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Old Aug 12, 2011, 08:01 PM   #2861
dominatr
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Utugian Tale of Yurundewasa

Several Generations of Utugians recall a man back in time, a long, but not TOO distant time, where the Utugians were unorganized, just bands of 20-30 beings lumbering about the brush in search for food. There was a man called Yurundewasa or the Hunter. Now he was attributed to the survival of the Utugians, because he made up for the shortcomings in Utugian hunting skill in the earler days. He would bring in massive amounts of meat for the tribes to eat, and he showed them techniques that lasted into the current times of hunting.
The part where the story deviated though, is where they said the Hunter was a giant. Utugians have yet to prove it, but rumor is that Yurundewasa was a very rare occurance of giant which occured every so often, but the giants never interacted with humans by documented knowledge, until the Hunter. After half a hundred years of guidance, the Hunter vanished, never to be seen again, but it is a common theory among Utugians and whenever someone draws a bow, they try to honor the great being that may or may not have existed.
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Old Aug 12, 2011, 11:50 PM   #2862
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Quote:
Posted by Luckymoose

I'm going to touch your empire in a way that it won't remember until later in life.
So, even more reason why I should go ahead and attack now, then?
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Old Aug 13, 2011, 12:05 AM   #2863
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So, even more reason why I should go ahead and attack now, then?
We can dance until the sun comes up!
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remembering the bitter taste of tears scattered in a place of violence
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The Faith in N3S III - End of Empires
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Old Aug 13, 2011, 12:08 AM   #2864
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Your attempt at bravado is cute .
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Old Aug 13, 2011, 09:53 PM   #2865
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Originally Posted by North King View Post
Stats up, let me know of oddities, discrepancies, or problems.
There are still no stats for Naran.
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Old Aug 14, 2011, 06:56 AM   #2866
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My stats havnt changed and the link to the wiki hasn't changed. What about all that stuff i wrote and sent you?
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Old Aug 15, 2011, 10:34 AM   #2867
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Originally Posted by tuxedohamm View Post
There are still no stats for Naran.
Fixed.

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Originally Posted by Immaculate View Post
My stats havnt changed and the link to the wiki hasn't changed. What about all that stuff i wrote and sent you?
Actually, you acquired a treasury roughly equivalent to some countries' entire income.
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Old Aug 15, 2011, 11:35 AM   #2868
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Kal, no one is going to talk to you on #nes if you just pop on for five minutes and then leave.
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Old Aug 15, 2011, 06:05 PM   #2869
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Kal, no one is going to talk to you on #nes if you just pop on for five minutes and then leave.
Its a technical issue. Not a social one.
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Old Aug 16, 2011, 01:49 AM   #2870
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OOC: Sorry for the hassle, but will stats for Limach or Ther in the Western regions be posted soon? Thanks!
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Old Aug 17, 2011, 03:26 AM   #2871
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I want my stats so I can send orders and then write a story.
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Old Aug 17, 2011, 07:25 AM   #2872
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EDIT: wrong thread- so sorry.
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Last edited by Immaculate; Aug 17, 2011 at 07:29 AM.
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Old Aug 17, 2011, 05:07 PM   #2873
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Rihnit Economic System


Food Sources: fish (onjika), sheep (kironka), cattle (itogonla) chicken (santanga), cacti (giandron), beans (lukan), sorghum (shrianroo) watermellon (nanaroo), sea weed (sangromdi) and coconuts (onluko)

Detailed Infomation
Spoiler:

For the most part farming isn't practiced on a large scale by the Rihnit (to the exclusion of the more fertile costal areas) due to the land (granhadli) instability and limited water (wanahi), supply. In the areas farming does take place the most commonly grown crops are beans (lukan), sorghum (shrianroo) watermellon (nanaroo), watermellon (nanaroo), cacti (giandron) and coconuts (onluko). Out of those the two most valued crops are watermellon (nanaroo), and cacti (giandron) because of their large water (wanahi), content. Seaweed (sangromdi) is also used as a food (ombindro) source but also to create fishing nets.

Most of the Rihnits food (ombindro) comes from herding sheep (kironka), cattle (itogonla) but also chickens (santanga), and even camels (quindi) and locusts (kango) are used as animal (sindalo) based food sources. But the Rihnit aren't limited to eating the animals (sindalo) listed above and if given the opertunity almost any food (ombindro) sources (with the exception of domestic dogs (maranga), crocodile (maha), domestic cats (dingralo), and falcons (bringla)). Any excess meat (mopidula) is created into pieces of jerkey (inrandi) which is also heavly covered in (salt (satangi) to help preserve the meat (mopidula)). However if the jerkey (inrandi) isn't consumed within a reasonable amount of time (within a week or in drastic situations two weeks) the meat (mopidula) is fed to the "domesticated" crocodiles * (maha), to prevent the food (ombindro) from rotting and attracting vermin (orhandru). Some meat (mopidula) though is intentionally left outside to rot (a good distance away from the city (anborbadi)) so that potential scavengers (strinhadi) could be found, hunted, and used as a meat (mopidula) source.

