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#1 |
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Psionic Fox
Join Date: Apr 2007
Location: Wales
Posts: 165
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Isolated start: Show me where I went wrong?
Alright, I've been playing the current game (a genuine attempt to move onto Noble fully and not just screw around with it and give up when I get bored) for a few days, and as far as I can tell I think I've messed up irreparably.
Noble difficulty, Tectonics, Standard map with 7 civs, as Boudica of the Celts. City flipping after conquest and Permanent Alliances are active, no other non-default options are set. I ended up in a small island start with Pacal for a neighbour. I warrior-rushed him, and set about trying to peacefully expand. I was hoping for a situation similar to one I'd run into recently - a chain of islands all accessible by Galley. Unfortunately, I got one largish island, a smaller one south of it (with Horses, a couple of seafood, and not much else), an even smaller one north-east of it (with Iron and nothing else) and that was it until Astronomy. Even worse, all the other AIs got lumped together on another large landmass - about nine turns away by (Nav I promo'd) Galleon. And they'd set up a Hindu bloc. I've been managing to keep some form of parity by trying to aim for techs the AI aren't likely to get first and trading like crazy, but they're still pulling far ahead of me. I got lucky in getting Tokugawa to Pleased, even if it cost me my diplo with Pericles, and I'm hoping to make him a voluntary vassal. Being Boudica, I figured war was a good way to try to grab a foothold, but the other continent seems so far away I'm not sure I should risk attacking them directly. Pericles and Ramesses have both settled on some of the islands near me, and I was considering attacking them (particularly Ramesses, who doesn't appear to have Gunpowder yet, while Pericles has Riflemen), but again, I don't want to start waging wars without a clear goal in mind, and I'm not sure how much good I can really do here. I have a proto-SOD ready to go, and a small fleet of Galleons ready to carry it to whomever I target. However, by this point (1700s) I don't think it'll make a difference anymore. Thoughts? Advice?
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If you know yourself, and know your enemy, you need never fear the result of a thousand battles. -Sun Tzu A bullet might have your name on it, but shrapnel is addressed 'To whom it may concern.' -Anonymous
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#2 |
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GiftOfNukes
![]() Join Date: Jan 2008
Location: Orlando
Posts: 19,580
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oooh. I've been extra bored lately. I'll shadow from 4000 BC. I'll try to be somewhat detailed but I'm kind of tired.
__________________
- There is no "I" in team. There is no "we" either. There is a me. - Play Faster! - YouTube Civ Walkthroughs and Map Creation! - PolyCast Co-Host! Listen in! - Watch me play LIVE |
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#3 |
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King of myself
![]() ![]() Join Date: May 2006
Location: Lisbon, Portugal
Posts: 13,818
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Your mistake ( in retrospective .... but I would not even try that in any regular game ) was to have a nehgibour founding budhism. Not that the religion is bad in itself, but by founding it, yit almost forced the rest of the world to be Hindu. you should had killed him in sight ( j/k )
Advices..... well, a determined beeline to space can work, but you definitely need to break the hindu unity. As things are , you're one missionary away of losing the game by AP diplo .
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" I'm the Lord of the lords, not the servant of the serfs" - D. Joćo II of Portugal My Civ lema: Qui vincit non est victor nisi victus fatetur Lonely Hearts Club Bullpen / You , Yourself and your shadow : Some lessons on isolated starts |
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#4 |
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Psionic Fox
Join Date: Apr 2007
Location: Wales
Posts: 165
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Yeah, I was hoping to wipe Pacal out before he could do -anything-, but about two turns before I DOW'd he founded Buddhism... -_- I didn't even need the third warrior I wasted time building, really.
I didn't think space race would work, given the poor land available. Don't you need some serious production to get to space? As for the missionaries, I'm running Theocracy, without any religion set up, so that should stop them from spreading to me, right? Or does it glitch if you're in Theo with no religion? (The main reason I have no religion is the other AIs - I kinda need trading partners to have any hope in hell of pulling this off, I suspect, so making them hate me would do even more damage... wouldn't it?)
__________________
If you know yourself, and know your enemy, you need never fear the result of a thousand battles. -Sun Tzu A bullet might have your name on it, but shrapnel is addressed 'To whom it may concern.' -Anonymous
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#5 |
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King of myself
![]() ![]() Join Date: May 2006
Location: Lisbon, Portugal
Posts: 13,818
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Religionless theo does not stop autospread of other religions. And you have a city without religion......
