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#1 |
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Keeper of Odd Knowledge
Join Date: Dec 2002
Posts: 65
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I am playing BtS version 3.17 (both patches). I was attacked by a large enemy stack of horse archers, swordsmen, chariots, catapults and trebuchets. I attacked the stack with knights. All of my knights won their battles, all of them had movement left to move away, but I inflicted no flanking damage on the enemy.
![]() Is this a glitch, or is there something in the rules that I am missing? hoonak, demon lord of Burbank |
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#2 |
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Warlord
Join Date: Aug 2002
Location: philly
Posts: 280
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i thought flanking only worked when you attacked, not when you were attacked.
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#3 |
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Chieftain
Join Date: Aug 2007
Posts: 33
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^^ The stack came at him, and in his turn he attacked the stack himself.
And yes that does sound like a bug to me, but I dont know the rules that well so I may have missed something |
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#4 |
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Warlord
Join Date: Feb 2006
Location: Indianapolis
Posts: 282
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Sounds like a bug to me too.
Bug with what is hard to say. I have 3.17 + Solver 0.19, and have had mounted inflict flanking damage after successful attacks. Have you any mod installed? |
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#5 |
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Deity
Join Date: Feb 2002
Location: Canada
Posts: 7,082
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I believe flanking only works if you actually lose a battle. IIRC, it's tied into your retreat so if you end up having to fall back, you get to damage siege weapons while you do so.
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#6 |
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Warlord
Join Date: Oct 2007
Posts: 193
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hmm, may sound silly but are you sure there were any siege weapons left ? maybe they all suicided.
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#7 |
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Chieftain
Join Date: Feb 2005
Posts: 46
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#8 |
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Keeper of Odd Knowledge
Join Date: Dec 2002
Posts: 65
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i was not very clear in my description.
I attacked the stack with six knights, all of the knights won their combats, all had movement remaining and all moved away after attacking. None of the enemy siege weapons were damaged during my attacks. |
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#9 |
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Black Foe of the World
Join Date: Jun 2007
Posts: 665
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Can you post a savegame? (autosave)
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#10 |
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Chieftain
Join Date: Oct 2007
Location: Lyon, France
Posts: 43
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since u said the SoD was next to your city i suppose that it was not "in" a city himself.
in a fort tile maybe ? Flanking is useless when attacking city or fort ( forgot that weeks ago too .. ) |
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#11 | |
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Keeper of Odd Knowledge
Join Date: Dec 2002
Posts: 65
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Quote:
Update: there is another thread regarding this situation. that thread recommends uninstalling and re-installing the game. I have already done that, so I am unable to post save game files or screen caps. |
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#12 |
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CFC Historian
Join Date: Nov 2001
Location: Florida
Posts: 5,689
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Are you playing with any mod or alteration of the files at all (in mod folder or custom assets)? Specifically, anything that may have been a "left over" from v3.13 of BtS?
I recently had this same problem when I ported my mod over from v3.13 to v3.17 of BtS... they dramatically changed a couple of XML lines that weren't used in v3.13 but are used in v3.17 so flanking will either work or not work depending on if those lines are used. By default in v3.13 of BtS these lines in the Civ4UnitInfos.xml were set to: Code:
<iCollateralDamageLimit>0</iCollateralDamageLimit> <iCollateralDamageMaxUnits>0</iCollateralDamageMaxUnits> Code:
<iCollateralDamageLimit>100</iCollateralDamageLimit> <iCollateralDamageMaxUnits>6</iCollateralDamageMaxUnits>
__________________
Wolf's Mods: Wolfshanze 1850-1920 Mod for BtS... adds "flavored Civs", coal-fired navies, WWI units, plus Poland, Austria & Vietnam to Civ4! Attitude Icon Mini-Mod for BtS... adds "smiley" faces to leader list for relations and lists era both on main-screen. Wolf's Unit Models: Modern German General, Soviet Russian General, Japanese General, Italian General, Polish Warlord, Austro-German Warlord, Celtic Warlord, American Medieval Set, German Medieval Set, Celtic Green Knight, European Musketman, LT vz 38, Stridsvagn M/41, Persian CKD TNH, Panzer-IVG tank pack 1, Korean Air Force Pack, Iraqi Gladiator, Green TBF Avenger, Spanish Me-109, Saab B17, Polish Fighter Pack. |
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#13 | |
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Counter-Counter Icon
Join Date: Mar 2008
Posts: 86
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Quote:
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#14 |
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Keeper of Odd Knowledge
Join Date: Dec 2002
Posts: 65
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#15 | |
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Counter-Counter Icon
Join Date: Mar 2008
Posts: 86
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Quote:
I'm using your mod right now...can I just go into the unitinfos.xml file for your mod and do a "Find and replace all" for Code:
<iCollateralDamageLimit>0</iCollateralDamageLimit> Code:
<iCollateralDamageLimit>100</iCollateralDamageLimit> Code:
<iCollateralDamageMaxUnits>0</iCollateralDamageMaxUnits> Code:
<iCollateralDamageMaxUnits>6</iCollateralDamageMaxUnits> Or if I do that will I suddenly give flanking attacks to EVERY unit in the game?
