Advertisement
Civilization Fanatics' Center  

Welcome to Civilization Fanatics' Center.

You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support.

Go Back   Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Colonization > Civ4Col - General Discussions

Notices

Reply
 
Thread Tools
Old Sep 25, 2008, 12:34 PM   #1
cephalo
Emperor
 
cephalo's Avatar
 
Join Date: Jul 2007
Location: Missouri, USA
Posts: 1,804
Naval victory.

Personally, I thought it was a little cheap to have the King's navy instantly warp into your coast and unload troops, especially since the man of wars totally outclass a ship of the line. Is that really necessary to increase the challenge? What about more ships?

However, even though you can't intercept them, I found that it does help to destroy them after they unload.

I had two ships of the line thinking they might help me in some way. By expending both of them, I was able to sink one of the MoWs. From then on, the invasion pattern was a strong wave with 4 MoW filled with troops, followed by a weak one with 3 MoWs filled with troops. The 3 wave was alot more manageable. It seems to me that if you really focused on it, you could achieve a naval victory over the King.
__________________
Rich Marinaccio

PerfectWorldDF world creator for Dwarf Fortress ------ FaireWeather.py for Colonization
PerfectWorld.py Map script for Civ4/Warlords/BtS --- Gross National Happiness Mod for BtS
Creation.py Map script for Fall from Heaven 2
SpiralGalaxy.py Map script for Final Frontier

Last edited by cephalo; Sep 25, 2008 at 12:41 PM.
cephalo is offline   Reply With Quote
Old Sep 25, 2008, 12:41 PM   #2
dr_AllCOM3
Chieftain
 
Join Date: Sep 2008
Posts: 43
well, your ships aren't just for transporting stuff
dr_AllCOM3 is offline   Reply With Quote
Old Sep 25, 2008, 01:12 PM   #3
TFVanguard
Warlord
 
Join Date: Sep 2008
Posts: 113
Quote:
Originally Posted by cephalo View Post
Personally, I thought it was a little cheap to have the King's navy instantly warp into your coast and unload troops, especially since the man of wars totally outclass a ship of the line. Is that really necessary to increase the challenge? What about more ships?
If the King has focused all his attention on ground troops, it's possible to starve out his forces by destroying his fleet, thus getting a naval victory. It's iffy, though, since you'll LIKELY loose a SoL each time you hit a MoW, so you'll need to be able to keep parity with what the king throws at you. If he's got more than 20 or so ships, forget it and focus on guns.
TFVanguard is offline   Reply With Quote
Reply

Bookmarks

Go Back Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Colonization > Civ4Col - General Discussions > Naval victory.

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
Naval Victory wardad Civ4Col - Stories & Tales 5 Nov 13, 2010 12:15 AM
Moding Naval pillage rates, and naval bombardment rcspring Civ4 - Creation & Customization 0 Aug 07, 2007 10:18 AM
Improved Diplo Victory: Give hefty penalty for no victory vote ButSam Civ - Ideas & Suggestions 0 Jan 05, 2006 02:57 AM
Naval Units, Naval Warfare is WRONG Kid Casco Civ3 - General Discussions 48 Jun 03, 2003 01:42 PM
Was the Germanic tribes victory over the Roman armies really a victory, or a defeat? sas World History 24 Aug 14, 2002 07:16 PM


Advertisement

All times are GMT -6. The time now is 04:03 PM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
This site is copyright © Civilization Fanatics' Center.
Support CFC: Amazon.com | Amazon UK | Amazon DE | Amazon CA | Amazon FR