* Domesticated Crocodiles are crocodiles that are raised in ponds near the town's local shrine (ropongira) or local temple (pongira) and are raised/fed by the preists (longia). These preists (longia), aren't preachers but they help mantain their local shrine (ropongira) or local temple (pongira) so it doesn't become run down and unsuited for worship.


Industrial and Commerical resources: wood (vengi), stone (maran), salt (satangi), leather (hando), iron (rhinga), clay (congrado)

Detailed Information

Spoiler:
Due to the scarcity of wood (vengi), the only premited use for wood (vengi), is for ships (tamarai). Along Amaroo Atani (meaning Surreal Lake in Rihnit), there is an unusal amount of trees sutibal for creating ships (tamarai). But it's strictly forbiden to use wood (vengi), for anything else and the punishment for using it illegaly is death (dranhi) or banishment (halindu).

Various types of stone is present in the Rihnit's lands but the most commonly used types are granite (gandri), limestone (madu), and sandstone (ringu). They are used for the construction of city walls (handra) and buildings (kandinu) of importance. (Eg: shrines(ropongira), temples (pongira), and goverment palaces (dandi)). Strangly enough in the middle of the desert (demroa) there is an abrupt change from normal desert sand (demroingu) to a black (ondigrao) basalt (grandilu) for several miles and at the middle of this Samaroara (roughly means bizzare rocks) is Amaroo Atani (means Surreal Lake in Rihnit). What's so weird about this place is that outside of Samaroara (bizzare rocks) basalt (grandilu) is rather uncommon. Along various rivers (hingida) that are connected to Amaroo Atani (Surreal Lake) a basalt (grandilu) like silt forms which creates an area somewhat suitable for farming. Another important industry along those rivers (hingida) is the abundance of clay (crindali) that's ideal for creating pottery (ingdalu) and buildings (kandinu).

Pottery (ingdalu) is a very important part of both commerce and industry because of it's use as a container for liquids (not nessacerly water (wanahi)), to construct various buildings as well as for artistic value. The pots (sangridi) created for artistic value are often extremely ornate and detailed, thus making many decrative pots (sangridi) very expensive. Clay (crindali) is rarely used by itself as a construction material and is often mixed in with other local substances.

Salt (satangi) is very common in most of Rihinit, especially in the arid reigions. Because of this it is frequently used as a meat (mopidula) preservative and made into jerky (inrandi). However, other than for preserving food (ombindro), salt (satangi) is seen as having little use.

Interestingly enough, iron (rhinga) is also very common and is actually often right at the surface. But the highest and most valued type of iron (rhinga) is found in a very dangerous and remote desert (demroa) area. What makes the area so dangerous is the steep hills (opandio) and cliffs (cringidi) which aren't very tall but because they are often covered in loose and unstable sand (idhlu). It is prone to shifting when being walked on and if someone isn't careful their likely to die (if lucky) or unable to move because of severe injury and/or paralysis. The second fate is far worse due to being exposed to the elements and being potential prey to both animals (sindalo) and other people (fahida) desperate for supplies. But even with this people still go to the reigon because the iron (rhinga) that's present in the area seems to be a lot stonger and durible than regular iron (rhinga).
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Old Aug 18, 2011, 12:19 AM   #2874
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Originally Posted by alex994 View Post
OOC: Sorry for the hassle, but will stats for Limach or Ther in the Western regions be posted soon? Thanks!
If you REALLY need them for this update, I can post them. However, otherwise, they'll come with the next update.

Quote:
Originally Posted by lord_joakim View Post
I want my stats so I can send orders and then write a story.
Well I wasn't intending on giving your people stats seeing as they are rather disorganized. But if you really insist...

the Ilfolk – lord_joakim
Culture: Ilfolk, Uninfluential but strong
Religion: Tribal, sacrificial
Government: Tribal Theocracy
Income: 750
Military: 1,000 Infantry (Upkeep: 200)
Manpower: 5,000
Description
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End of Empires - And the world shrinks a little more.
Updates: 1 2 3 4 5 6 7 8 9 10 10.5 11 11.5 12 (long) 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 28.5 29 (long) 30 31
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Old Aug 18, 2011, 05:48 AM   #2875
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Originally Posted by North King View Post
Well I wasn't intending on giving your people stats seeing as they are rather disorganized. But if you really insist...

