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#1001 |
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Say No 2 Net Validations
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Are there any big problems?
But unlikely that I'll do something in the next time :/. |
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#1002 |
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TBS WarLord
Join Date: Jun 2007
Location: Western IL. cornfields
Posts: 5,369
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Big problems? Depends on what you mean I guess. You use Stock BtS diplomacy so you get the constant "Gimme" demands that it allows.
There's a Diplomacy Mod that helps with the constant AI threats over "Gimme your tech Now or War" and allows for more trading options. It's made diplomacy in AND and C2C much more realistic. It also actually has a response the player can use "Stop Bothering me!", to tell the AI to bugger off. Parts of it would fit this mod well. And make Diplomacy more useful too. Just mho though. And I still Like the Mod. Been playing every night since I D/L'd it. I've even put C2C aside for Mars. ![]() JosEPh
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"Old and Slow and.... It's Not Y'UNs Turn!!." Member AND Resurrection Team |
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#1003 |
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Warlord
Join Date: Feb 2010
Location: Toronto,Canada
Posts: 204
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You terraform mountains for some reason, so you get things like martian grass spawning on mountains.
Also, I think that Plains should convert to 'Earth Plains', so with a bonus of food, but nothing ridiculous like Terra-formed grassland. It would make a bit more sense. |
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#1004 |
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TBS WarLord
Join Date: Jun 2007
Location: Western IL. cornfields
Posts: 5,369
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Observation:
Tried marathon speed and really struggled with making enough gold to keep research at 30%. Upgrading a unit like Tank to Hover tank would bankrupt me for turns. And that's with every city building every gold producing building allowed. JosEPh
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"Old and Slow and.... It's Not Y'UNs Turn!!." Member AND Resurrection Team |
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#1005 |
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Warlord
Join Date: Sep 2007
Posts: 122
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There seems to be a bug that causes a crash to desktop when I try to build mech infantry.
Edit: I should have read the OP more carefully (facepalm)
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My LPs: Women's All Star Championship (Complete) Second Women's All Star Championship (In progress) Last edited by V3N0M; Mar 24, 2012 at 02:57 PM. |
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#1006 |
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Say No 2 Net Validations
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?
I'm still here (just not doing anything actively), but if there's a bug which leads to a crash, then I'll fix it. Do you have a save for this situation? |
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#1007 |
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Chieftain
Join Date: Mar 2012
Posts: 1
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Too bad this isn't still being developed...looked promising.
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#1008 |
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Manifest Destiny 2.0
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It really is done. Go ahead and download it. It's a great mod.
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#1009 |
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Venite, videte, audite
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Yup. Fun mod.
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MOD MOO2Civ SCENARIOS 1250 BC for BtS/1250 BC for HitM 2.01/1000 BC for BtS/1000 BC for CIV Gold BtS/600 BC for BtS/600 BC for CIV Gold BtS/300 BC for BtS/300 BC for CIV Gold 5.2/50 AD for BtS/750 AD for BtS/750 AD for CIV Gold BtS/1000 AD for SevoMod/1066 AD for BtS/1066 AD for CIV Gold BtS/1066 AD for Thomas' War/1066 AD for Amra BtS/The Crusades !/The Crusades! for CIV Gold BtS/The Crusades! for Esnaz's Mod/1600 AD for CIV Gold BtS/1790 AD for CIV Gold BtS/1862 AD for CIV Gold BtS/Star Trek scenarios MAPS Amra 18 civs BtS/Random Religions 18 civs BtS/RoM 2.3 Huge Earth 18 civs/Thomas' War 2.8 Huge Earth 18 civs/HitM 2.01 Huge Earth 18 civs/GEM 5.3 Ancient 26 civs/Map pack for Chiyu's Extra mod |
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#1010 |
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Chieftain
Join Date: Mar 2012
Location: USA Ohio
Posts: 39
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Now u need something like this for civ5
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#1011 |
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Imperator Mundi
Join Date: Oct 2007
Location: St. Augustine, FL
Posts: 1,390
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iirc, The_J said he didn't agree with Steam so he won't be getting CV. If someone were to make a similar mod for CV, however, I'm sure he wouldn't mind
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Hail Inglip! My political compass: Economic Left/Right: -1.75 Social Libertarian/Authoritarian: -0.82 |
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#1012 |
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Chieftain
Join Date: Mar 2012
Location: USA Ohio
Posts: 39
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#1013 | |
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Say No 2 Net Validations
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I'm still moderator of that area, that's why I try to keep track of all the stuff which is going on (and actually post quite a bit). But Vortilex is right, I don't have Civ5 due the Steam requirement.
