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#181 |
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Instigator
Join Date: Jul 2006
Location: Tokyo-Moscow
Posts: 609
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No, it is very easy. Just don't use it, simple as that. You can refer to Team CFR's threads in past SGOTMs and e.g. Murky Waters' threads in recents SGOTMs for several examples of a team that discussed everything at this forum and still managed to win, somehow, all the while doing a valuable community service. In comparison, this thread looks almost entirely devoid of content.
Last edited by Balbes; Apr 09, 2009 at 05:20 AM. |
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#182 |
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Old warmonger
Join Date: May 2005
Location: Russia
Posts: 1,781
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It is easy for me or for you, but not for everyone in the team.
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#183 |
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Instigator
Join Date: Jul 2006
Location: Tokyo-Moscow
Posts: 609
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They should make an effort, then.
Is the majority of the team comfortable with having all the fun to ourselves while contributing nothing? |
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#184 |
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But not hurry
Join Date: Feb 2003
Location: Somewhere in the world
Posts: 1,119
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Hmmm... We already posted 5K strings in Skype. Of course, the most of it is short so effective amount is 1/3 of this volume. But in any case it's equal to 1.5K posts here so you can feel the efficiency...
And I'm not sure this post swamp is good for reading. May be the better way is posting here resumes but not all replies...
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Predator for ever... in Civ3, now Contender in Civ4. |
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#185 |
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Old warmonger
Join Date: May 2005
Location: Russia
Posts: 1,781
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I think the best solution would be to place all the people who are not fluent in english into team CRC and let them discuss everything on their own forum, while others should be discussing everything at this forum. But for this game it is too late already. We should, of course, try to post more here, but I am afraid that dropping the skype chat at all won't be possible.
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#186 |
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But not hurry
Join Date: Feb 2003
Location: Somewhere in the world
Posts: 1,119
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Balbes, have you red skype logs on CFR forum? If you made it let's discuss here. And again, what is your timezone now? The most intensive discussion is usually between 21h and 24h Moscow zone.
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Predator for ever... in Civ3, now Contender in Civ4. |
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#187 |
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royalcrownchinpokomaster
Join Date: Mar 2006
Location: Russia
Posts: 2,334
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Da! Is true! Discuss here with this time.
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The commander must be like the eagle and see the whole, and yet still be like the hawk and see every detail. And if he acts like a common tit, he can hang upside down all day and eat fat bacon. Terry Pratchett, Monstrous Regiment |
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#188 |
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But not hurry
Join Date: Feb 2003
Location: Somewhere in the world
Posts: 1,119
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It looks like I was wrong about Murky. I try to calculate their game and I can catch the Score, Power and Culture but can't understand the reesons for suh way at 100%.
2020BC: Tech: Agri-AH-Writing-Myst-Medi-Priest. 2 Cities with summary 8 pops. 2 Warriors Early Library and GS in 1-2 turns. May be they chose such sequence because religious techs are very hard bought or didn't expect the second AI... But all my calcs is true for Fish city only, not Marble but in this case they should build Oracle without Marble... May be it's their starting strategy when they didn't know about Marble...
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Predator for ever... in Civ3, now Contender in Civ4. |
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#189 |
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But not hurry
Join Date: Feb 2003
Location: Somewhere in the world
Posts: 1,119
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OT4E is preparing for next session till 1000BC.
__________________
Predator for ever... in Civ3, now Contender in Civ4. |
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#190 |
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Old warmonger
Join Date: May 2005
Location: Russia
Posts: 1,781
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We should trade for AH first, because if we find horses somewhere we might need to change our worker action plan. I still didn't move the workers on my last turn.
If we have no horses we can use the worker sequence from my plan since I have everything calculated up to 1000BC, but it might still need some adjustments. Note that worker #1 was sent to the tile 1S of Athens, not 2S, because as Dynamic said, river corners don't give the extra coin for the FPs. This should also lead to several minor changes in the following 10 turns. Then I am also not sure what to build in Sparta & Corinth. More workers, I guess, but its not certain. |
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#191 |
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Old warmonger
Join Date: May 2005
Location: Russia
Posts: 1,781
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We should also not forget about the barb galley east of Sparta. We have not reached the date when random barb units start entering cultural boundaries, but we may reach it soon, so perhaps we should research sailing before math and build a galley in Sparta to protect our fish net.