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" I'm the Lord of the lords, not the servant of the serfs" - D. Joćo II of Portugal My Civ lema: Qui vincit non est victor nisi victus fatetur Lonely Hearts Club Bullpen / You , Yourself and your shadow : Some lessons on isolated starts |
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#6 |
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GiftOfNukes
![]() Join Date: Jan 2008
Location: Orlando
Posts: 19,580
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1595 Conquest win (I attacked before I was ready because I got cocky, or I might have won sooner).
Spoiler:
Attachment 200438 Attachment 200439 Attachment 200440
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- There is no "I" in team. There is no "we" either. There is a me. - Play Faster! - YouTube Civ Walkthroughs and Map Creation! - PolyCast Co-Host! Listen in! - Watch me play LIVE Last edited by TheMeInTeam; Sep 25, 2010 at 12:05 AM. |
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#7 |
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Emperor
Join Date: Jan 2008
Location: D.C. Area
Posts: 1,414
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Some thoughts from your save - I played about 30 or so turns from where you left off:
Spoiler:
Here's what I did in your game in terms of catching up in tech, war and the great person. Spoiler:
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#9 |
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GiftOfNukes
![]() Join Date: Jan 2008
Location: Orlando
Posts: 19,580
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This map is quite unique, even for watery tectonics. Once I truly understood its layout it was an eyebrow raiser for sure!
__________________
- There is no "I" in team. There is no "we" either. There is a me. - Play Faster! - YouTube Civ Walkthroughs and Map Creation! - PolyCast Co-Host! Listen in! - Watch me play LIVE |
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#10 |
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Psionic Fox
Join Date: Apr 2007
Location: Wales
Posts: 165
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I followed your tips, michmbk, but couldn't get Democracy for a trade. I'm beelining Biology now, and training up a stack of doom to gun for Ramesses (while pretending to DoW Toku).
The island to the southwest, I couldn't settle without galleons (technically, I could do it with caravels, but there was a barb city there already (which I razed to grab the seafood), and I didn't fancy my new city's chances on its own. I'm going to need to run on empty research soon to get enough gold for upgrades. I'm hoping Mutal can cover for me to some degree there, but I'm not counting on it... Thanks for giving me some hope this game can be salvaged without a titanic struggle. I honestly didn't think it'd be doable, or at least not before another AI won anyway. I've even put my new game after this on the backburner just to see if I can win it now I have an idea of what to do. ![]() @comatosedragon: Huh? :blink: @TMIT: Conquest by the 1500s... I knew there was a reason I worshipped you. :P May I ask what's so unusual about this island setup? I get them... Well, not often, but often enough it doesn't stun me, though it often draws several curses.
__________________
If you know yourself, and know your enemy, you need never fear the result of a thousand battles. -Sun Tzu A bullet might have your name on it, but shrapnel is addressed 'To whom it may concern.' -Anonymous
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#11 |
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King
Join Date: May 2003
Location: Amsterdam
Posts: 862
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Looking at the land you should have been able to settle the islands around you and have 4x the land of the opponents, and win any way you choose?
__________________
Silliness is just misunderstood creativity - Happily playing Civ4 on linux using wine! |
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#12 |
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Psionic Fox
Join Date: Apr 2007
Location: Wales
Posts: 165
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Ok, just as I moved to declare war, Ramesses and Joao make a permanent alliance, and Toku vassals himself to them voluntarily.
I guess I must've waited too long... Is it still worth waging war by this point? I think I could take some of Ramesses' island cities, if I really pushed, but I'm less sure of being able to sue for peace given the size of the force against me...
__________________
If you know yourself, and know your enemy, you need never fear the result of a thousand battles. -Sun Tzu A bullet might have your name on it, but shrapnel is addressed 'To whom it may concern.' -Anonymous
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#13 |
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Emperor
Join Date: Jan 2008
Location: D.C. Area
Posts: 1,414
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This is a tough game at this point - I shadowed it longer, and I had the same issue re: Joao and Charlie with their permanent alliance. In fact, they're two votes from a diplo victory, when I tried my aggressive strategy. Everyone is friendly with everyone else. I'll try to post an update later.
