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Old Nov 30, 2007, 10:23 AM   #1
OctavianFlu
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How to create colony?

Sorry if this has been answered before. I searched the forums, but there are a lot of hits when you specify "colony" or "colonies". Hopefully someone might shed some light on this concept for me.

I am playing a "Big and small" huge map, and landed on another continent, where I settled 3 cities, where all three cities cultural boundaries meld together. I've been taking quite the financial hit by having these cities across the map, and now want to liberate them into a colony. How do I do this? Do I have to research a certain tech to get this? I tried looking all over the city screen, and other advisory screens, and can't find how to create these three cities into a colony.

please advise;

please and thank you.

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Old Nov 30, 2007, 11:36 AM   #2
Tatran
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ALT + F1 and choose grant independence.
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Old Nov 30, 2007, 11:53 AM   #3
Volcanus
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I was wondering how to do this also, until my game last night where I saw a button on the city roster screen. At the bottom right corner of the city listing, is a button that looks like a fist, maybe that is also how you create colonies?
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Old Nov 30, 2007, 12:11 PM   #4
OctavianFlu
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ALT+F1 brings you do the domestic adviser does it not? I never saw a fist there. Is there some condition that needs to be met in order for them to want to liberate?

can anyone post a screen shot?

Many Thanks!!
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Old Nov 30, 2007, 12:51 PM   #5
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The little "fist" is in the bottom left corner of the domestic advisor screen. It will only appear if you have cities that you are able to liberate.

There is a hard limit of 18 civs in the game (regardless of map size,) so if there are already 18 civs in this game, you will not be permitted to create a colony [EDIT: I think ] unless one of the other civs is destroyed.

There are some mods that increase the limit in the Customization section.

You do need to have at least two cities on the new continent (it appears that you meet that requirement already).

Also: Feudalism unlocks the technology necessary to use the "Vassal State" treaty. I don't know if that applies to Colonies, too, but it's something worth looking into. (Do you already have the Feudalism tech? If you don't, try going into WorldBuilder and give yourself that tech, then see if you can liberate the colonies as described above.)
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Last edited by jkp1187; Nov 30, 2007 at 01:00 PM.
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Old Nov 30, 2007, 12:54 PM   #6
SeaDog98520
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Quote:
Originally Posted by jkp1187 View Post
There is a hard limit of 18 civs in the game, so if there are already 18 civs in this game, you will not be permitted to create a colony unless one of the other civs is destroyed.

There are some mods that increase the limit in the Customization section.
I'm having the same problem... with mine, I started with 18 civs, but two have already been eliminated so there is less than 18 existing now..

a screen shot would be helpful ...
thanks
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Old Nov 30, 2007, 12:59 PM   #7
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That's a good point. I, personally, have never maxed out the number of civs in a game, so I don't have firsthand experience in whether or not when a civ is destroyed that the empty slot can be filled with a colony.

I know that the colony creation stuff was a little buggy in v.3.13, with colonies not taking over empty slots properly. Are you playing with Bhruic's latest 'unofficial' patch? If not, I suggest that you download it and give it a try -- it might fix this problem.
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Old Nov 30, 2007, 01:04 PM   #8
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Quote:
Originally Posted by jkp1187 View Post
That's a good point. I, personally, have never maxed out the number of civs in a game, so I don't have firsthand experience in whether or not when a civ is destroyed that the empty slot can be filled with a colony.

I know that the colony creation stuff was a little buggy in v.3.13, with colonies not taking over empty slots properly. Are you playing with Bhruic's latest 'unofficial' patch? If not, I suggest that you download it and give it a try -- it might fix this problem.
yes I am, although, being the bad speller that I am, I misspell it when writting here, for which I apologise as I really do appreciate his work on bug fixing and his willingness to share it with us...
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Old Nov 30, 2007, 01:17 PM   #9
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I do not think that I was maxing out the 18 civ limit, although I am only running the patches Fariax provides. I will try downloading and installing Bhruic's patch and give it another go. Thanks very much for the help so far - VERY much appreciated.

I'll update the post if I am able to get it to work advanced start here I go ...
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Old Nov 30, 2007, 05:01 PM   #10
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You need at least 2 cities on a different continent to grant independence.
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Old Dec 01, 2007, 09:49 PM   #11
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In that screenshot you will see a little house near the icon for your civics and finances (Or just press F1). Click on that and there should be a fist icon near the bottom and then you will see the part where you may liberate cities
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Old Dec 09, 2007, 02:36 PM   #12
MMMI
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I encountered the same problem as well

even when I have 2 cities and Feudalism tech, I am not given the option to grant my colonies independece

maybe the problem is in this formulation "on another CONTINENT", does it work for smaller islands too?
is ti necessary, that the cultural borders of my cities are merged?
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Old Dec 09, 2007, 03:26 PM   #13
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You don't need the Feudalism technology to create a colony.
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Old Dec 09, 2007, 08:52 PM   #14
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when you do have feudalism. The colony becomes a vassal of you
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