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Old Jul 19, 2008, 01:06 AM   #1
TheMeInTeam
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WFYABTA @ Friendly?

Has anyone else had this? I had a vassal that was friendly to me, but I got WFYABTA. The only possible explanation I could think of was that it functions similar to whether an AI will DOW you or not based on having other vassals (I had more than 1) - he might have shown friendly but not been?

Otherwise it makes no sense at all to me.
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Old Jul 19, 2008, 01:40 AM   #2
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AFAIK if your friendly vassal is <=pleased with one or more of your other vassals you will get a WFYABTA denial from him.
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Old Jul 19, 2008, 02:50 AM   #3
PaulusIII
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If you've got more than one vassal and they are not friendly you will get a WFYABTA denial.
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Old Jul 19, 2008, 03:01 AM   #4
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What WFYABTA means?
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Old Jul 19, 2008, 03:04 AM   #5
Julian Delphiki
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We fear you are becoming too advanced, message you get from particular AI when the artificial limit of techs that AI's are willing to trade with you has been filled - it has nothing to do with how advanced you are actually, so it's kinda stupid.

Mansa does not suffer from this limit.
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Old Jul 19, 2008, 03:08 AM   #6
PaulusIII
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Quote:
Originally Posted by Julian Delphiki View Post
We fear you are becoming too advanced, message you get from particular AI when the artificial limit of techs that AI's are willing to trade with you has been filled - it has nothing to do with how advanced you are actually, so it's kinda stupid.

Mansa does not suffer from this limit.
No, Mansa does have a WFYABTA limit. However, it's the highest of all the AI's.
If you hit Mansa's WFYABTA you've really tech-whored too much.
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Old Jul 19, 2008, 03:13 AM   #7
Julian Delphiki
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Originally Posted by PaulusIII View Post
No, Mansa does have a WFYABTA limit. However, it's the highest of all the AI's.
If you hit Mansa's WFYABTA you've really tech-whored too much.
Mansas ass would be really sore after that.

I stand corrected and think that he does not suffer from the limit where he would actually have to know another AI for trading monopoly techs?
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Old Jul 19, 2008, 03:46 AM   #8
PaulusIII
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Originally Posted by Julian Delphiki View Post
Mansas ass would be really sore after that.

I stand corrected and think that he does not suffer from the limit where he would actually have to know another AI for trading monopoly techs?
That is correct. Mansa does not have a 'We don't want to start trading this technology away just yet' limit. Mansa has a 0% known limit so he will trade even if nobody knows the tech yet.

Compare to Toku, who will only trade if everybody else knows it...
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Old Jul 19, 2008, 03:49 AM   #9
Julian Delphiki
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It's quite telling that Mansa is usually one of the better AI's techwise despite his empire size...
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Old Jul 19, 2008, 03:55 AM   #10
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Another note, what has been said here about vassals also counts for PA team mates.
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Old Jul 19, 2008, 04:05 AM   #11
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Originally Posted by PaulusIII View Post
If you've got more than one vassal and they are not friendly you will get a WFYABTA denial.
Actually, the attitude of my other vassals towards me is irrelevant. Only the vassal with the desired tech needs to be friendly with me and all my other vassals.
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Old Jul 20, 2008, 02:19 PM   #12
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Gah, and I just recently discovered Scientific Method so I can't even try to convert my capitulatee to the same religion as me and my tech partner. Guess I'm on my own for the rest of the game.
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Old Jul 20, 2008, 03:46 PM   #13
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Gah, and I just recently discovered Scientific Method so I can't even try to convert my capitulatee to the same religion as me and my tech partner. Guess I'm on my own for the rest of the game.
OR still lets you build missionaries without monasteries. Online monasteries still allow those cities to build missionaries.
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Old Jul 20, 2008, 04:10 PM   #14
Genv [FP]
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Mansa has a limit, but it's 30.
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Old Jul 20, 2008, 09:44 PM   #15
Lord Chambers
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OR still lets you build missionaries without monasteries. Online monasteries still allow those cities to build missionaries.
True statements.

But riddle me this, why do I face 50+ years of wfyabta by the entire world only to have Hammurabi show up when our relationship is at its worst--in the entire history of time,+2--and suddenly not care I'm still on the top of the scoreboard. I haven't advanced an age for the forget factor. Last turn he feared I was becoming too advanced as everyone else in the world continues to. But today he's gonna cut me a deal it seems.

It's wild. My friendly ally won't trade . .. .. .. . with me, but the cautious guy has a big heart.
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Old Jul 21, 2008, 12:20 AM   #16
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Originally Posted by Genv [FP] View Post
Mansa has a limit, but it's 30.
The leaders have base values of 5, 10, 15, and 20 (only Mansa) for iNoTechTradeThreshold, these base values are increased according to your difficulty level (+100% Settler ... +20% Deity).

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I haven't advanced an age for the forget factor.
Every leader has a 5% chance (MemoryDecay MEMORY_RECEIVED_TECH_FROM_ANY=20) to decrease the counter each turn, this has nothing to do with you entering a new age/era, so Hammurabi just "forgot" by dicing a 0 out of [0..19].

The interesting fact is that all forget-chances per turn do not scale with game speed, so WFYABTA should be less problematic on marathon--can anyone confirm this?
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Old Jul 21, 2008, 07:36 PM   #17
Lord Chambers
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Dan, you're the man. Knows the facts and figures like the back of his hand. If you don't know the answer he'll help you understand, he's Dan.
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Old Jul 22, 2008, 03:17 PM   #18
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Originally Posted by PaulusIII View Post
Mansa does not have a 'We don't want to start trading this technology away just yet' limit. Mansa has a 0% known limit so he will trade even if nobody knows the tech yet.
He will still red-out a tech if he's building a wonder enabled by that tech.

On a side note, it would be interesting if the strategic/health/happy classification for resources was applied to techs as well =)
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Old Jul 22, 2008, 03:44 PM   #19
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He will still red-out a tech if he's building a wonder enabled by that tech.
That's "We have our reasons" IIRC.

Quote:
On a side note, it would be interesting if the strategic/health/happy classification for resources was applied to techs as well =)
Kinda hard to apply that to techs. A better classification would be military/economical/cultural (and maybe some extra, I dunno).

It would make sense, though. I can be quite stingy with trading away military techs but usually don't care much for the cultural ones. If AI's are planning on war with you they should not trade away their military techs to you.
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Old Jul 22, 2008, 03:50 PM   #20
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I do understand how it works now, btw...I HAVE been reading the thread, thanks all!

So......does anyone think they'll do anything about the "that goes against everything we stand for!!!" bug? Once an AI gets into its favorite civic, it reds out ALL civic changes - pretty stupid IMO, even if there are workarounds.
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