UGO
Civilization Fanatics' Center  

Welcome to Civilization Fanatics' Center.

You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support.

Go Back   Civilization Fanatics' Forums > OTHER GAMES > Spore

Reply
 
Thread Tools
Old Aug 20, 2008, 08:58 PM   #1
Chieftess
Moderator
 
Chieftess's Avatar
 
Join Date: Feb 2002
Location: Baltimore
Posts: 22,360
Looks like there's a review

Sort of. Someone paraphrased a review they read.

Quote:
Pros:

Limitless custom content
Varied types of gameplay
No more Sims #1!

Cons:
Not deep enough
All about the creator
Designed for Non-gamers

Overall: Awesome in scope, mainstream in depth. 9/10

.
.
.

"Spore is a far better game than The Sims ever was"
"Spore is an incredible experiance but it doesn't quite live up to all that it said it would"
"The occasional UFO sighting becomes all the cooler when YOU eventually get to be the UFO"
"For Spore to work you really need to be playing it as one continuous game, instead of seperate stages. If you play them in isolation, you're bound to end up dissapointed."
"In many ways the gameplay of creature takes some of the worst aspects of games like WoW and Diablo"
"creator"? I assume creature. Obviously, you need to play any game continuously... Not much of a review, though...

And what's a "non-gamer", and why would they be playing a game?

Quote:
Hardcore wanting a deep game = 7
Casual, rest of hardcore gamers = 9
People who love creating stuff = 10(they even say this in the review)
If that's true, then I would agree with the rating of 7. I was hoping for things like physics, more procedural animations rather than a set of pre-programmed creature animations (they're all the same - at least from the demo editor parts).
__________________
"Never trust an Aztec with nukes!" (Civ1 - unknown) | 2nd user of the Ancient Style.
South America (based on El Mencey's Map) | N & S America (based on El Mencey's Map) | C3C Scenario: 7,000 Turns Civ2 Earth for C3C | Old Style Civ3 for C3C | "Future is Wild" map
How to upload multiple files to a post | File Upload | Paint Shop Pro 3.11 shareware (screenshot util - doesn't expire) | Chieftess' Culture Flip Calc | Don't wind up like this AI! | resource icons file To download a patch: Select "Advanced" from the main menu, and go to "Check for Updates". || My Web Journal (yes, it's a "blog")
Chieftess is offline   Reply With Quote
Old Aug 20, 2008, 09:05 PM   #2
Jerrymander
Mind-Machine Interface
 
Jerrymander's Avatar
 
Join Date: Mar 2007
Location: Deadspace
Posts: 1,703
Everything has to be pre-programmed. Software hasn't really evolved to the point where it can think for itself.
Jerrymander is offline   Reply With Quote
Old Aug 20, 2008, 09:09 PM   #3
leonel
Future King of Cascadia
 
leonel's Avatar
 
Join Date: Nov 2001
Location: Everett, WA
Posts: 6,772
I'm just looking forward to the creators and exploring planets bit.

Also making species histories.
__________________
"A fool can have all the right opinions, believe the right politics, and say the right words. But at the end of the day, he still is a fool."
- Anonymous
leonel is offline   Reply With Quote
Old Aug 21, 2008, 05:26 AM   #4
a space oddity
Deity
 
a space oddity's Avatar
 
Join Date: Oct 2001
Location: Between yesterday and tomorrow
Posts: 4,924
Quote:
Originally Posted by Chieftess View Post
I was hoping for things like physics, more procedural animations rather than a set of pre-programmed creature animations (they're all the same - at least from the demo editor parts).
There's definitely physics, all the celestial bodies move like they should, there's realistic day and night, what you see from the surface as a creature is what you get when you move into space. From what I understand they have been meticulous to make every consistent throughout all the scales. No small feat.

The creature movements are not pre-programmed, the are deduced from the way you put together the limbs, where the joints are etc. Of course there are, like Jerrymander rightly remarks, fixed modules. If you put the same limbs on two different creatures in the same way and don't modify anything, they will move the same.

