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#1 |
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Sthlm, SWE
Join Date: Dec 2001
Posts: 536
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Flaws in Space Phase
Not even the sun is spotless. And though the space phase of Spore might be one of the most innovative space games ever, there are many flaws, some of them even making the game unplayable.
Here are some: * War diplomacy is broken. A human player can only make peace by playing an enormous tribute. * Warfare is broken altogether. Seizures of planets are too fast. AI invasions come too often. AI does not seem to have the ability to retreat. * The radar points out artifacts or money bags even during battle. This is annoying. Point out the closest enemy, or turn off. * The player might meet a "twin" race, with identical name and appearance. * Forced building editor, whenever a new colony is founded. * The abduction ray is too slow and clumsy. Might add to game atmosphere during early game, but gets annoying over time. Should be able to upgrade. Have you found any other flaws that ruin the experience of space?
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Civ should consist of both realism and strategic depth. If you want plain realism, go watch the History Channel. If you want plain strategy, go play chess. There should be no civilization named Vikings! Name them Norsemen or Scandinavians instead. Viking is old Norse for "pirate", and has never been the name of any state or tribe. A Viking civilization ruled by Ragnar Lodbrok makes about as much sense as replacing the English with a Yeoman civilization ruled by Robin Hood, or replacing the Americans with the Cowboys ruled by Zorro. |
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#2 |
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Website Moron
Join Date: Apr 2008
Posts: 1,104
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You can turn off the radar.
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aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. fi yuo cna raed tihs, palce it in yuor siantugre. Olny 55% of plepoe can. |
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#3 |
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Sthlm, SWE
Join Date: Dec 2001
Posts: 536
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Yes, I can turn off the radar, but I don't want to do micro-management during burning war.
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Civ should consist of both realism and strategic depth. If you want plain realism, go watch the History Channel. If you want plain strategy, go play chess. There should be no civilization named Vikings! Name them Norsemen or Scandinavians instead. Viking is old Norse for "pirate", and has never been the name of any state or tribe. A Viking civilization ruled by Ragnar Lodbrok makes about as much sense as replacing the English with a Yeoman civilization ruled by Robin Hood, or replacing the Americans with the Cowboys ruled by Zorro. |
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#4 |
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Website Moron
Join Date: Apr 2008
Posts: 1,104
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I think that spore has a lot of potential, but I'll have to see how the patches go.
and yes I DON'T WANT TO HAVE TO PICK UP SPICE. WHAT AM I, A DAMN TAXI DRIVER?
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aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. fi yuo cna raed tihs, palce it in yuor siantugre. Olny 55% of plepoe can. |
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#5 |
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Sthlm, SWE
Join Date: Dec 2001
Posts: 536
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Many of these flaws could hopefully be corrected by a patch.
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Civ should consist of both realism and strategic depth. If you want plain realism, go watch the History Channel. If you want plain strategy, go play chess. There should be no civilization named Vikings! Name them Norsemen or Scandinavians instead. Viking is old Norse for "pirate", and has never been the name of any state or tribe. A Viking civilization ruled by Ragnar Lodbrok makes about as much sense as replacing the English with a Yeoman civilization ruled by Robin Hood, or replacing the Americans with the Cowboys ruled by Zorro. |
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#6 | ||||
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Dead Centre
Join Date: Feb 2007
Location: Leamington (NOT BEDS, COV OR WARW)
Posts: 3,511
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Quote:
Quote:
Quote:
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I remember having some dumb species I'd never met demanding tribute off me, but nothing game-breaking's happened... yet.
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Exceptional fast food and exceptional dance moves |
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#7 |
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Sthlm, SWE
Join Date: Dec 2001
Posts: 536
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Agree that you shouldn't need to zoom down to system view to collect spice.
Maybe there should be some kind of colony improvement - like a space elevator - handling that.
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Civ should consist of both realism and strategic depth. If you want plain realism, go watch the History Channel. If you want plain strategy, go play chess. There should be no civilization named Vikings! Name them Norsemen or Scandinavians instead. Viking is old Norse for "pirate", and has never been the name of any state or tribe. A Viking civilization ruled by Ragnar Lodbrok makes about as much sense as replacing the English with a Yeoman civilization ruled by Robin Hood, or replacing the Americans with the Cowboys ruled by Zorro. |
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#8 |
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Chieftain
Join Date: Sep 2008
Posts: 76
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My second time reaching space stage has been enjoyable so far..
in 2 hours only had 4 pirate attacks and 1 attack from enemy. I have ignored "pay us money" which I don't have. Still can't get many colony packs? Or make any changes to homeworld cities or the one colony I have? must be I don't have enough money?
