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Old Apr 02, 2009, 03:11 PM   #121
xmen510
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Sounds good then.

I am also adding Forts and Wagon Trail/Road/Paved Road to the list.

What is the defence bonus for the Fort so I can add it in?
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Old Apr 03, 2009, 01:13 AM   #122
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Ummm.... no idea really. Don't use them that often myself (except for the canal ability, do we leave that in as well?)
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Old Apr 03, 2009, 01:32 AM   #123
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I would say not to use canals because they sound to modern to me and don't really fit. For the roads I would use the names suggested in the feature thread: carth path, road and paved road in that order. There you can also find the movement bonus for each.
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Old Apr 03, 2009, 03:12 PM   #124
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I looked it up and the Fort gives a +25% defence bonus. I added that in.

On the Topic of Canals, I agree that they should be left out as it fits the time period better.

Remember to ignore the list in this thread. Use the one in the finalized discussions thread. It is easier to use that one instead of having to update 3 or 4 versions of the same list.
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Old Apr 18, 2009, 09:07 AM   #125
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Another suggestion regarding the implementation of mithril from Tholish.

Quote:
Tholish:

Not that I can make such a thing, but looking at your post I just thought of an XML solution. Let Mithril be produced only by a World Wonder like Hollywood produces movies, except
...
<FreeBonus>BONUS_MITHRIL</FreeBonus>
<iNumFreeBonuses>1</iNumFreeBonuses>
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Old May 06, 2009, 06:56 AM   #126
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Not too much in favor of that option actually (well, we plan to do that allready) as I would like to have it somewhere on the map as well. If all else fails though...
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Old May 06, 2009, 07:25 PM   #127
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Yeah. I was just passing along a suggestion. it is up to you and Berenthor though of course!
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