Short story - I did a quick war with Pericles to get the rest of the southwest island, and then decided that Lisbon needed to become mine. Teched to artiellery and assembly line first, then to fission to get the ability to build powerful naval units. Built nothing but units in Bibracte, and ran merchants in Mutal to pop two great merchants. Allowed for deficit research. Then, right after fission, decided teching was done for now. 0% tech, and war with Joao, Charlie, and Ramesses all at once. Details and a few shots later. |
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#14 |
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Emperor
Join Date: Jan 2008
Location: D.C. Area
Posts: 1,414
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Firewind - here's what I did:
Spoiler:
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#15 |
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King
Join Date: May 2003
Location: Amsterdam
Posts: 862
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Heh, I couldn't resist the 'obsolete' look of that capital, so I shadowed and took a peaceful (except for the first 10 turns :-)) cultural victory.
Script was fairly simple: warrior rush Pacal, build every wonder I could find in the capital while building up Pacal's capital as GPP. I think the capital built Stonehenge, Oracle (MC), pyramids, colossus, +50% GPP thing, swedagon paya, ... Pacal's cap built maoi statues, great library (maybe stupid in culture?) I settled six cities: 3 on mainland, two on southern island, on on northeast island. I decided to make the crab-horse-fish city on the southern island the third culture city because it had decent food and some production and could borrow from the capital (which would probably be first to legendary due to all the wonders). I teched until liberalism, I grabbed four religions (Buddhism (pacal), Judaism, Confucianism and Taoism (I could have had more but that seemed enough). I settled most GPP in the third city, and built 8 cathedrals (4 religions * 6 cities / 3 temples per cathedral), I think 4 in city #3, 1 in capital, 3 in pacal. The AI sailed by when I was around 50-60 turns from victory. I switched to free religion from pacifism in my third golden age and managed to get them all to pleased by gifting and dogpiling toku. After building temples the 3 aux cities and the capital just built musketmen, so my power was in the same range as the AI's, which probably helped avoid DOWs. Playing time just over three hours, 22k points. [edit: note that the capital and third in the screenshots both use the copper and clams, I wanted to show the 'full potential' of these cities]
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Silliness is just misunderstood creativity - Happily playing Civ4 on linux using wine! |
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#16 |
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Big mouth
Join Date: Dec 2005
Location: France
Posts: 7,710
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I tried this one, a bit, and lingered around for a while (no goal, no war except getting rid of pacal).
I had a wonder festival, and was happily destroying caravels (and carracks) in 1718 with privateers (my second great general is very close). I'm #1 in score by quite a margin, and could quite easily destroy any AI. They don't have a tech I don't have, and I have quite a few they miss (astro being the biggest of course, but I also have biology, and physics while most of them don't have scimet). I guess you just didn't go for the economic techs early enough (you don't even have education in 1700AD )
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#17 |
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GiftOfNukes
![]() Join Date: Jan 2008
Location: Orlando
Posts: 19,580
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If the AI doesn't trade for a tech, don't forget that you can partially research something they have to drop how much they value it.
As for why I think the map is unusual, well... It's a very watery tectonics (nintentotogepi used to play alot of these), but the strange thing is that despite that, we have FIVE clumped AIs on a very, very small landmass, and we're on another one. The odd thing here is that you could get nearly half of the world's land (maybe more) without invading the AI at all (other than your neighbor).
__________________
- There is no "I" in team. There is no "we" either. There is a me. - Play Faster! - YouTube Civ Walkthroughs and Map Creation! - PolyCast Co-Host! Listen in! - Watch me play LIVE |
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#18 |
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King
Join Date: May 2003
Location: Amsterdam
Posts: 862
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I'm almost tempted to replay this one and play a peacemonger game, flip pacal, beeline astro (maybe via lib), and colonize the 'extra' islands...
__________________
Silliness is just misunderstood creativity - Happily playing Civ4 on linux using wine! |
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#19 |
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Chieftain
Join Date: May 2007
Posts: 56
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Is there a way to make this into a scenario or something so that we can change the difficulty? This map seems like it could be quite interesting to play on higher difficulties, although I have read the spoilers I guess...
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#20 |
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King
Join Date: May 2003
Location: Amsterdam
Posts: 862
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I think you can save the worldbuilder file and manually edit that (using notepad) to change difficulty
__________________
Silliness is just misunderstood creativity - Happily playing Civ4 on linux using wine! |
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