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#1 |
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Warlord
Join Date: Oct 2007
Posts: 171
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Can someone explain this for me?
Ok, so I'm playing BtS today, and I have a size 18 city. One turn I have it stagnant, and the next, without switching any of the worked tiles, the city magically lost 4 food and began to starve. Why did this happen?
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#2 |
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King of myself
![]() ![]() Join Date: May 2006
Location: Lisbon, Portugal
Posts: 13,818
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An health resource deal cutted? Sabotage of a heath deliver? Poisoning by spy?
__________________
" I'm the Lord of the lords, not the servant of the serfs" - D. Joćo II of Portugal My Civ lema: Qui vincit non est victor nisi victus fatetur Lonely Hearts Club Bullpen / You , Yourself and your shadow : Some lessons on isolated starts |
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#3 |
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Emperor
Join Date: Dec 2007
Posts: 1,500
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If you mouse over the health indicators in the city screen it will tell you exactly what is causing the unhealthiness and how healthy is being added (well, sometime the descriptions can be cryptic but generally it will be obvious). It is probably poisoned water however, from a spy.
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#4 |
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Warlord
Join Date: Oct 2007
Posts: 171
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shouldn't there be a message that says "Your water was poisoned"?
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#5 |
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Emperor
Join Date: Dec 2007
Posts: 1,500
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There is, though depending on what else is going on you may have missed it. It should appear in the event log however. I also could be wrong, I AM just guessing.
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#6 |
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Warlord
Join Date: Oct 2007
Posts: 171
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Perhaps I did miss it. How do I check the event log?
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#7 |
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Mathematician
Join Date: Aug 2007
Posts: 5,562
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Click the thing on the upper left corner of the map...you should find it there.
__________________
Online games: Immortal: Darius I - Immortal: Boudica - Deity: Gandhi - Immortal: Julius Caesar (with 17 other AI's!) - Deity: Churchill (ALC 27) - Deity: Willem van Oranje - Deity: Suryavarman II |
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#8 |
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Warlord
Join Date: Oct 2007
Posts: 171
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#9 |
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Emperor
Join Date: Dec 2007
Posts: 1,500
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Did you locate the mouse-over area on the city screen that displays health info? If you, and you do not understand it, post a picture of that (with the mouse-over display showing) and we can explain what the different parts mean.
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#10 |
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Warlord
Join Date: Nov 2006
Posts: 262
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Maybe a trade deal you had got canceled? If you lost a
resource it might have put the city into unhealthiness and made it lose a food -- this would explain the starvation.
__________________
"Hence we will not say that Greeks fight like heroes, but that heroes fight like Greeks." - Winston Churchill. |
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#11 |
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Chieftain
Join Date: Feb 2008
Posts: 17
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Does the "We love our XYZ day" have anything to do with this maybe?
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#12 |
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King
Join Date: Aug 2007
Location: Australia / Chile
Posts: 704
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^^ No.. that just reduces Nuremburg's maintenance costs temporarily...
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#13 |
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Having Fun At It
Join Date: Jan 2008
Location: North Carolina
Posts: 344
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My best guess as to what's going on would be you've got some couple of food resources that you once controlled but flipped over control to that empire that's surrounding you. Having a granary destroyed by some means could also do it.
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#14 |
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Warlord
Join Date: Sep 2007
Posts: 175
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Did you switch civics at all? If you switched out of State Property you could lose food from workshops etc. If you switched into State Property, it would negate food corporations I believe. Maybe a corporation like Sid's Sushi was ousted by another corp, and you lost food as a result?
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#15 | |
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Deity
Join Date: Dec 2007
Location: Upstate, NY
Posts: 2,568
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Quote:
If you lost a couple +health resource tiles in other cities, you no longer get the health bonus. Lets say you lost Corn and Wheat somewhere else, each of those gives +1 health by themselves, and another +1 health from having a Granary. Remember, it may be ALL THE WAY across your Empire, and has nothing to do with the exact tiles your working in that city. Check to see if perhaps you were trading extras of whatever tiles you lost, and cancel those trades, and your health should go back up.
__________________
Brute Force: If its not working, you're just not using enough. |
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#16 |
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Chieftain
Join Date: Jan 2008
Posts: 93
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#17 |
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Emperor
Join Date: Jan 2008
Posts: 1,060
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or did you chop any trees?
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#18 |
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Cheetah
Join Date: Dec 2007
Location: Southern California
Posts: 1,741
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I had this happen on a captured city, out of nowhere the city govorner decided he wanted to run every specialist he had regardless of the fact that they couldn't be fed. Not sure exactly why it happens, but usually my cultural influence is low enough that the city revolts a lot and comes out of the revolt using specialists instead of food tiles.
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#19 | |
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Emperor
Join Date: Jan 2008
Posts: 1,060
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Quote:
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#20 |
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Chieftain
Join Date: Jan 2002
Posts: 9
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When your governor runs all those specialists it is because they are either paranoid about the loss of your city through revolt, or they've accepted the loss as inevitable and are trying to add as much science/gold before it happens. I think occupying the city with more units decreases their tendency to do so.
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