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#281 |
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Chieftain
Join Date: Nov 2008
Posts: 81
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I found F-18 skin.
But there's it in this mod. MaxRigaMod-BTS2 version. This is the link ----> http://www.maxriga.civfanatics.ru/Units.htm and How about also add Hovercraft unit? http://forums.civfanatics.com/./down...o=file&id=4049 There was Hovercraft unit. |
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#282 |
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El Presidente
Join Date: Jul 2005
Location: Canada
Posts: 1,037
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Are you not understanding what I am saying, or are you missing my posts?
We like having you helping, but you are posting in the wrong thread! The people doing the art will not see your posts if you keep posting here. CLICK HERE! That is where to post info like this. Thanks
__________________
The w2k9 Team is currently looking for one or two more modders to help out. Post in our forum or PM me to get involved.
A mod set on February 28th, 2009, realistically representing the present day world. Featuring 52 current, real world civs and leaders on the Giant Earth Map. 150+ modern units. 75+ modern buildings and wonders. All new techs, civics, ideologies, and other features. If you know XML, Python, SDK, or 3d Art, you can help get it made faster, and better.**World 2009 MOD Status Update.** |
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#283 |
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Chieftain
Join Date: Nov 2008
Posts: 81
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I'm sorry. I understood what you mean now.
My english is not purfect. |
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#284 |
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El Presidente
Join Date: Jul 2005
Location: Canada
Posts: 1,037
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That's cool bud. I just want to make sure your work doesn't go to waste. :-)
__________________
The w2k9 Team is currently looking for one or two more modders to help out. Post in our forum or PM me to get involved.
A mod set on February 28th, 2009, realistically representing the present day world. Featuring 52 current, real world civs and leaders on the Giant Earth Map. 150+ modern units. 75+ modern buildings and wonders. All new techs, civics, ideologies, and other features. If you know XML, Python, SDK, or 3d Art, you can help get it made faster, and better.**World 2009 MOD Status Update.** |
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#285 |
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99% Lightspeed
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Here is the Indian UB (the CSS Coal Plant), I think I'm going to hold on on doing the rest of the UB's until we figure out the final civ list. Cause since Genghis Kai came, we have had a huge overall in the civ lists (completely changing Africa and messing around with Europe).
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Still Failing to Build an OT Serial Thread Empire
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#286 |
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El Presidente
Join Date: Jul 2005
Location: Canada
Posts: 1,037
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The final civ list is finished (again). Sorry for throwing you of course, but Genghis needed some changes to make the map work better.
Most of the changes in Africa involve putting one of our African countries into a union; for those you can use the same UB. Europe ended up not being changed much at all, except NATO is split up. You don't have to come up with new ideas for the new civs; just do the ones we've got for now. :-)
__________________
The w2k9 Team is currently looking for one or two more modders to help out. Post in our forum or PM me to get involved.
A mod set on February 28th, 2009, realistically representing the present day world. Featuring 52 current, real world civs and leaders on the Giant Earth Map. 150+ modern units. 75+ modern buildings and wonders. All new techs, civics, ideologies, and other features. If you know XML, Python, SDK, or 3d Art, you can help get it made faster, and better.**World 2009 MOD Status Update.** |
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#287 | |
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99% Lightspeed
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Quote:
__________________
Still Failing to Build an OT Serial Thread Empire
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#288 | |
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(:^))(::::)( )
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Quote:
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#289 |
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Chieftain
Join Date: Oct 2005
Posts: 77
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Super Soldier Captain America Graphics= Awesome
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#290 |
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Chieftain
Join Date: Jan 2009
Posts: 24
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I know I'm not into the project, but please correct the Brazilian UU Estadio de Futbol to Estadio de Futebol.
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#291 |
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El Presidente
Join Date: Jul 2005
Location: Canada
Posts: 1,037
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Sure thing!
__________________
The w2k9 Team is currently looking for one or two more modders to help out. Post in our forum or PM me to get involved.
A mod set on February 28th, 2009, realistically representing the present day world. Featuring 52 current, real world civs and leaders on the Giant Earth Map. 150+ modern units. 75+ modern buildings and wonders. All new techs, civics, ideologies, and other features. If you know XML, Python, SDK, or 3d Art, you can help get it made faster, and better.**World 2009 MOD Status Update.** |
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#292 |
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Deity
Join Date: Jul 2006
Location: England
Posts: 2,972
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Just a general comment here. A lot of the UUs towards the bottom of the list are really very samey and boring. I understand it's hard to come up with interesting ideas, but there's gotta be something better than having a dozen infantry replacements.
