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#1 |
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Warlord
Join Date: Oct 2007
Posts: 132
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How do you add a religion?
I was looking around, and I couldn't find a tut on adding religions. Do you just copy some things and then modify the attributes? And if so, where?
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#2 |
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Emperor
Join Date: Feb 2006
Posts: 1,191
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The bulk of it is XML modifying. If you look in GameInfos in the XML folder, you'll see a file called ReligionInfo. All the information for the religions are there.
Adding all the things that come with religion - missionaries, shrines, etc. - are modified just like you would if you were to make a new unit or building. The more complicated aspect of adding a new religion is the python programming; you have to adjust the info screens for religions to accommodate 8 religions instead of the usual 7.
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#3 | |
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Executive
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Quote:
Do you think this would require the same python modification for resources, that is the info screens? |
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#4 |
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Mod Designer
Join Date: Dec 2003
Location: Finland
Posts: 2,781
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If you are adding religions or resources you'll have to edit Gamefont.tga and Gamefont_75.tga files and getting them to work after editing can be problematic. There's tutorial on how to edit those files.
There's also scrollable religion screen available for download, just adding it to ..\python\screens' folder solves that problem. Font files will be bigger problem.
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#5 |
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Warlord
Join Date: Oct 2007
Posts: 132
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Ok, thanks all. I'll try that scroller and give it a try.
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#6 | |
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Executive
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Quote:
Thanks a lot zappara |
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