Advertisement
Civilization Fanatics' Center  

Welcome to Civilization Fanatics' Center.

You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support.

Go Back   Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Colonization > Civ4Col - Creation & Customization

Notices

Reply
 
Thread Tools
Old Oct 02, 2008, 06:19 PM   #1
historix69
Warlord
 
Join Date: Sep 2008
Posts: 174
Question on Cash-Costs (Education, Pioneer)

1. Did anybody already find the place in code or xml where the Cash-Costs for the higher professions for school/highschool/university are defined or calculated? For example if a student graduates to elder statesmen, it costs 1.500 $ (on marathon) ...

2. Question : Where are the improvement cash-costs for the Pioneer defined, e.g. for building roads, mines, etc. The costs are quite low compared with other costs in the game. So it is not really worth keeping them in the game Imo.

In the beginning of the game the player is mostly threatened by the king to give away his money so it seems to be better to spend it quickly ... which often results in temporary lack of money to pay for improvements or education.
In the end-game, it is easy to get into a situation where you cannot earn money any more : high taxes, embargos on all kinds of goods, natives and european neighbours without money ... kind of a dead end ... and no money to upgrade some colonists to blacksmith or gunsmith ...

The cash-costs are kind of half-baked ... they would make sense if you could raise taxes in the colonies and if workers and troops would demand wages and if there would be a local market for stuff to sell, etc. ...
historix69 is offline   Reply With Quote
Old Oct 02, 2008, 09:57 PM   #2
Polobo
Emperor
 
Join Date: Dec 2007
Posts: 1,500
1) Guessing here:
iEuropeCost (from CIV4UnitsInfo.xml)
EDUCATION_BASE_TUITION (from GlobalDefines.xml)

MAX(iEuropeCost - EDUCATION_BASE_TUITION, 0)

Except that for your example the elder statesman should 3,000 instead of 1,500: (2000 - 1000) * 3 (for marathon - maybe you were playing epic?)

Keep in mind iEuropeCost is modified by Minuit, the modified cost is used in the above equation (see historix69 comment below)

2) XML\Units\CIV4BuildInfos.xml
iCost is the element holding the gold cost to build improvements.

Last edited by Polobo; Oct 15, 2008 at 07:03 AM.
Polobo is offline   Reply With Quote
Old Oct 03, 2008, 05:04 AM   #3
historix69
Warlord
 
Join Date: Sep 2008
Posts: 174
Thanks for the info ...

I had the FF Peter Minuit who gives a 25% discount on Europe prices ...

So the calculation for Statesman is :
75% of 2.000 = 1.500
(1.500 - 1.000) * 3 = 3 * 500 = 1.500
historix69 is offline   Reply With Quote
Reply

Bookmarks

Go Back Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Colonization > Civ4Col - Creation & Customization > Question on Cash-Costs (Education, Pioneer)

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
A Simple Question about Shield Costs Tachikaze Civ3 - Creation & Customization 2 Nov 08, 2007 11:14 AM
Quick question about religion cash Legal_My_Deagle Civ4 - General Discussions 7 Sep 21, 2007 12:51 PM
Question about mind control costs Stalker0 Alpha Centauri 0 May 18, 2007 03:28 AM
Question for modders: multiplying costs and yields Compromise Civ4 - Creation & Customization 2 Jul 06, 2006 02:30 PM
T&T Poll: The Education question CivGeneral Civ3 - Demo Game VII: Polls 5 Nov 10, 2005 12:33 AM


Advertisement

All times are GMT -6. The time now is 08:09 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
This site is copyright © Civilization Fanatics' Center.
Support CFC: Amazon.com | Amazon UK | Amazon DE | Amazon CA | Amazon FR