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#1 |
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Emperor
Join Date: Apr 2006
Posts: 142
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Question about AI handicap.
If I set AI handicap to the lowest level (Chieftain or Settler, can't remember which) does that mean...
A. The AI gets it super easy, making them a difficult opponent? or B. Humans get it easy against that specific AI, making that AI an easy opponent?
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Hell Hawk's World War II http://forums.civfanatics.com/showthread.php?t=279585 Hell Hawk's "World" Map: http://forums.civfanatics.com/showthread.php?t=279589 Hell Hawk's Europe: http://forums.civfanatics.com/showthread.php?t=287176 |
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#2 | |
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CFC Historian
Join Date: Nov 2001
Location: Florida
Posts: 5,689
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Quote:
At Noble, both sides are at their closest parity in regards to breaks to either side... Prince through Diety all favor the AI with increasing bonuses and gameplay ease, making it harder on the human.
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Wolf's Mods: Wolfshanze 1850-1920 Mod for BtS... adds "flavored Civs", coal-fired navies, WWI units, plus Poland, Austria & Vietnam to Civ4! Attitude Icon Mini-Mod for BtS... adds "smiley" faces to leader list for relations and lists era both on main-screen. Wolf's Unit Models: Modern German General, Soviet Russian General, Japanese General, Italian General, Polish Warlord, Austro-German Warlord, Celtic Warlord, American Medieval Set, German Medieval Set, Celtic Green Knight, European Musketman, LT vz 38, Stridsvagn M/41, Persian CKD TNH, Panzer-IVG tank pack 1, Korean Air Force Pack, Iraqi Gladiator, Green TBF Avenger, Spanish Me-109, Saab B17, Polish Fighter Pack. |
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#3 |
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Emperor
Join Date: Apr 2006
Posts: 142
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Yeah, I'm not talking about game difficulty though, I'm talking specifically about AI handicap in worldbuilder. ( Handicap=HANDICAP_NOBLE )
In other words, if I made a 1 v 1 scenario, and I myself was playing at noble, would I have a harder time against a AI handicapped to Chieftain or Deity?
__________________
Hell Hawk's World War II http://forums.civfanatics.com/showthread.php?t=279585 Hell Hawk's "World" Map: http://forums.civfanatics.com/showthread.php?t=279589 Hell Hawk's Europe: http://forums.civfanatics.com/showthread.php?t=287176 |
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#4 |
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CFC Historian
Join Date: Nov 2001
Location: Florida
Posts: 5,689
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There's no difference... an AI at Chieften is a sap, while an AI at Diety is living hell...
__________________
Wolf's Mods: Wolfshanze 1850-1920 Mod for BtS... adds "flavored Civs", coal-fired navies, WWI units, plus Poland, Austria & Vietnam to Civ4! Attitude Icon Mini-Mod for BtS... adds "smiley" faces to leader list for relations and lists era both on main-screen. Wolf's Unit Models: Modern German General, Soviet Russian General, Japanese General, Italian General, Polish Warlord, Austro-German Warlord, Celtic Warlord, American Medieval Set, German Medieval Set, Celtic Green Knight, European Musketman, LT vz 38, Stridsvagn M/41, Persian CKD TNH, Panzer-IVG tank pack 1, Korean Air Force Pack, Iraqi Gladiator, Green TBF Avenger, Spanish Me-109, Saab B17, Polish Fighter Pack. |
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#5 |
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Immortal
Join Date: Mar 2007
Location: Indianapolis
Posts: 2,320
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in other words it makes it harder for you if your playing at noble and the AI is set to chieftain.
now its quite obvious what it does when your playing at harder or easier levels. These are two completely different things then setting the AI's difficulty in the worldbuilder or notepad. edit: play the original earth 1000ad scenario if you want to find out for yourself. The players are set at all kinds of random difficulty settings.
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"Know thy self, know thy enemy. A thousand battles, a thousand victories. " - Sun Tzu Shiggs Earth - A ciV map and mod CivEarth.com - a fanatics site for multi-player Earth Scenario's for cIV & ciV Last edited by Shiggs713; Jul 01, 2008 at 05:17 PM. |
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#6 |
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Chieftain
Join Date: Sep 2006
Posts: 84
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do we have the last word yet? So if I set one AI player as Chieftain, is it easier to be conquered or harder? i.e. is Wolfshanze right or Shiggs713?
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#7 |
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Immortal
Join Date: Mar 2007
Location: Indianapolis
Posts: 2,320
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well like I said, if you really want to know for a fact, play the original earth 1000ad scenario that everyone has. The players are set at various difficulty levels, it doesn't take a rocket scientist to figure it out after playing some turns.
__________________
"Know thy self, know thy enemy. A thousand battles, a thousand victories. " - Sun Tzu Shiggs Earth - A ciV map and mod CivEarth.com - a fanatics site for multi-player Earth Scenario's for cIV & ciV |
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