konradcabral
Prince
Lately, several great add-ons for RoM popped up at this forum, like Fixed Borders and Abandon City, and now this promising one jooyo is showing at other thread. Did you guys notice it? Rise of Mankind is so big, that it has mods! 
Some months ago, I asked for a division for the Open Borders agreement . Explaining my reasons again, I hate
to let traitorous dictators and their filthy armies walking across my graceful country just because I want the commercial benefits of the agreement. Besides, a friendly neighbour who wants those same benefits, is obligated to let them pass to attack me, and I have few arguments to stop this. So, what I'm politely asking here is for you guys who know Python, SDK, C++, ancient greek and stuff, to make this add-on. Obviously, if you like the idea and want it in your games. I would greatly appreciate it! 
My initial idea was like that:
- Open Borders Division:
- Civil Open Borders (Scouts, Workers, Merchants)
- Commercial Open Borders - Trade Routes
- Military Open Borders
The differents levels of these would change the anger caused by spies getting caught.
A guy I don't remember the name (if you're reading this, sorry, I didn't find our posts...) agreed with me but he proposed some slight changes. Like this:
Cross-Border Trade (my "Civil" combined with my "Commercial") -> Open Borders (my "Military") -> Defensive Pact -> Permanent Alliance
Each stage would require the others to be complete.
So, anyone who know programming and is interested in this, feel free to modify our ideas. But, please, please, take out Mansa Musa and Genghis Khan of my land!
Some months ago, I asked for a division for the Open Borders agreement . Explaining my reasons again, I hate
to let traitorous dictators and their filthy armies walking across my graceful country just because I want the commercial benefits of the agreement. Besides, a friendly neighbour who wants those same benefits, is obligated to let them pass to attack me, and I have few arguments to stop this. So, what I'm politely asking here is for you guys who know Python, SDK, C++, ancient greek and stuff, to make this add-on. Obviously, if you like the idea and want it in your games. I would greatly appreciate it! 
My initial idea was like that:
- Open Borders Division:
- Civil Open Borders (Scouts, Workers, Merchants)
- Commercial Open Borders - Trade Routes
- Military Open Borders
The differents levels of these would change the anger caused by spies getting caught.
A guy I don't remember the name (if you're reading this, sorry, I didn't find our posts...) agreed with me but he proposed some slight changes. Like this:
Cross-Border Trade (my "Civil" combined with my "Commercial") -> Open Borders (my "Military") -> Defensive Pact -> Permanent Alliance
Each stage would require the others to be complete.
So, anyone who know programming and is interested in this, feel free to modify our ideas. But, please, please, take out Mansa Musa and Genghis Khan of my land!



