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Old Oct 06, 2008, 03:21 AM   #1
dalgo
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What about a Hospital?

The hit point system is new in Col2 so should we have new buildings to complement it. Maybe an unmanned two stage building (like the warehouse) with a medical clinic healing everyone in two full turns and a hospital healing them in one full turn. Or would that give the player too big an advantage?
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Old Oct 06, 2008, 05:13 AM   #2
ChrTh
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I don't know about playability, but it would be historically inaccurate. Maybe throw in a 33% chance that the unit dies completely?
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Old Oct 06, 2008, 01:45 PM   #3
Codeboy
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Well, historically inaccurate unless you have a new building called Leech Farm and new a new colonist type of Expert Bad Humors Remover. Heheheheh =)
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Old Oct 06, 2008, 04:32 PM   #4
Refar
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There is still the Medic Promotion on units.
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