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#1 |
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Czar
Join Date: Jan 2008
Posts: 405
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GEM requests.
Request for historic and other GEM mods here.
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#2 |
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GEM modder
Join Date: Dec 2005
Location: Hong Kong
Posts: 1,214
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thanks for starting up this thread.
I saw in your scenario's thread that you are adding leaderheads. Who are they? I am intending to add some leaders in the future too.
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The creator of the Giant Earth Map (GEM) Mod - a mod developed for fulfilling the desire of playing historically-accurate scenarios on Giant-sized Earth map.
The GEM forum: http://forums.civfanatics.com/forumdisplay.php?f=296 Last edited by Genghis_Kai; May 28, 2008 at 10:08 PM. |
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#4 | |
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GEM modder
Join Date: Dec 2005
Location: Hong Kong
Posts: 1,214
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Quote:
__________________
The creator of the Giant Earth Map (GEM) Mod - a mod developed for fulfilling the desire of playing historically-accurate scenarios on Giant-sized Earth map.
The GEM forum: http://forums.civfanatics.com/forumdisplay.php?f=296 |
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#5 |
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Czar
Join Date: Jan 2008
Posts: 405
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Oh, you mean that you want to add them to the GEM map, not any of your scenarios? I would leave them as they are now, why change them? I meant that I'm going to add some of them to my 1100 AD, 1300 AD, and later 7th century AD scenarios. If you want to add them to 1500 AD, 1940 AD, and later 200 BC, you can chose the leaders that seem more historical to the time period.
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#6 | ||
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Warlord
Join Date: Feb 2008
Location: Los Angeles, CA (POB: Rome, Italy)
Posts: 268
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Quote:
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That would be great and it would also simplify many things, when creating a scenario. Speaking of which, do you guys know if the PakBuild utility to open up Amra's compressed files works also for Vista? The one I found seems to be just for window xps and Arma's Lhs and Civs have to be extracted. Creatively, I would import the "medieval ones", Arpad, Idris, Vlad, Ivan. The reason? Imo the GEM, with a late game scenario, might get tricky....loading-time-wise. Many units, lof ot tech and variants to be taken into account. I fear it might get a lot to load and even in between turns. Unless, of course, we all start to get 4 gb of ram and new processors and increase the virtual memory ![]() That's why I tend to stick to ancient or medieval scenarios and I suggest that early game Lhs might be more appropriate. My two cents.
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A Clash of Kingdoms FINAL VERSION on GEM, with 48 Civs: http://www.telefragged.com/file.php?id=91106 http://forums.civfanatics.com/downlo...o=file&id=9581 Last edited by Traiano; Jun 04, 2008 at 07:40 PM. |
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#7 | |
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Warlord
Join Date: Feb 2008
Location: Los Angeles, CA (POB: Rome, Italy)
Posts: 268
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Quote:
__________________
A Clash of Kingdoms FINAL VERSION on GEM, with 48 Civs: http://www.telefragged.com/file.php?id=91106 http://forums.civfanatics.com/downlo...o=file&id=9581 |
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#8 |
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Czar
Join Date: Jan 2008
Posts: 405
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#9 | |
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GEM modder
Join Date: Dec 2005
Location: Hong Kong
Posts: 1,214
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Quote:
In regards to leaderheads, what I wanted to do is add some more 'generic' leaderheads in each era so for what ever scenarios we are building, we can have more choices to label them to what ever names. The difficulty I alway has when choosing leaderhead is that there is too limited to choose from. What i want is that each leader in a scenario to have a corresponding leaderhead that reflects the correct race, the correct era and the correct sex. The graphics doesn't have to be a specifically designed for the leader. We can't be too agressive in adding leaderheads because each leaderhead weights at least 5MB and it would make GEM to be too huge in size if we do. So my question open up for suggestions is, in Civ Gold (or other existing ones), which of these leaderheads (the graphics) are suitable to be added?
__________________
The creator of the Giant Earth Map (GEM) Mod - a mod developed for fulfilling the desire of playing historically-accurate scenarios on Giant-sized Earth map.
The GEM forum: http://forums.civfanatics.com/forumdisplay.php?f=296 |
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#10 |
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Warlord
Join Date: Jan 2004
Location: Philadelphia, USA
Posts: 113
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Not sure if this is the right place to ask but...
How do I alter the GEM mod to remove some of the civs? I love this map but using 36 civs slows things down a bit. I'd like to remove a few to make it more like the anicient world (example: no America since they did not exist in 4000 BC). Thanks! |
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#11 |
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Chieftain
Join Date: Mar 2008
Posts: 6
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i'd love to see a GEM mod based around the 1700's (the seven years war). What would even be greater is if it had a revolution type supplement to it (like the revolutionDCM mod.)
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#12 |
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Czar
Join Date: Jan 2008
Posts: 405
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Well I've been planning to finish 7th century on GEM, and then for my final GEM scenario to make 1700 AD GEM. I'm not sure about revolutionDCM. Actually, I might make 1700 AD instead of 7th century.
