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#1 |
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El Nombré
Join Date: Apr 2002
Location: England
Posts: 106
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extra civs
I'm using the double your pleasure mod and I figured I'd downloaded abbamouse's 14 civs mod to make the game even more interesting so I did then i fused them together to make a double you pleasure game with 14 extra civs and I heard that the max was 31/32 so I decided to add an extra civ to the game: Argentina so I did this and then went to put the start position on a world map but to my suprise I couldn't pick them from the list I have no idea why so I am asking you kind people to HELP ME! please
![]() Try and find out what is wrong I've attached the .bic file aswell to aid you.
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#2 |
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Basileus
Join Date: Aug 2002
Posts: 683
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You forgot to tag Argentina as a "playable civ" under Scenario Properties. Just do that and it should work now.
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#3 |
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Hater of Babylonians
Join Date: Jan 2002
Location: Manassas, VA
Posts: 3,326
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curswine: how easy was it to fuse 2 mods together? I want to pull the polish mod into DYP.
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#4 |
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El Nombré
Join Date: Apr 2002
Location: England
Posts: 106
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arrgghh i feel so stupid now someone please hit me
thanks for your help
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#5 |
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Southern Belle
Join Date: Aug 2002
Location: Ye Olde Florida
Posts: 497
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The maximum number of civilizations is 32. The max number of playable civilizations is 31. The 32nd civ is reserved for the Barbarians.
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Where are we going? And why am I in this handbasket? |
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#6 |
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El Nombré
Join Date: Apr 2002
Location: England
Posts: 106
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sorry sealman you must've posted nearly at the same time as me
![]() Well it took me about 2 days just to copy a few things across from the other mod like pediaicons and civilopedia entries then i added the civs the hard way instead of using gramphos' multi tool to copy some civs i just did it plain with the editor same with the units so it really should take a lot less than what it did for me. |
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#7 | |
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Hater of Babylonians
Join Date: Jan 2002
Location: Manassas, VA
Posts: 3,326
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Quote:
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#8 |
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Yumbo? Yumbo!
Join Date: Dec 2001
Location: Snack Food Capital of the World
Posts: 7,687
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There is the "import" option in the editor which allows limited merging of scenarios. It essentially takes one "rules tab" and merges it into the current scenario.
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"Perfection is attained, not when no more can be added, but when no more can be removed." The opinions expressed herein are my own personal opinions and do not represent my employer's view in any way |
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#9 |
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El Nombré
Join Date: Apr 2002
Location: England
Posts: 106
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i thought it replaced it instead of merging
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