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Old Aug 27, 2002, 01:04 PM   #1
curswine
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extra civs

I'm using the double your pleasure mod and I figured I'd downloaded abbamouse's 14 civs mod to make the game even more interesting so I did then i fused them together to make a double you pleasure game with 14 extra civs and I heard that the max was 31/32 so I decided to add an extra civ to the game: Argentina so I did this and then went to put the start position on a world map but to my suprise I couldn't pick them from the list I have no idea why so I am asking you kind people to HELP ME! please

Try and find out what is wrong I've attached the .bic file aswell to aid you.
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Old Aug 27, 2002, 01:11 PM   #2
Antiochus VII
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You forgot to tag Argentina as a "playable civ" under Scenario Properties. Just do that and it should work now.
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Old Aug 27, 2002, 01:13 PM   #3
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curswine: how easy was it to fuse 2 mods together? I want to pull the polish mod into DYP.
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Old Aug 27, 2002, 01:13 PM   #4
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arrgghh i feel so stupid now someone please hit me thanks for your help
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Old Aug 27, 2002, 02:17 PM   #5
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The maximum number of civilizations is 32. The max number of playable civilizations is 31. The 32nd civ is reserved for the Barbarians.
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Old Aug 27, 2002, 02:33 PM   #6
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sorry sealman you must've posted nearly at the same time as me

Well it took me about 2 days just to copy a few things across from the other mod like pediaicons and civilopedia entries then i added the civs the hard way instead of using gramphos' multi tool to copy some civs i just did it plain with the editor same with the units so it really should take a lot less than what it did for me.
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Old Aug 28, 2002, 06:14 AM   #7
sealman
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Quote:
Originally posted by curswine
sorry sealman you must've posted nearly at the same time as me

Well it took me about 2 days just to copy a few things across from the other mod like pediaicons and civilopedia entries then i added the civs the hard way instead of using gramphos' multi tool to copy some civs i just did it plain with the editor same with the units so it really should take a lot less than what it did for me.
Thought you discovered a 'merge mod' feature. I was going to do the samething once I had some free time.
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Old Aug 28, 2002, 06:38 AM   #8
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There is the "import" option in the editor which allows limited merging of scenarios. It essentially takes one "rules tab" and merges it into the current scenario.
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Old Aug 28, 2002, 12:18 PM   #9
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i thought it replaced it instead of merging
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