| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#261 |
|
Fly Fly Away
![]() Join Date: Apr 2006
Location: Sydney, Australia
Posts: 10,569
|
Let's see about bringing the armageddon (without crashes I hope).
I played 3 of the longest turns I have ever played. Unfortunately the hell terrain does not make this game very enjoyable. We lost one city (abandoned) to Hyborem and one to the Avatar of Wrath. The question is... Take it or not? ![]() The city in question is possibly doomed anyway. All our arcane units are down south working on Jonas. I feel we should and continue the war on the rest of the AI and look at Hyborem later. If we continue on I'll probably abandon the city in question and try and get some troops up north and continue the fight. Eventually we should prevail (will take a long time though). I now know why I've never let the AC get this high before. Once is enough. |
|
|
|
|
|
#262 | |
|
Immortal
Join Date: Mar 2006
Location: South Florida
Posts: 1,246
|
Let the maggot have his city. He'll get his later.
Darrell Quote:
Darrell |
|
|
|
|
|
|
#263 |
|
Fly Fly Away
![]() Join Date: Apr 2006
Location: Sydney, Australia
Posts: 10,569
|
I've managed to play 10 turns.
The good news. The AC hit 100 ![]() and we got peace with Hyborem. The bad news, Rosier the Fallen and most of our troops were destroyed by the Apocolypse and Auric and Capria declared on us right same IBT Two good things about the apocolypse, the lag on my PC disappeared due to lack of alive units I assume and it equally affected everyone else. Our southern army was less affected and was easily able to raze two more of Jonas' cities. We should be able to quickly mop up down here and continue the war. ![]() Our economy is completely tanked but as we have already hit AC=100, we can raze all cities now and should be able to see it out. I have a few troops heading to the north (no experienced ones). We may be able to continue on with Auric. |
|
|
|
|
|
#264 |
|
Fly Fly Away
![]() Join Date: Apr 2006
Location: Sydney, Australia
Posts: 10,569
|
How about a roster? uberfish, once most everyone's units died in the armagedeon, I found the lag to be much reduced. Do you want to give it a go? Otherwise, stuge would be up.
Roster: Ozbenno uberfish - possibly UP stuge - also possibly UP darrelljs Morganknight Conroe |
|
|
|
|
|
#265 |
|
Immortal
Join Date: Apr 2006
Posts: 1,365
|
Lag is still rather bad, but playing a few turns now.
__________________
Shrine of the Uberfish - Civ4 game reports |
|
|
|
|
|
#266 |
|
Immortal
Join Date: Apr 2006
Posts: 1,365
|
Lag started getting worse as both Hyborem and ourselves started rebuilding units, so I played 6 turns before running into a stopping point. I'll have to go back on autoskip unfortunately.
The apocalypse seems more of a penalty for being evil than anything else. Not only was our economy wrecked, many of our best units died: ![]() Dis is up to 80+ population now, so it looks like this is going to end with a final showdown between Hyborem and ourselves for control of hell-on-earth. I revolted us into agriculture/aristocracy which helped the economy and switched some of the various military builds to Adepts so we can rebuild our conjurer crew. We have one 5* conjurer, too bad he can only summon crappy units like Azers which seem to lose to everything. So I decided to spend half our banked cash on finishing Ethereal Call and upgrading him to Eater of Dreams. The free promotions on eater got him up to Spectres and after 4 more XP we'll have wraiths. We are also getting a free demon every 1-2 turns from our planar gates, so our military rebuild is going faster than our enemies. we got an event: ![]() A demon lord offering you his daughter is probably a bad thing. But hey, we're evil anyway. In game terms we got another free demon, which is an 8 str succubus with the Charm Person spell. Now for the main problem ![]() We marched up to Jonas' coastal cities only to find that they are now on fire (sigh...) and we can't attack them. Funny how no one in the city seems to be bothered by the fire. So we either have to wait around for the fires to go out temporarily, or get elementalism and convert a node we don't have particular need for to Water so we can move adepts around to put the fires out. I've been sending spectres out to pillage towns, so that our army pays for itself at least. Auric won't negotiate but Jonas will pay us off with tech for peace if we want. By the way, 1 move units suck, any unit that's going to be used for offence and has base movement 1 really should be promoted to mobility 1.
__________________
Shrine of the Uberfish - Civ4 game reports |
|
|
|
|
|
#267 |
|
Fly Fly Away
![]() Join Date: Apr 2006
Location: Sydney, Australia
Posts: 10,569
|
Thanks uberfish! I'll put you on skip again.
It's odd (given the stated goal of the Sheaim) that there isn't a special AC=100 victory just for them. We'll just have to claim it as a moral victory. Roster: Ozbenno uberfish - skipped with lag stuge - UP darrelljs - On Deck Morganknight Conroe |
|
|
|
|
|
#268 |
|
loading rage simulator
Join Date: Feb 2008
Location: Wisconsin
Posts: 180
|
Lurker:
Just the mere fact that you guys have made it to armageddon speaks volumes towards the skill and dedication of this team. I know I usually quit by this point. Props!
|
|
|
|
|
|
#269 |
|
Emperor
Join Date: Apr 2006
Location: The gale-swept forests of Finland
Posts: 1,840
|
I opened the save and tried playing a couple of turns but the lag is too bad. It was manageable when building a diseased corpse was the highpoint of action but warfare is just no-no.
