I'm just curious what people like to set their game parameters to in a single player game, and why.
I like small maps, marathon speed, 18 players, no tech-trading, and fractal land. (The other settings I don't really care what they're set to.)
I like small maps with lots of nations, because it allows for lots of interaction and quick wars. You can be the most powerful civ with only 5 or 6 cities, so micro-management is never an issue. (MM is usually my biggest complaint about Civ, especially in the late game.)
The marathon speed allows me to keep older units functional for a long time, without them getting outdated because of the tech race.
No tech trading also helps with stopping tech from evolving very fast. And since I hate trading away my own tech, I like to prevent the computer players from doing it too! I haven't tried the BTS setting for preventing players from trading tech that they didn't discover, but maybe I'll try that as a compromise.
I usually pick fractal maps, simply because they give interesting continent shapes, IMO. Some of the other map types don't work too well on small maps.
I like small maps, marathon speed, 18 players, no tech-trading, and fractal land. (The other settings I don't really care what they're set to.)
I like small maps with lots of nations, because it allows for lots of interaction and quick wars. You can be the most powerful civ with only 5 or 6 cities, so micro-management is never an issue. (MM is usually my biggest complaint about Civ, especially in the late game.)
The marathon speed allows me to keep older units functional for a long time, without them getting outdated because of the tech race.
No tech trading also helps with stopping tech from evolving very fast. And since I hate trading away my own tech, I like to prevent the computer players from doing it too! I haven't tried the BTS setting for preventing players from trading tech that they didn't discover, but maybe I'll try that as a compromise.
I usually pick fractal maps, simply because they give interesting continent shapes, IMO. Some of the other map types don't work too well on small maps.