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Old Mar 11, 2008, 09:12 AM   #1
Beerchugger
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Question Two questions (Corp and world villain status)

With Corporations there is a gold cost for every city you build it in, but where does the gold go? Does it get funneled into the city where the corporation is built or do you just lose it in exchange for the benefits?

Also which of the following situations is causing unhappiness in my cities with the reason being that “the world views you as a Villain”?

- One could be that I attacked Greece and took all their cities (but did not raze any), and removed them from the game.
- Another could be that I defied a UN resolution to make Universal Suffrage a universal civic because I have build my entire game around Communism and I have nearly every tile as a workshop.

And will it ever go away or am I stuck as a villain all game now?

Thanks for the help
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Old Mar 11, 2008, 09:29 AM   #2
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Also which of the following situations is causing unhappiness in my cities with the reason being that “the world views you as a Villain”?

Its because you said Defy on the UN resolution. You naughty boy you.... It will go away after a bit
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Old Mar 11, 2008, 11:29 AM   #3
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Quote:
Originally Posted by Beerchugger View Post
With Corporations there is a gold cost for every city you build it in, but where does the gold go? Does it get funneled into the city where the corporation is built or do you just lose it in exchange for the benefits?
When spreading a Corporation, that 50+ fee is money spent and exits your treasury immediately.

Defying the AP and UN both make you a world villain. In the case of the AP, though, only the cities with the AP religion present will feel that way. With the UN, all of your cities will hate you.
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Old Mar 11, 2008, 12:00 PM   #4
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I don't think I've ever defied a resolution, and I'm a villain in my current game..
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Old Mar 11, 2008, 12:34 PM   #5
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Quote:
Originally Posted by Pir Lan Tota View Post
Its because you said Defy on the UN resolution. You naughty boy you.... It will go away after a bit
LOL! Screw em, I will own the world shortly enough


Thanks for the info
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Old Mar 11, 2008, 12:38 PM   #6
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Actually, it won't. It'll only go away once you vote for a resolution that passes, or if the UN is destroyed.
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Old Mar 11, 2008, 12:39 PM   #7
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Originally Posted by OTAKUjbski View Post
When spreading a Corporation, that 50+ fee is money spent and exits your treasury immediately.

Defying the AP and UN both make you a world villain. In the case of the AP, though, only the cities with the AP religion present will feel that way. With the UN, all of your cities will hate you.
Great stuff, thanks OTAKU.

Though I can see the value of corporations in some situations, I am having a hard time justifying the huge expense. I mean sometimes AI civs have corporations in lots of their cities, how can they afford that?

The only time I can see spamming corporations to lots of cities is in really late game when you have already completed all techs and do not need the money anyway.

Anyone else have ideas they have come up with involving Corps on large scales to help win?
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Old Mar 11, 2008, 12:42 PM   #8
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Originally Posted by Beerchugger View Post
Great stuff, thanks OTAKU.

Though I can see the value of corporations in some situations, I am having a hard time justifying the huge expense. I mean sometimes AI civs have corporations in lots of their cities, how can they afford that?

The only time I can see spamming corporations to lots of cities is in really late game when you have already completed all techs and do not need the money anyway.

Anyone else have ideas they have come up with involving Corps on large scales to help win?
Corps in your own cities shouldnt be generating a minus if you have the HQ as the maintenance goes (atleast partly) to the owner.

Furthermore, if you have vassals, spread the coorp to them, then take all the ressources it needs from them. That is basically taxing them.
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Old Mar 11, 2008, 12:42 PM   #9
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Originally Posted by Diamondeye View Post
Actually, it won't. It'll only go away once you vote for a resolution that passes, or if the UN is destroyed.

Ouch, this is going to suck then...

I am getting the feeling that I am considered a Villain only because I defied it and everyone else voted yes on it. So it failed purely because of me. Do you really become a Villain if you defy a resolution that would have failed anyway?
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Old Mar 11, 2008, 12:43 PM   #10
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Originally Posted by Beerchugger View Post
Ouch, this is going to suck then...

I am getting the feeling that I am considered a Villain only because I defied it and everyone else voted yes on it. So it failed purely because of me. Do you really become a Villain if you defy a resolution that would have failed anyway?
Yes, you do
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Old Mar 11, 2008, 12:45 PM   #11
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Quote:
Originally Posted by Diamondeye View Post
Corps in your own cities shouldnt be generating a minus if you have the HQ as the maintenance goes (atleast partly) to the owner.

Furthermore, if you have vassals, spread the coorp to them, then take all the ressources it needs from them. That is basically taxing them.
That is what I was wondering. So if you have the HQ, you can spam the corp to all of your cities and only lose a portion of that huge cost net to your treasury?

Ex) Lets say a corp costs 10 G and you own the HQ. So you lose the 10 G in that city but then get it back in the city that owns the HQ?

Thanks for the help
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Old Mar 11, 2008, 12:46 PM   #12
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Yes, you do
Good to know, I have to be really careful when defying these resolutions because this unhappiness is really hurting me. Thanks Diamond!
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Old Mar 11, 2008, 12:48 PM   #13
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Usually it is worth placing the HQ in the WallStreet city for increased income.

And yes, don't defy unless absolutely necessary (or if you run for a cultural with slider up = extra from theatre, Coluseums).

Np mate
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Old Mar 11, 2008, 01:10 PM   #14
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PS the Villan disorder Does fade after about 20-30 turns (normal speed)

Also the way corps work
Establisment fee= totally lost
Maintenance=totally lost

However you get 2 bonuses
1. the added hammers etc. in That city
2. 4 gold/turn in the HQ city

so depending on what the maintenance fee is, and what buildings you have in the HQ, you can make a loss, break even or make a profit on a corp in your city (looking at gold alone and not the hammer bonus)
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Old Mar 11, 2008, 01:14 PM   #15
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Quote:
Originally Posted by Beerchugger View Post
Great stuff, thanks OTAKU.
You're welcome.

Quote:
Originally Posted by Beerchugger View Post
That is what I was wondering. So if you have the HQ, you can spam the corp to all of your cities and only lose a portion of that huge cost net to your treasury?
Yes and no. (see next response)

Quote:
Originally Posted by Beerchugger View Post
Ex) Lets say a corp costs 10 G and you own the HQ. So you lose the 10 G in that city but then get it back in the city that owns the HQ?
Each Corporate Office brings in +4 to the HQ. So in that example, you would be netting -6 .

However, that +4 to the HQ is raw, so if you have all +% buildings and Wall Street in the HQ city, you would net +2 ( 4 * 3 = 12 - 10 = +2 ).

Check out Corporate Maintenance Explained if you want all the details. Specifically, check out the Example and the Comparison right after it.

In most cases, you will not profit from the spreading of Corporations based on Maintenance and HQ alone.

You have to consider the Corporate Benefits to understand their true value.

Quote:
Originally Posted by Beerchugger View Post
Anyone else have ideas they have come up with involving Corps on large scales to help win?
Mining Inc + Sid's Sushi = ez mode.

EDIT: + Broadway + Rock and Roll + Hollywood = teh win
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Last edited by OTAKUjbski; Mar 11, 2008 at 01:21 PM.
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