__________________
He's dreaming with his eyes open, and those that dream with their eyes open are dangerous, for they do not know when their dreams come to an end. |
|
|
|
|
|
#270 |
|
Fly Fly Away
![]() Join Date: Apr 2006
Location: Sydney, Australia
Posts: 10,569
|
Well, dare I say it (especially after Madtown's kind comments
), do we want to continue? stuge and uberfish can't play with all the hellfire, I'm marginal as well. Not sure how well Conroe, darrell and Morganknight's systems were handling it.So, those who can keep at it or start a new game that doesn't have the goal of lagging everyone's systems ???I must admit that the lag and general look of the hellfire everywhere made my last turn not that enjoyable. |
|
|
|
|
|
#271 |
|
Emperor
Join Date: Apr 2006
Location: The gale-swept forests of Finland
Posts: 1,840
|
There are still lots of cities to raze, a major PITA with a crippled army and a crippled empire.
We already brought the Armageddon around, how can it get more final than that? The game should end when the world ends, right? Or, to put it another way, I'm itching for a new game.
__________________
He's dreaming with his eyes open, and those that dream with their eyes open are dangerous, for they do not know when their dreams come to an end. |
|
|
|
|
|
#272 |
|
Immortal
Join Date: Mar 2006
Location: South Florida
Posts: 1,246
|
My machine was handling it okay, but the turns were long and a bit painful. I generally like to play 'em out, but with two players down and out it is better to move on.
Darrell |
|
|
|
|
|
#273 |
|
Immortal
Join Date: Apr 2006
Posts: 1,365
|
Really, I think we would be able to play it out to domination without any significant military challenge being put up by the AI. It's a shame that the lag is preventing us from enjoying the endgame, but I'd be happy to just call this a moral victory based on our original roleplaying goals and move on.
Shall I download the latest patch and roll us up a new start?
__________________
Shrine of the Uberfish - Civ4 game reports |
|
|
|
|
|
#274 |
|
Duke Vector fon Pixel
Join Date: Apr 2005
Posts: 2,069
|
I have idea for terraforming :
Play as LAnun on Lakes map, Low water LVl and terraform Land into Water with using pirate ports :P
__________________
War! War! War! (c) Monty Study! Study! Study! (c) Lenin Ha! Ha! Ha! (c) Pacal Try Dune Wars All Your Spice Belongs to Us!
|
|
|
|
|
|
#275 |
|
Fly Fly Away
![]() Join Date: Apr 2006
Location: Sydney, Australia
Posts: 10,569
|
I think so. I agree we've had a moral victory and we would have gotten a domination win in this one.
For anyone else interested in a FfH SG, we can either start up a second game using the same map uberfish rolls up, or a completely different game. Someone going to volunteer to run this second game??? |
|
|
|
|
|
#276 |
|
Fly Fly Away
![]() Join Date: Apr 2006
Location: Sydney, Australia
Posts: 10,569
|
I was also going to suggest if anyone is able to grab this in the near future, post a got it and play as many turns as you can. I may do so tonight before loading up the new patch.
|
|
|
|
|
|
#277 | |
|
Immortal
Join Date: Mar 2006
Location: South Florida
Posts: 1,246
|
Quote:
. uberfish, better put me at the back of the roster for the new one, just in case!Darrell P.S. Morganknight/Conroe, this is assuming you guys aren't wanting to play anymore turns...if not maybe we can take one pass through the remaining roster and let everyone finish off an AI? |
|
|
|
|
|
|
#278 |
|
Fly Fly Away
![]() Join Date: Apr 2006
Location: Sydney, Australia
Posts: 10,569
|
I just noticed as well that patch "L" is probably going to be released soon (has exploding pyre zombies
). We may want to wait until that is released before starting the new one.I'll see if I can make any progress tonight darrell with this game (unless anyone else wants to have a shot in the next 6 hours). |
|
|
|
|
|
#279 |
|
Immortal
Join Date: Apr 2006
Posts: 1,365
|
ok, here's the proposed setup for the next one
Paradise Regained Difficulty: Immortal Size: Standard, 6AI Civ: Thessa/Ljosalfar Map: Wherever I can find some crappy start with few if any trees. I'll find something or maybe just manually deforest a Fractal or something using the world builder and put myself late in the player rotation. FFH likes to put elves in the middle of a forest but that's not what we actually want here. objective: Turn the barren lands back into the green and forested paradise they once were.
__________________
Shrine of the Uberfish - Civ4 game reports |
|
|
|
|
|
#280 |
|
Fly Fly Away
![]() Join Date: Apr 2006
Location: Sydney, Australia
Posts: 10,569
|
Oasis might be a good option with few trees, but I think you may end up having to WB the start regardless.
Question: I know you can turn desert into plains and plains into grasslands with spells but can you plant trees? |
|
|
|
![]() |
| Bookmarks |
| Tags |
| fall from heaven, succession game |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| FFH Shadow/Age Of Ice just wont work | dk809343 | Civ4 BTS - Official Mods & Scenarios | 0 | Dec 29, 2008 06:54 PM |
| does not contain a node called SHADOW. Its shadow, if present, will be corrupt | primordial stew | Civ4 - Creation & Customization | 1 | Aug 14, 2008 07:31 AM |
| Best FfH Shadow game-play Story Contest | Nikis-Knight | Fall from Heaven Lore | 38 | Feb 03, 2008 09:08 AM |
| FFH Shadow and GlobalTypes.xml | Bringa | Civ4 - Fall from Heaven | 11 | Dec 28, 2007 03:53 AM |