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#16 | |
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CFC Historian
Join Date: Nov 2001
Location: Florida
Posts: 5,689
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Quote:
That was fixed in v2.81 of the Wolfshanze Mod, which is also save-game compatible with v2.80 saves. If for whatever reason you don't want to update to v2.81, you can do the changes yourself as stated... simply change the values to 100/6 respectively for the following unit classes (when I say "classes", that means the UU's too... like UU's for Horsemen and Knights): Horsemen, Knights, Cuirassiers, Cavalry, Gunships & Subs all need those values updated... or, like I said, simply update to v2.81.
__________________
Wolf's Mods: Wolfshanze 1850-1920 Mod for BtS... adds "flavored Civs", coal-fired navies, WWI units, plus Poland, Austria & Vietnam to Civ4! Attitude Icon Mini-Mod for BtS... adds "smiley" faces to leader list for relations and lists era both on main-screen. Wolf's Unit Models: Modern German General, Soviet Russian General, Japanese General, Italian General, Polish Warlord, Austro-German Warlord, Celtic Warlord, American Medieval Set, German Medieval Set, Celtic Green Knight, European Musketman, LT vz 38, Stridsvagn M/41, Persian CKD TNH, Panzer-IVG tank pack 1, Korean Air Force Pack, Iraqi Gladiator, Green TBF Avenger, Spanish Me-109, Saab B17, Polish Fighter Pack. |
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#17 |
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Counter-Counter Icon
Join Date: Mar 2008
Posts: 86
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Thanks Wolf!
I hadn't known that you already came out with 2.81. I'll update to the newest version. |
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#18 |
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CFC Historian
Join Date: Nov 2001
Location: Florida
Posts: 5,689
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I actually updated when I realized flanking attacks were busted in v2.80... of course I added a bunch more goodies in v2.81 too!
__________________
Wolf's Mods: Wolfshanze 1850-1920 Mod for BtS... adds "flavored Civs", coal-fired navies, WWI units, plus Poland, Austria & Vietnam to Civ4! Attitude Icon Mini-Mod for BtS... adds "smiley" faces to leader list for relations and lists era both on main-screen. Wolf's Unit Models: Modern German General, Soviet Russian General, Japanese General, Italian General, Polish Warlord, Austro-German Warlord, Celtic Warlord, American Medieval Set, German Medieval Set, Celtic Green Knight, European Musketman, LT vz 38, Stridsvagn M/41, Persian CKD TNH, Panzer-IVG tank pack 1, Korean Air Force Pack, Iraqi Gladiator, Green TBF Avenger, Spanish Me-109, Saab B17, Polish Fighter Pack. |
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#19 |
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Kami of Awakened Dreamers
Join Date: Sep 2006
Location: Indiana, USA
Posts: 2,288
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Wolf, your awesome. Your mod is awesome.
You and Rhye need to be the project managers for Civ 5. I want: a better guide through the eras instead of "skipping" an era of units (like i often do, but im still a monarch player) One UU per era for each civ a REAL emphasis on the industrial/modern era a REAL future era like in Civ Call To Power (I don't mind the sci-fi elements of diamond age, and sea colonies) I know your not the one to E-Mail but you 2 are the best!
__________________
The Modiquette The best post ever. ![]() Proud member of Religion and Revolution! Colonization will never be the same again! Check it out, the time is coming... |
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