You might be right about a lack of depth, although that still remains to be seen, you really are way off the mark where it comes to Spore not being procedural. I suggest you watch some of the developer presentations on my blog (like these, esp. the first one about the music) to find out just how much of Spore is procedural.
__________________
Space Oddity's Spore blog
a space oddity is offline   Reply With Quote
Old Aug 21, 2008, 04:07 PM   #5
GoodGame
Red, White, & Blue, baby!
 
GoodGame's Avatar
 
Join Date: Dec 2004
Posts: 7,382
I think they mean the casual gamer, as in games like Tetris, Bejeweled, and Minesweeper.

Quote:
Originally Posted by Chieftess View Post

And what's a "non-gamer", and why would they be playing a game?



If that's true, then I would agree with the rating of 7. I was hoping for things like physics, more procedural animations rather than a set of pre-programmed creature animations (they're all the same - at least from the demo editor parts).
I believe there is a good deal of procedural programming in the music and planet generation.

I'm thinking they stripped some of the gameplay on purpose to make it have family and all-ages appeal and of course for a cash cow in expansions.
__________________
Ways to be banned from RL:
Heart disease, Cancer, Strokes, Chronic Respiratory diseases, Accidents, Diabetes, Alzheimer's disease, the Flu, kidney disease, infection,...

Warning: User cites from the Internet. Citing from the Internet has been proven to unimpress some teachers.
GoodGame is offline   Reply With Quote
Old Aug 23, 2008, 12:43 AM   #6
Lord_Iggy
The Conqueror Worm
 
Lord_Iggy's Avatar
 
Join Date: Jun 2005
Location: Yukon
Posts: 17,810
Tetris is a casual game?

I run a competitive league at my college.
__________________
LINESII
Update 33 Progress: 22%
My other house is a tesseract.
Lord_Iggy is offline   Reply With Quote
Old Aug 23, 2008, 10:24 AM   #7
GoodGame
Red, White, & Blue, baby!
 
GoodGame's Avatar
 
Join Date: Dec 2004
Posts: 7,382
It's casual in that you don't need a forum dedicated to it to get it good at it, and you can learn to play in a quick sitting. Obsessive is another matter.
__________________
Ways to be banned from RL:
Heart disease, Cancer, Strokes, Chronic Respiratory diseases, Accidents, Diabetes, Alzheimer's disease, the Flu, kidney disease, infection,...

Warning: User cites from the Internet. Citing from the Internet has been proven to unimpress some teachers.
GoodGame is offline   Reply With Quote
Old Aug 23, 2008, 01:19 PM   #8
ColdFever
blue
 
ColdFever's Avatar
 
Join Date: Sep 2001
Location: Luebeck, Germany, civilized.de
Posts: 315
This fansite contains a PDF link worth checking out as long as it will exist...
http://www.xspore.com/news/646_first_review.html
ColdFever is offline   Reply With Quote
Reply

Bookmarks

Go Back Civilization Fanatics' Forums > OTHER GAMES > Spore > Looks like there's a review

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
My Civ 4 Review redsittter Civ4 - General Discussions 53 Mar 13, 2007 12:14 AM
My review of Civ4 Civilicious Civ4 - General Discussions 4 Dec 14, 2005 06:21 AM
Upon further review...... al_thor Civ4 - General Discussions 0 Nov 22, 2005 12:41 PM
Gamespot review bshock727 Civ4 - General Discussions 2 Oct 26, 2005 08:52 PM
Another review stargatefan Civ4 - General Discussions 1 Oct 26, 2005 11:20 AM



All times are GMT -6. The time now is 05:16 AM.


Powered by vBulletin®
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
This site is copyright © 2000 - 2009, Civilization Fanatics' Center.
Support CFC: Amazon.com | EB Games | Amazon UK | Amazon DE | Amazon CA | Amazon FR