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#1 |
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Like a ton of bricks!
Join Date: Jan 2004
Location: Birmingham, AL
Posts: 536
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Question that has always irked me
How do I improve my grasslands and plains? Do I farm grasslands and cottage plains? Vice-Versa? Or do I screw that and go with one or the other the whole way for a city? I'm never too sure which way to go. Thoughts?
I guess this thread is about tile improvement in general.
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"Rommel, you magnificent bastard! I read your book! " - George Patton |
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#2 |
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Deity
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Commerce city = cottage grassland.
Production city = farm grassland to feed the miners. Plains should be ignored until Biology.
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. Cottages! . GP Bulb Techs . Vaporize Stupid PeopleBuild at least 6 cities . Press Ctrl R to turn on resource bubbles . Build 1.5 workers per city . Check F9 Demographics often . Stay near the top in soldiers |
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#3 |
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Like a ton of bricks!
Join Date: Jan 2004
Location: Birmingham, AL
Posts: 536
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So I should choose a specialist over working a plains tile is what you are recommending?
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"Rommel, you magnificent bastard! I read your book! " - George Patton |
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#4 |
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Deity
Join Date: Dec 2007
Location: Upstate, NY
Posts: 2,568
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You whip him into a Market to make the cottages stronger.
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#5 |
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Deity Whipping Boy
Join Date: Nov 2007
Location: Germany
Posts: 3,104
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Unless you rely heavily on free per-city bonuses, useful cities need food.
Plains tiles, usually with cottages, can be very much worth working if you have a few food resources nearby. Work grassland tiles with one city, food resources and plains tiles with another is often a good way to use one's land (especially if you don't have a useful outlet for excess food) *** This is only the desirable end result though. The grassland tiles support themselves and are generally more valuable... so first found some cities, work resources and grassland tiles. When they have reached their cap, found some filler cities and work the food resources and the plains tiles. If you have nothing better to do than building up second-rate cities that is...
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You can't spell 'analysis' without 'anal'. |
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#6 |
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Chieftain
Join Date: Feb 2007
Posts: 3,226
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#7 |
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Mathematician
Join Date: Aug 2007
Posts: 5,562
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I believe that "plains should be ignored until Biology" isn't true. Of course, you should cottage plains in a capital and other cities when the time is right. It's perfectly fine to cottage 5 plains in your commerce city (size 15) which also has 10 other floodplains that are cottaged as well.
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#8 | |
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GiftOfNukes
![]() Join Date: Jan 2008
Location: Orlando
Posts: 19,582
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Quote:
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#9 | |
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Deity
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Quote:
Bureaucracy Oxford capital is a special case, but running specialists there until Biology won't hurt either.
__________________
. Cottages! . GP Bulb Techs . Vaporize Stupid PeopleBuild at least 6 cities . Press Ctrl R to turn on resource bubbles . Build 1.5 workers per city . Check F9 Demographics often . Stay near the top in soldiers |
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