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Old Feb 19, 2008, 12:54 PM   #1
Gurra09
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Join Date: Jan 2008
Location: Stockholm, Sweden
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Early-game problem with my own civilization!

I've made a Tibetan Empire with Monk (replaces Settler) as unique unit.

But when I startup a game with the Tibetans I got two monks instead of one monk and one warrior. Why? And how can I fix it?


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Old Feb 19, 2008, 02:49 PM   #2
woodelf
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In Civ4UnitInfos you find the settler and tell it what art is defined in the UnitMeshGroups area.
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Old Feb 20, 2008, 05:55 AM   #3
Gurra09
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No! It's not the art. The wrong thing is that I got TWO settler unit instead of one settler unit and one warrior.

The settler is in my game just replaced with a Monk that has 1 strength to protect themself.

So, whats wrong? Why do I get two Monks (replaces Settler) instead of get the normal one Settler (in this case replaced by Monk) and one Warrior?


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Old Feb 20, 2008, 06:18 AM   #4
Shiggs713
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I think it has to do with you civilizationinfos.xml

somewhere in there it has something like this;

Code:
                        <FreeUnitClasses>
				<FreeUnitClass>
					    <UnitClassType>UNITCLASS_SETTLER</UnitClassType>
					<iFreeUnits>1</iFreeUnits>
				</FreeUnitClass>
			</FreeUnitClasses>
you might have to make it look something like this

Code:
                         <FreeUnitClasses>
				<FreeUnitClass>
					    <UnitClassType>UNITCLASS_SETTLER</UnitClassType>
                                            <UnitType>UNIT_MONK</UnitType>
					<iFreeUnits>1</iFreeUnits>
				</FreeUnitClass>
			</FreeUnitClasses>
I could be wrong, but it may be something along those lines

or it could be that in your unitinfos.xml, make sure that the monk is defined as UNIQUE_UNIT, not just UNIT
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Old Feb 20, 2008, 06:37 AM   #5
Gurra09
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Doesn't need help. Edited the Monk so it is a Settler with double movement (4 instead of 2).

It works now and I got one Monk and one Warrior.


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