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#1 |
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Adventurer
Join Date: May 2007
Location: Massachusetts USA
Posts: 298
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Apostolic Palace - question
I'm playing a game, where I built the Apostolic Palace, and I have a substantial majority when it comes to the voting situation. I understand that this is the case because I either have the most cities with that religion or the highest population of people with that religion or both.
What's frustrating is that the only question coming up for a vote is for the position of religious leader. I choose myself and keep winning easily. But that's as far as it goes. That doesn't really do me any good. I would like to be able to choose a topic to vote on, similar to the options that you have when you have a majority of the vote in the United Nations. I've noticed that a vote for Diplomatic Victory comes up often when the AI controls the majority in the Apostolic Palace. Is there a way of controlling what will be voted on when you're the religious leader? |
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#2 |
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RPC Supergenius
Join Date: Oct 2006
Location: New York City
Posts: 6,398
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You need to have every leader in the game have at least 1 city with the AP religion to get the Diplomatic Victory option.
There needs to be a war against a heathen (no city with a state religion) to get a vote to dogpile. There needs to be a war before there can be an AP vote for peace. There needs to be a city that was captured to get teh "retrun city to ..." option. There needs to be closed borders between AIs of the AP faith to get the "Open borders with all members". Also teh AP vote seams to pop up at random times, not regularly like the UN. So start a war with a brother of the faith or a heathen, you'll get vote options then.
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Mad's RPC Series Summary threads: Classic RPC Series, Open RPC Series, The Next Generation RPC Series, Current The Next Generation RPC: Sid Meier, The Civilized Tyrant One City Challenge Club: OCCC Mad's Strategy Articles: Liberalism race, Settled Great Spy, Leaders, The Wonders! This poster apologizes for all spelling errors, he is a bit older and typing is a post-education acqusition tech! |
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#3 | |
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Prince
Join Date: Mar 2006
Posts: 593
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Quote:
I think the only scenario where you never get meanigful issues for the AP if you have enough votes vote yourself Leader (diplomatic victory, as opposed to Resident, which is the civ that picks the issues to vote on), and all other civs also have the religion, no wars are going on and everyone has open borders. The other option that madscientist doesn't mention is voting to stop trading with a heathen, i.e. no Open Borders. |
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#4 |
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Prince of Amber
Join Date: Jul 2006
Location: Villeurbanne (Lyon), France
Posts: 2,007
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Can anyone confirm this? I guess that's why in an older game of mine (not too old) I wasn't getting the diplo victory resolution, even after I went to the trouble of starting a war with the only AI that didn't have the religion and who had no open borders with me, capturing a city, spreading the AP religion to that city, making peace, then gifting the city back to that AI. I was behind in techs, a powerful AI was also going for a cultural victory, and I thought the AP diplomatic victory was my best choice... but it never showed up. Man, the AP documentation is useless.
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#5 | |
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Best.Diplo.Policy.Ever.
Join Date: Jan 2008
Location: Orlando
Posts: 14,638
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Quote:
This is best solved by spreading more of the religion to someone that will vote for you. It may also be possible get it by switching OUT of the AP religion since that halves your votes . Check the victory screen for how the votes are set up. Usually, your best bet is just spreading the religion a bit more.
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- There is no "I" in team. There is no "we" either. There is a me. - Play Faster! - YouTube Civ Walkthroughs and Map Creation! - PolyCast Co-Host! Listen in! - Watch me play LIVE |
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#6 | |
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Prince
Join Date: Mar 2006
Posts: 593
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Quote:
I see btw another exploit for Spiritual civs. What if you switch out of the AP religion, and switch back after the vote for victory has come up? The votes are only counted at the end of the AI's turn, and you would double your votes in an instance. |
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#7 |
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King
Join Date: Oct 2007
Posts: 950
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Note: I had the AP, and the enemy had 1 city with the AP religion...
Not only didn't I get the request to make peace between the brothers of the faith, neither did I get the request to return cities that I took from him... For the peace option, and the city return options to be available, I think that the guy must be running the STATE RELIGION of the AP as their STATE RELIGION. Which means I kept on having NOTHING available in the AP... for 208 years!! (The last 50 years, I was the only person with the state religion, so that sorta doesn't count :P) I bet the people in the council room would be rather bored in their offices :P Oh dang... I forgot to feed them!! *ducks out* |
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#8 | |
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Best.Diplo.Policy.Ever.
Join Date: Jan 2008
Location: Orlando
Posts: 14,638
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Quote:
@ calouste: I am of course aware of that option, but it does depend on what religions you are fielding in those cities. The last thing you want is to spin off a colony and have it adopt the AP religion - it will then vote for itself if you and it are the only ones running it. Often a player gunning for AP does NOT run the ap religion, but actually runs the religion of a different civ to improve relations - ownership of the AP leaves you eligible regardless and religion bonuses can usually push you to friendly for easy votes. The alternative is to take people in the religion as vassals and then force them out of the religion so they have to vote for you. Oh man, this is making me want to host my 3rd AP Gauntlet game! IIRC the poll was tied after washington - 7 7 between justinian and shaka .Do I get to tiebreaker this? We'll see!
__________________
- There is no "I" in team. There is no "we" either. There is a me. - Play Faster! - YouTube Civ Walkthroughs and Map Creation! - PolyCast Co-Host! Listen in! - Watch me play LIVE |
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#9 |
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Prince of Amber
Join Date: Jul 2006
Location: Villeurbanne (Lyon), France
Posts: 2,007
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#10 | |
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Freakamongus
Join Date: Apr 2008
Location: New Zealand
Posts: 717
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Quote:
One game I was right on the 75% limit with no vassals. (at 73-74%) or so, at the beginning of the turn the vote was cast, with only myself voting for me. Then during the turn I captured 3 of the AIs cities and since the votes are counted at the end of the round (after all of the AI turns) I just hapened to get enough extra pop from those cities to hit that 75% point and won by just voting for myself. It is rare situation, but useful to recognise. |
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