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#13 |
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Chieftain
Join Date: Jul 2007
Posts: 45
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Hi.
I'm trying to do a scenario for my own interest but i'd like to test the balancing with autorun. Did someone no one way to activate autorun under GEM . Thx |
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#14 | |
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Venite, videte, audite
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Quote:
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MOD MOO2Civ SCENARIOS 1250 BC for BtS/1250 BC for HitM 2.01/1000 BC for BtS/1000 BC for CIV Gold BtS/600 BC for BtS/600 BC for CIV Gold BtS/300 BC for BtS/300 BC for CIV Gold 5.2/50 AD for BtS/750 AD for BtS/750 AD for CIV Gold BtS/1000 AD for SevoMod/1066 AD for BtS/1066 AD for CIV Gold BtS/1066 AD for Thomas' War/1066 AD for Amra BtS/The Crusades !/The Crusades! for CIV Gold BtS/The Crusades! for Esnaz's Mod/1600 AD for CIV Gold BtS/1790 AD for CIV Gold BtS/1862 AD for CIV Gold BtS/Star Trek scenarios MAPS Amra 18 civs BtS/Random Religions 18 civs BtS/RoM 2.3 Huge Earth 18 civs/Thomas' War 2.8 Huge Earth 18 civs/HitM 2.01 Huge Earth 18 civs/GEM 5.3 Ancient 26 civs/Map pack for Chiyu's Extra mod |
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#15 | |
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GEM Fanboy
Join Date: Feb 2003
Location: Munich, Germany
Posts: 210
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2.) look for the lines Code:
; Move along CheatCode = 0 Code:
; Move along CheatCode = chipotle 4.) choose a minor civ in your scenario to control (one that would not influence the game too much, since it will be destroyed later) 5.) once the game has loaded, open the console by pressing the key next to "l" (usually the ~ key, but depends on your keyboard layout) 6.) type "Game.AIplay 10" to let the computer play for 10 turns on its own. You can replace the 10 by any number you want, of course, or repeat the process more often. Hope to help, Ace |
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#16 |
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Venite, videte, audite
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Good tip! (Might use that myself next time.)
__________________
MOD MOO2Civ SCENARIOS 1250 BC for BtS/1250 BC for HitM 2.01/1000 BC for BtS/1000 BC for CIV Gold BtS/600 BC for BtS/600 BC for CIV Gold BtS/300 BC for BtS/300 BC for CIV Gold 5.2/50 AD for BtS/750 AD for BtS/750 AD for CIV Gold BtS/1000 AD for SevoMod/1066 AD for BtS/1066 AD for CIV Gold BtS/1066 AD for Thomas' War/1066 AD for Amra BtS/The Crusades !/The Crusades! for CIV Gold BtS/The Crusades! for Esnaz's Mod/1600 AD for CIV Gold BtS/1790 AD for CIV Gold BtS/1862 AD for CIV Gold BtS/Star Trek scenarios MAPS Amra 18 civs BtS/Random Religions 18 civs BtS/RoM 2.3 Huge Earth 18 civs/Thomas' War 2.8 Huge Earth 18 civs/HitM 2.01 Huge Earth 18 civs/GEM 5.3 Ancient 26 civs/Map pack for Chiyu's Extra mod |
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#17 |
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zuh?
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i think a 2000 AD game and a version of the Earth 1000 AD from civ 4 for BtS with more leaders and civs, or you should think about a combo of RFC and GEM
keep up the great work with the map and thnx so much for making it
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#18 | |
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GEM modder
Join Date: Dec 2005
Location: Hong Kong
Posts: 1,214
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Quote:
__________________
The creator of the Giant Earth Map (GEM) Mod - a mod developed for fulfilling the desire of playing historically-accurate scenarios on Giant-sized Earth map.
The GEM forum: http://forums.civfanatics.com/forumdisplay.php?f=296 |
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#19 |
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Czar
Join Date: Jan 2008
Posts: 405
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Combining GEM and RFC, what a great idea. I'm a little busy with my scenarios and waiting for GEM 5.0 to be updated. When I'm finished those, I might try it.
It would need more civs and at least epic speed. The problem is that if it was made, only strong computers could play it. |
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#20 |
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Chieftain
Join Date: Dec 2005
Location: Belgium
Posts: 93
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Any chance for Great Admirals? I would like to see more naval academies etc...Now its all done with the Great General, but I would like to see it split.
Furthermore, is it possible for the French to have the Foreign Legion as a special unit iso the Musketeer? Last but not least, there should be a possibility to actually by and sell special units, for every era there should actually be a special unit that can be purchased and sold.. Ok, very last comment.. The Dutch have pigs at their capital, you should change that to cows really, Dutch cows are famous all over the globe (the black and white ones). And there should be horses as well.. Anyway, best Map ever and please keep 'm coming..
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Morituri te Salutant! |
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