__________________
My work: Units - Leaderheads - Expanded Natives and Scandinavia Expansion (WIP) for BAT
The BtS Unaltered Gameplay (BUG) Project Forum - BUG 4.4, BAT 3.0.1 and BULL 1.2 Now Out! |
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#293 |
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Next year
Join Date: Apr 2008
Location: Quite near St Louis
Posts: 3,482
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Sorry guys I have been busy and unable to mod. I will get back to it ASAP. Thanks.
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#294 |
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99% Lightspeed
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Well I think it was the idea that those countries weren't able to conjure anything up (that was more unique than a regular unit) other than a unique Militia. Because that is the most basic thing that every country can do for an army. If you want it to get the decision in more detail (above is just the broad overview on why we did it) ask DVS.
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Still Failing to Build an OT Serial Thread Empire
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#295 |
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Deity
Join Date: Jul 2006
Location: England
Posts: 2,972
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Okie-dokie, that's fair enough. I'll ask DVS about it when he's online.
__________________
My work: Units - Leaderheads - Expanded Natives and Scandinavia Expansion (WIP) for BAT
The BtS Unaltered Gameplay (BUG) Project Forum - BUG 4.4, BAT 3.0.1 and BULL 1.2 Now Out! |
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#296 |
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El Presidente
Join Date: Jul 2005
Location: Canada
Posts: 1,037
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yeah, the idea was, exactly as joecoolyo described. It's because most countries can't produce tanks/aircraft etc on their own, all they can produce really is infantry.
There are exceptions; Israel for example. I hope you're happy with this.
__________________
The w2k9 Team is currently looking for one or two more modders to help out. Post in our forum or PM me to get involved.
A mod set on February 28th, 2009, realistically representing the present day world. Featuring 52 current, real world civs and leaders on the Giant Earth Map. 150+ modern units. 75+ modern buildings and wonders. All new techs, civics, ideologies, and other features. If you know XML, Python, SDK, or 3d Art, you can help get it made faster, and better.**World 2009 MOD Status Update.** |
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#297 |
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Deity
Join Date: Jul 2006
Location: England
Posts: 2,972
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Could we at least vary the bonuses? I get the reasoning, but some units are actually the same.
__________________
My work: Units - Leaderheads - Expanded Natives and Scandinavia Expansion (WIP) for BAT
The BtS Unaltered Gameplay (BUG) Project Forum - BUG 4.4, BAT 3.0.1 and BULL 1.2 Now Out! |
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#298 |
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El Presidente
Join Date: Jul 2005
Location: Canada
Posts: 1,037
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of course we can.
__________________
The w2k9 Team is currently looking for one or two more modders to help out. Post in our forum or PM me to get involved.
A mod set on February 28th, 2009, realistically representing the present day world. Featuring 52 current, real world civs and leaders on the Giant Earth Map. 150+ modern units. 75+ modern buildings and wonders. All new techs, civics, ideologies, and other features. If you know XML, Python, SDK, or 3d Art, you can help get it made faster, and better.**World 2009 MOD Status Update.** |
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#299 |
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Prince
Join Date: Sep 2006
Location: Germany, EU
Posts: 393
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One thing we can change is something I thought we had agreed earlier in this thread.
At the moment the list has "Palestinian Infantry" as UU for Palestine. I claimed that Palestine does not have an army, however I now found out that I was mistaken. So now my suggestion is: Force 17 replaces infantry can enter enemy territory invisible to enemy units movement 1 strength 22 However, this is a official PA unit. Since we have Ismail Haniyeh as Palestinian leader we could also have this UU: Izz ad-Din al-Qassam Brigades (military wing of Hamas) replaces Infantry invisible to enemy units can bombard city defense (-5%/turn) movement 1 strength 20 |
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#300 | |
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El Presidente
Join Date: Jul 2005
Location: Canada
Posts: 1,037
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Quote:
I think that one fits best.
__________________
The w2k9 Team is currently looking for one or two more modders to help out. Post in our forum or PM me to get involved.
A mod set on February 28th, 2009, realistically representing the present day world. Featuring 52 current, real world civs and leaders on the Giant Earth Map. 150+ modern units. 75+ modern buildings and wonders. All new techs, civics, ideologies, and other features. If you know XML, Python, SDK, or 3d Art, you can help get it made faster, and better.**World 2009 MOD Status Update.** |
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