the Ilfolk – lord_joakim
Culture: Ilfolk, Uninfluential but strong
Religion: Tribal, sacrificial
Government: Tribal Theocracy
Income: 750
Military: 1,000 Infantry (Upkeep: 200)
Manpower: 5,000
Description
Ah. I just assumed I needed stats to send orders and that they were simply delayed. If you prefer to leave the stats out, just let them go, and I'll write orders/stories without them. I can surely make it without them. I'll wait for your reply before sending you anything.
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Old Aug 18, 2011, 09:18 AM   #2876
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Not much reason not to use them if I've already made them. Go ahead.
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Updates: 1 2 3 4 5 6 7 8 9 10 10.5 11 11.5 12 (long) 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 28.5 29 (long) 30 31
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Old Aug 18, 2011, 09:36 AM   #2877
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TO: Farea
FROM: Leunan Empire

Friends, we have always thought of our respective countries as peaceful ones, reaping the rewards of prosperity, borne out of the fruitful cooperation with which our leaders have always enjoyed, and advocated. It has reached our ears, however, of adventurous folk, who, sponsored by both parties, have entered into an environment of mild hostilities in the acquirement of land on Auona, lands we both seek. To leave this matter alone, to run wild upon the plans of all, is unacceptable. A solution, proposed by a wise scholar of the Leunan court, beautiful in its simplicity, is to propose a pact of friendship with yourselves, Farea, a pledge to actively avoid conflict, and to always promote friendship between our respective lands and peoples. It is thus, in this wish, best to end any “competition” for the riches of Auona, to respect the properties of which we both already possess, and to strive for a otherwise happy pacification of Auona, this, in the name of friendship.
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Old Aug 18, 2011, 10:58 AM   #2878
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My orders have been sent.
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Old Aug 18, 2011, 02:35 PM   #2879
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Jarshuan watched with interest at the harbor outside his palace. The two boats, 'Dortose' "Many Spines" and 'Guntos' "Great Spined" wheeled around and between arriving ships. The ship Dortose was a ship of Kitalukan design. It boasted a large central hull for storage and stabilizing hulls around it. The Leunian-style ship Guntos, meanwhile, had a single hull with a deep spine cutting into the seas. Many times when the waves are choppy, Guntos seemed to be at the verge of sinking while Dortose rode the waves. However, none of his advisors can deny the ease of the building of Guntos compared to Dortose, and the ease of making it larger without experimenting with the delicate balance which pervades the Kitalukan ships. Neither can they deny the superior seaworthyness of the Dortose.

News continue to come in from the north. It seemed that the weather continued to cool, until sometimes, a strange substance called 'snow' was noted to fall when the sun seemed lazy, and hung low and dim in the sky. The trees are different as well, forming looser forests compared to the humid south, with the area packed with bushes instead. Indigo seemed to not fare well here, and many settlers were not used to the changing seasons.

He slowly unpeeled an orange as a mock battle was staged on the two ships of the Partheca fleet. As he ate it the men on the Guntos overpowered the Dortose marines with shear numbers, batting men into the sea with wooden training swords and claiming the boat. However, the remaining Dortoseca sailors cut free the ropes and escaped to choppier waters. The now outnumbered Guntosca marines were pushed into the water themselves, and found their ship too unstable to follow the now-safe Dortose.

He swallowed as he watched. Interesting things indeed, these ships are.
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Old Aug 18, 2011, 11:03 PM   #2880
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Quote:
Originally Posted by Matt0088 View Post
TO: Farea
FROM: Leunan Empire

Friends, we have always thought of our respective countries as peaceful ones, reaping the rewards of prosperity, borne out of the fruitful cooperation with which our leaders have always enjoyed, and advocated. It has reached our ears, however, of adventurous folk, who, sponsored by both parties, have entered into an environment of mild hostilities in the acquirement of land on Auona, lands we both seek. To leave this matter alone, to run wild upon the plans of all, is unacceptable. A solution, proposed by a wise scholar of the Leunan court, beautiful in its simplicity, is to propose a pact of friendship with yourselves, Farea, a pledge to actively avoid conflict, and to always promote friendship between our respective lands and peoples. It is thus, in this wish, best to end any “competition” for the riches of Auona, to respect the properties of which we both already possess, and to strive for a otherwise happy pacification of Auona, this, in the name of friendship.
We are not interested in war with anyone. We do not want any harm to come to humans who inhabit Naelsia. We are interested in cooperation and trade, war does not go together with our beliefs, however, we were here first - and we live here - meaning we will not stop our trading and living here. Which means, we will continue living here, which causes a lot of trade and some conflicts to rise. But We will try to keep natives on this isle peaceful, but we can not guarantee that natives in your lands, facing your destruction and forceful methods, will remain peaceful. Go in peace.
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