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#9 |
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Bound & Determined
Join Date: Feb 2005
Location: Somewhere with a good book
Posts: 801
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I agree that AI invasions come way too often. It's frustrating that my cities' defenses don't seem to be enough to keep them away, ie. I keep having to stop what I'm doing to go defend the homeplanet
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#10 |
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Website Moron
Join Date: Apr 2008
Posts: 1,104
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Check out my thread please, TyranusBonehead
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aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. fi yuo cna raed tihs, palce it in yuor siantugre. Olny 55% of plepoe can. |
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#11 |
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The Conqueror Worm
Join Date: Jun 2005
Location: Yukon
Posts: 17,810
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Colony packs are easy to get in your allies systems, quite cheaply.
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#12 |
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Your Lord and Master
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Another reason why I stop playing that particular game after the Civilization phrase. I start over and play a new game.
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My identity is of no consequence save for the epitath of your grave. |
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#13 |
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Emperor
Join Date: Nov 2007
Location: Québec
Posts: 1,400
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That is truly annoying. I mean, when I put a new colony on a planet it doesn't put any building or vehicle design by default. I have to re-pick the same choices over and over again. I guess I MIGHT want to have different looks for different planets, but I'm pretty sure most of us want to keep a standard look across at least MOST planets. I didn't spend 45 minutes in Civ Stage designing buildings for my worm species (and then spent 15 minutes winning Civ Stage...) just to pick other stuff in Space.
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#14 |
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Abdicated
Join Date: Apr 2007
Location: with a commoner
Posts: 1,774
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They did say making it to the center of the universe was going to only happen for the hardcore.
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This first post will have IGN's list from 2003. - Swein Forkbeard I don't really like game tutorials, I like to teach myself unless it's extremely complex.- aimeeandbeatles I might be falling in love with my old crush again.- D'Artagnan59 |
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#15 |
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Emperor
Join Date: Nov 2007
Location: Québec
Posts: 1,400
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#16 |
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Chieftain
Join Date: Sep 2008
Posts: 76
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Is there a way to fire while in space "other" attacking ships can fire on my ship,while I am in space,but I can only fire back once I have zoomed into a planet?
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#17 |
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Emperor
Join Date: Nov 2007
Location: Québec
Posts: 1,400
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I really don't think you can. I think I noticed that one of the weapons you can get fires back at them, but it's not that useful. I think it's the auto-minigun thing, the one that says "automatically fires back at attacking enemies", or something like that. It's of marginal help.
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#18 | |
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Abdicated
Join Date: Apr 2007
Location: with a commoner
Posts: 1,774
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Quote:
I meant that if you really play the game like it is meant to be played you have to be hardcore to make it in the center. There are always stupid shortcuts and cheats.
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This first post will have IGN's list from 2003. - Swein Forkbeard I don't really like game tutorials, I like to teach myself unless it's extremely complex.- aimeeandbeatles I might be falling in love with my old crush again.- D'Artagnan59 |
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#19 |
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Website Moron
Join Date: Apr 2008
Posts: 1,104
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That's the auto-cannon that fires..
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aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. fi yuo cna raed tihs, palce it in yuor siantugre. Olny 55% of plepoe can. |
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#20 |
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Emperor
Join Date: Jul 2007
Location: Missouri, USA
Posts: 1,392
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One of the bigger flaws I think is that building an empire doesn't really do anything for you. Each extra planet is more of a liability rather than a help. The constant attacks actually aren't so bothersome once you realize that you don't need those planets at all, but the fact that you don't need them becomes even more bothersome than the constant attacks.
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Rich Marinaccio PerfectWorld.py Map script for Civ4/Warlords/BtS Creation.py Map script for Fall from Heaven 2 SpiralGalaxy.py Map script for Final Frontier Gross National Happiness Mod for BtS FaireWeather.py for Colonization |
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