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#61 | |
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Deity
Join Date: Dec 2005
Posts: 3,600
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Quote:
I can't explain how anyone could pop Hunting by founding the first city - as usual, it would be nice to have a pre-save. Alternatively, somebody motivated could retry the Techs only good mod, and run the experiment I described previously, to see if the results have changed. |
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#62 |
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OCC Specialist
Join Date: May 2008
Location: Texas
Posts: 139
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I'm not good at this game, nor do I have BTS, but I think that moving the Warrior 1S to scout a future city site is a good idea, and settle in place with plans to move the capital to a city that has more potential for something other than a GP farm. This city will definately be your GP farm unless some other gamebreaking city site is found. Really can't beat 3 seafood and 3-4 floodplains for that.
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#63 |
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Bureaucrat
Join Date: Aug 2002
Location: Bethesda, MD
Posts: 262
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Mea culpa. I missed a nuance in the calculation-- I didn't know that a border pop from an existing city was any different from the initial settling of one's capital. My situation was the former.
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#64 |
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Chieftain
Join Date: Mar 2008
Posts: 6
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I'm a Prince / occasional Monarch player - and you'll see why when I ask my next question, but....
What about settling on the spot the warrior is on? It would cost 2 turns to get there, but I've seen high-level games with 2-3 moves to get an inland start and blockoff space for future cities, so that doesn't seem like a show-stopper. And it would gain a huge, early production advantage over settling in place. It loses a seafood but gains the pigs so food is still okay. It's one less water tile but also one wasted tile with the peak, which will probably turn out to be an active volcano and erupt every 30 times destroying multiple tile improvements! But it's enough food to work the non-hill, non-water tiles as either cottages or workshops. It does lose fresh water, though. I guess I just often find that early production power can solve a lot of problems, and only 2 hills to mine seems light in the capital. Maybe whipping with high-food sites can do the same thing. So I'd probably move the warrior 1S. And that's probably why I play on Prince.
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#65 | |
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Supreme Overlord of All
Join Date: Nov 2005
Posts: 1,930
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#66 |
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Chieftain
Join Date: Mar 2008
Posts: 6
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Well, I guess that's some progress. Thanks!
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#67 | |
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Chieftain
Join Date: Dec 2006
Posts: 92
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I vote for a regen. From the pregame thread:
Quote:
On the other hand, my last three starts have ended up with iron, gold, and horses respectively 2 spots diagonally from my capital, so who knows.
__________________
There are two ways to kill stuff: 1. Have better stuff 2. Have more stuff a4phantom |
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#68 |
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13th Warrior
Join Date: Mar 2002
Location: New Zealand
Posts: 242
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I wouldn't commit to settling until the warrior reveals whats across the river by moving onto the hill 1NW. Settling in place and committing to Moai for the needed extra hammers looks slightly stronger than settling 1W, unless the warrior reveals anything special across the river. Settling anywhere else losing the fresh water bonus could be a little problematic later on. Looks like you'll get a strong 2nd city following the river SW with the pigs/plains hills.
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#69 |
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Warlord
Join Date: Nov 2006
Location: Canada
Posts: 100
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I say settle in place, in part because that's what I do 95+% of the time. The fogged tile to the west is clearly a floodplain, but is the one to the north sure to be forested? It's hard to tell, and I'm not very practiced as a fogged-tile-reader, but if it's a non-forested plains, which I think it might be, I would say there's a very high chance that it's a strategic resource...
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#70 |
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Ursine Skald
Join Date: Dec 2006
Location: Foraging in your trashcan
Posts: 1,656
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RE: Moai Statues
They're nice, but they're quite expensive in the early game without stone. I'm not sure the decision on where to settle should be based on this national wonder. Short-term, settling in place lets Sisiutil crank out workboats, workers, and settlers fast and has plenty of food for whipping military or infrastructure. 1 W is better in the medium-term with more hammers and commerce (assuming more floodplains are there) for Bureaucracy. Since this is Immortal, and a good start is never bad, I vote for settling in place. |
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#71 |
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Supreme Overlord of All
Join Date: Nov 2005
Posts: 1,930
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On moving the warrior. I would suggest moving him towards the south. We can safely assume that the tiles to the west of the river are floodplains because they run in pairs on either side of a river. Getting a good look at what is to the south could help decide if the southern clams will be needed for a different city.
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#72 | |
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All Leader Challenger
![]() Join Date: Feb 2006
Location: Pacific Northwest
Posts: 6,781
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Quote:
Sorry I didn't get the round posted last night; since I was home all day for Canada Day, my wife decided to take advantage of the fact and put me to work. So rather than slaughtering civilizations, I was mounting a coordinated assault on dust bunnies. I swear the only reason women marry us is so they have someone to shove the furniture around. But I should be able to post tonight!
__________________
Stories and Tales: Princes of the Universe Part I / Part II The All Leaders Challenge Games (ALC Bullpen thread) Civ IV Strategy Articles: Strategy Guide for Beginners / Intermediate Tactics & Gambits / Stack o' Doom / Early Rush / Leader Traits |
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#73 | |
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Chieftain
Join Date: Aug 2004
Posts: 26
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Quote:
IthacaMike |
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#74 | |
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Supreme Overlord of All
Join Date: Nov 2005
Posts: 1,930
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Quote:
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#75 |
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Chieftain
Join Date: Sep 2007
Location: Rensselaer, NY
Posts: 42
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__________________
My Political Compass: Economic Right: 3.00 Social Authoritarian: 2.41 In other words, I'm an evil Conservative, and proud of it!
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#76 |
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Mathematician
Join Date: Aug 2007
Posts: 5,562
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But we did not get to 10 pages yet!
__________________
Online games: Immortal: Darius I - Immortal: Boudica - Deity: Gandhi - Immortal: Julius Caesar (with 17 other AI's!) - Deity: Churchill (ALC 27) - Deity: Willem van Oranje - Deity: Suryavarman II |
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#78 | |
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one more turn addict
Join Date: Jan 2006
Location: MN
Posts: 598
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Quote:
![]() I'll argue for you stay on the plains hill. It's just a great spot. Past that, I'm looking forward to watching this game unfold. Immortal is a much different game than emperor.
__________________
Crush enemies, see them driven before you, and hear the lamentations of the women. |
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#79 |
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Emperor
Join Date: Jun 2007
Location: Orem, UT
Posts: 1,539
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#80 | |
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Three Time Loser
Join Date: Oct 2006
Location: Sing Sing
Posts: 1,867
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Quote:
Since you're all about schooling the unwashed masses in optimal play, would you care to clarify your opinion for those of us in the cheap seats?
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