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#192 |
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royalcrownchinpokomaster
Join Date: Mar 2006
Location: Russia
Posts: 2,334
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It's not the date, it's the number of cities per player living that matters, and with us and Babylon having 3 cities and Portugal - 2, I believe we're already there. Sailing should be our next target after Oracle, both for resource defence and trade with Portugal - if we do not get it from trade by then.
__________________
The commander must be like the eagle and see the whole, and yet still be like the hawk and see every detail. And if he acts like a common tit, he can hang upside down all day and eat fat bacon. Terry Pratchett, Monstrous Regiment |
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#193 |
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Old warmonger
Join Date: May 2005
Location: Russia
Posts: 1,781
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What exactly are the rules for this?
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#194 |
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royalcrownchinpokomaster
Join Date: Mar 2006
Location: Russia
Posts: 2,334
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If I remember correctly, spawned land barbs will start purposefully enter the territory (not just attacking borderline improvements and units) when there is above 1.5 cities per player alive.
__________________
The commander must be like the eagle and see the whole, and yet still be like the hawk and see every detail. And if he acts like a common tit, he can hang upside down all day and eat fat bacon. Terry Pratchett, Monstrous Regiment |
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#195 |
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Chieftain
Join Date: Dec 2007
Posts: 90
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turn40:
Writing <-> Animal husbandry (Hammurappi) Writing <-> Mining (Joao) No horses on the entire explored map. AI refuses to trade any other tech including Bronse working. tech 0%+25 Worker#2 gone to sheeps. Worker#3 gone NE, E Scout NE, nothing special turn41: barbarian galley appeared at the east barbarian warrior appeared at the south west tech 100% -4 worker#2 started pasture worker#3 started FP Scout SE, found oil in the desert. tech42: barbarians dissappeared reaserched mysticism Athens grown to 6 and finished granary, starts library. Recent pop works new FP at S. session is over |
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#196 |
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royalcrownchinpokomaster
Join Date: Mar 2006
Location: Russia
Posts: 2,334
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Barbs seem to arrive very fast at Sailing if Gyathaar didn't give them tech directly. That means strong city. The key problem for barbs, limiting their research, is usually city upkeep, as they have no capital and suffer maximum distance-from-palace penalty. However, this particular city could've neutralised all upkeep by having a combo of chouse, rathaus, ikhanda and ziggurat (I wonder if they can have negative city maintenance cost).
__________________
The commander must be like the eagle and see the whole, and yet still be like the hawk and see every detail. And if he acts like a common tit, he can hang upside down all day and eat fat bacon. Terry Pratchett, Monstrous Regiment |
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#197 | |
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Old warmonger
Join Date: May 2005
Location: Russia
Posts: 1,781
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No horses, so it looks like we don't need to change much in the plan for worker actions. But we have to decide what to build in Sparta & Corinth. And perhaps we should adjust the plan to research sailing if we cannot trade for it & build the galley for protection.
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#198 | |
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royalcrownchinpokomaster
Join Date: Mar 2006
Location: Russia
Posts: 2,334
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Quote:
__________________
The commander must be like the eagle and see the whole, and yet still be like the hawk and see every detail. And if he acts like a common tit, he can hang upside down all day and eat fat bacon. Terry Pratchett, Monstrous Regiment |
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#199 |
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Old warmonger
Join Date: May 2005
Location: Russia
Posts: 1,781
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This is contrary to my experience. The randomly spawned barbs will indeed wander purposelessly, without entering cultural borders for some time, but then at a certain point they all start attacking nearest cities.
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#200 |
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royalcrownchinpokomaster
Join Date: Mar 2006
Location: Russia
Posts: 2,334
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Not contrary to mine, though - experienced barb wandering off several times even in mid-game.
__________________
The commander must be like the eagle and see the whole, and yet still be like the hawk and see every detail. And if he acts like a common tit, he can hang upside down all day and eat fat bacon. Terry Pratchett, Monstrous Regiment |
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