There was already an attempt to create a Mars mod for Civ5, but due to the lack of modding possibilities (...can't change improvement graphics, e.g.), and due to the lack of assets (not many unit makers around, and it also seems to be difficult) that didn't really happen :/. Maybe after G&K, who knows ?Quote:
.
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#1014 |
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Chieftain
Join Date: Mar 2012
Location: USA Ohio
Posts: 39
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Also Why does Steam eat the souls of little gamers
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#1015 |
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Chieftain
Join Date: Feb 2012
Posts: 5
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Here's a saved file from my own game. I tried everything, it just keeps freezing while in turn. Well, not freezing, in terms that you can't do anything...
Hmm..., You'll see. |
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#1016 |
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Say No 2 Net Validations
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I'm sorry
, but I think I have to blame Firaxis for that.The turn doesn't proceed for me as well, and no bug appears, so it must be a problem in the core game :/. The only possibility to maybe get over the turn is to load an older savegame. Sorry, can't help you .
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#1017 |
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Imperator Mundi
Join Date: Oct 2007
Location: St. Augustine, FL
Posts: 1,390
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Hey man, do you mind providing the Mac version of the mod again? It seems to have gotten deleted on my computer somehow.
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Hail Inglip! My political compass: Economic Left/Right: -1.75 Social Libertarian/Authoritarian: -0.82 |
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#1018 | |
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Say No 2 Net Validations
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Oh, that worked? Good to know
.Quote:
![]() I guess I should link that one in the OP too. Will do so in a second. edit: Ah, bad memory, already did that . Should label it clearer.
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#1019 |
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Imperator Mundi
Join Date: Oct 2007
Location: St. Augustine, FL
Posts: 1,390
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Alright, thanks
I feel like I need to keep playtesting it...for science.Edit: For some reason, it no longer works. It gets to the point where it loads uncached XML and then quits unexpectedly.
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Hail Inglip! My political compass: Economic Left/Right: -1.75 Social Libertarian/Authoritarian: -0.82 Last edited by Vortilex; Apr 25, 2012 at 08:34 PM. |
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#1020 |
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Chieftain
Join Date: Jun 2008
Location: Freiberg
Posts: 32
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Hi, nice mod!
But unfortunately I'm stuck. The Game just stops doing anything, while calculating the computers turns (after "white" - Adam Johnson's turn). That means: -I end the turn pressing enter; -Game tells me to wait, my computer is working, CPU percentage of civ4 is over 90%; -enemy moves until white Tank moves -Game tells me to wait, my computer stops working, CPU percentage of civ4 goes down to 0%, eventually even the cooling Fan stops (so there is really no work done by the CPU); After 30 mins Game still tells me to wait. After Game and System Restart same thing happens at same position. 100% reproducable on my System (WinXP SP3, 2GB, 2Ghz Pentium, ATIGraphics with omega drivers) It can be a Problem with my Computer, he is not the newest as you can see... but I suppose it's more likely the game. In unmodded BTS 3.19 sometimes it froze too, but a restart of the game always fixed it.
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"Entre los individuos, como entre las naciones, el respeto al derecho ajeno es la paz", Benito Juarez |
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