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#1 |
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Chieftain
Join Date: Mar 2009
Posts: 9
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Game quites on me
I added 3 buildings/wonders: an elder council, raider's wharf, and strategic grain reserve (the one listed in the mod components forums). The grain reserve works. The other two seemed fine until I played the game. Whenever I click on the icon to build the unit in my city, the game closes on me.
Does anyone know what might be causing this? Last edited by UT_BKC; Apr 09, 2009 at 07:59 PM. |
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#2 |
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General Guy
Join Date: Oct 2008
Location: Los Angeles
Posts: 5,525
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Almost certainly an artdefines error.
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#3 |
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Chieftain
Join Date: Mar 2009
Posts: 9
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Really? There is no problem with the picture/icon in the civilopedia or in the city menu. What should I change?
Edit: When I do an advanced start, I can add the buildings to the city and continue play normally. It's just clicking on them while in the city screen (or the pop up screen) that causes a problem. Last edited by UT_BKC; Apr 09, 2009 at 08:39 PM. |
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#4 |
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Say No 2 Net Validations
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What size do the buttons have?
If they are bigger than 64*64, the game will crash, when you click on it. |
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#5 |
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Chieftain
Join Date: Mar 2009
Posts: 9
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So I tried just pointing the button to the lighthouse picture, and that seemed to work. I don't know what size my button was previously. I just copied the button from the FFH2 for the elder council. I should probably get something to edit pictures.
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#6 |
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Deity
Join Date: Mar 2003
Posts: 6,296
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This is often caused by leaving a , in the button path, the , can only be in there for default buttons, if you add your own button, you need to remove the ,.
__________________
Do not PM me with questions about modding. I will not answer. If you want help with something, start a thread on it, or post in a related existing thread. |
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