot easier with spiritual than without!
But I don't have enough EPs to do it.. And diplo penalty 'spy causing trouble' may really causes trouble!
PJyang is offline   Reply With Quote
Old Nov 16, 2007, 01:37 AM   #5
PJyang
Chieftain
 
Join Date: Apr 2006
Posts: 33
Quote:
Originally Posted by Nishdog View Post
Find the AP city and destroy it.
Destroy the city? only if I am playing for conquest..
I only build a warrior for each city through the whole game. And AIs have big tech-lead, especially the millitary related ones. If there is no jungle area I would not even bother to get Iron Working!
PJyang is offline   Reply With Quote
Old Nov 16, 2007, 01:41 AM   #6
stoots
Chieftain
 
Join Date: Oct 2007
Posts: 17
Well you could stop selecting hippy leaders and let it randomise it. Then you'd get a few more wars between them and have it a little more interesting.

Besides that, change your tech path a little to pickup theology kinda early (not nessesarily first) and build the AP yourself. Just before you finish building it, change your religion to one that none of the AIs have or at least one they dont have as their state religion.
stoots is offline   Reply With Quote
Old Nov 16, 2007, 03:47 AM   #7
King of Town
Adventuring
 
King of Town's Avatar
 
Join Date: Apr 2007
Location: Wilamette Valley
Posts: 1,801
If you're turning production into culture, I'm surprised you didn't go for iron working. Those mines can help when you are changing hammers into purple music notes..
King of Town is offline   Reply With Quote
Reply

Bookmarks

Go Back Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - General Discussions > culture win without any cottage.(and how to stop AP diplo defeat?!!)

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
unable to win with AP Ludwitch Civ4 - Strategy & Tips 10 Mar 19, 2009 05:14 PM
Logic behind Tribute / AP stop war digitCruncher Civ4 - General Discussions 10 Nov 21, 2008 10:19 PM
Cannot build AP if diplo victory is disabled? Airefuego Civ4 - Bug Reports 2 Oct 01, 2008 08:01 AM
UN/AP without Diplomatic win kuldiin Civ4 - General Discussions 3 Aug 21, 2007 09:42 AM
How to stop cottage spamming Lord Olleus Civ4 - General Discussions 11 Jan 08, 2006 10:58 AM


Advertisement

All times are GMT -6. The time now is 11:28 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
This site is copyright © Civilization Fanatics' Center.
Support CFC: Amazon.com | Amazon UK | Amazon DE | Amazon CA | Amazon FR