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#1 |
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Councilor & Merlot Noble
Join Date: Aug 2005
Location: Washington State (GMT -8)
Posts: 8,197
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Saturn Embassy: Team Saturn ![]() ![]() Darius of Persia Play Order: #2 (right before us) This thread is for all discussion related to Diplomacy with Team Saturn. Here's a snapshot of our info on them from the turn we met. Turn ?? <not yet contacted> Spoiler:
This post will NOT be updated. Please click HERE to visit the SANCTA NEXUS for updated info. . Last edited by General_W; May 12, 2009 at 11:51 AM. |
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#2 |
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Councilor & Merlot Noble
Join Date: Aug 2005
Location: Washington State (GMT -8)
Posts: 8,197
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ok - just trying to get this ready (finally) - I know I need to update the above post some - and we'll need to get this sticked - but I thought I'd better at least get started!
Rough draft of a potential initial contact letter coming up next. ![]() EDIT: Updated, thanks to Krill.
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~ C3C MTDG II ~
Advisor to the Council Concilio "I" non exceptet ~ BTS MTDG II ~ Loyal servant of the King, Empire of Merlot, House of W Illegitimi non carborundum ~ C3C MTDG I = Victory with MIA! ~ Civ4 MTDG I = Victory with Epsilon Team! ~ BTS MTDG I = Collapsed with team SANCTA ~ Last edited by General_W; May 12, 2009 at 11:48 AM. |
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#3 |
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Deity
Join Date: Jan 2004
Location: Stoke-on-Trent, England
Posts: 2,974
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Thanks General_W.
![]() Quick note. I think we might want two drafts (neither appreciably different from t'other), one in case Saturn has Alphabet, and one incase they don't. Also, a rant I've been wanting to post for more than 5 months now: Why didn't Saturn pick a team name that we can abbreviate or shorten :angry:
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You just wasted 6 seconds of your life reading this sentence. |
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#4 | |
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Councilor & Merlot Noble
Join Date: Aug 2005
Location: Washington State (GMT -8)
Posts: 8,197
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Ok – here’s my rough-draft proposal to send when we meet Saturn.
This is only a starting point – let’s edit this sucker till it’s perfect! Quote:
![]() Thoughts? Let’s get those red pens out and get started!
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~ C3C MTDG II ~
Advisor to the Council Concilio "I" non exceptet ~ BTS MTDG II ~ Loyal servant of the King, Empire of Merlot, House of W Illegitimi non carborundum ~ C3C MTDG I = Victory with MIA! ~ Civ4 MTDG I = Victory with Epsilon Team! ~ BTS MTDG I = Collapsed with team SANCTA ~ Last edited by General_W; May 15, 2009 at 08:21 AM. |
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#5 | ||||||
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Deity
Join Date: Jan 2004
Location: Stoke-on-Trent, England
Posts: 2,974
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Quote:
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We could offer to gift them the chariot as well... Quote:
Quote:
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Or just state that if they want to discuss it in more detail we are more than willing. This also gives us a little time to assimilate the data about their position, but OTOH this is probably included in the following section. Quote:
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#6 |
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Deity
Join Date: Mar 2005
Location: Canada
Posts: 5,232
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Does anyone Disagree that we pause the game (can't believe i just said that) until we hear back from Saturn?
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Domination win.
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#7 |
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Deity
Join Date: Jan 2004
Location: Stoke-on-Trent, England
Posts: 2,974
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We don't necessarily have to...but it's most prudent and lets us keep our cards closer to our chest wrt Pyramids and GLH for a little longer, at the cost of slowing down the game.
If we researched Masonry first instead of not finishing it until the last turn possible, then we could go an entire turn without assigning overflow and thus talk during the others turns, only pausing if we have nothing sorted out until our next turn comes around. Although tbh, pausing is the best strategic decision we could make, so I'm not against doing it.
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You just wasted 6 seconds of your life reading this sentence. |
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#8 |
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Deity
Join Date: Jan 2004
Location: Stoke-on-Trent, England
Posts: 2,974
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Another few questions for G_W:
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You just wasted 6 seconds of your life reading this sentence. |
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#9 | ||
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Deity
Join Date: Mar 2005
Location: Canada
Posts: 5,232
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Whomp Can we get a Sticky please?
![]() Quote:
Quote:
Second part yes, and explain we caught wind of it and hence had to get the Oracle quickly so that Kaz didn't run away with the game, but our efforts seem short lived. To further increase thier distaste for Kaz maybe we can play on the they got beat to CoL by less than a turn, Kaz if they were good friends would of told them their research. Other than that I think we need to propose MC for CoL ASAP while they look at the alliance, or G_W would you rather get a if we got no first then propose the tech trade?
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Domination win.
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#10 |
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Frequent poster
Join Date: Jan 2006
Location: Medford, MA
Posts: 7,477
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We haven't actually met Saturn yet, have we? Just checking - I don't remember anything saying we have, but I miss stuff.
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#11 |
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Deity
Join Date: Jan 2004
Location: Stoke-on-Trent, England
Posts: 2,974
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No, we haven't met Saturn yet, but we should meet them shortly...the barbs are pretty telling.
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You just wasted 6 seconds of your life reading this sentence. |
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#12 |
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I Can Make You Love Me
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I don't like the idea of us pausing the game to wait for a response. Two wrongs not making a right or whatever it is.
I am ok with letting the turn timer run out though. |
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#13 |
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(was)?
Join Date: Aug 2007
Location: Out there, somewhere, anywhere...
Posts: 674
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Pause if there is a legitamate need, but I do think preemptively pausing the timer as soon as we meet saturn would simply be childish, we have a sifnificent length of time anyway to decide to, and I trust Memphis/krill to pause when they see the need with out having to wait for us to get around to visiting the forum and posting.
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#14 |
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Frequent poster
Join Date: Jan 2006
Location: Medford, MA
Posts: 7,477
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I am completely against pausing the game when we meet Saturn.
I like the idea of offering settlers at some point. We maybe should offer to help keep their borders clear of barbs, too.
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#15 |
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Deity
Join Date: Jan 2004
Location: Stoke-on-Trent, England
Posts: 2,974
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I'd say that if we don't find Saturn by our t91, we will need to pause on our turn to find out what we have to research (ie. Will Saturn agree to an alliance, do we need to tech alpha, should we trade for it off Cav, are we in a 4v1 etc).
That's simply because we'd have enough gold saved to see us research at 100% until we were ready to revolt to caste and rep, so and "extra" gold isn't worthwhile for research. That's simply how it will effect our gameplay, so it is justified on that note. One argument from diplomacy though, is that if we ask for a pause, we can say in our letter to Saturn that we want to try and get this sorted now, and this is just how important it is to us. It's a weaker argument, but it would call for asking for a pause as soon as we found Saturn. I think I'd have to vote for a pause if we found them after t91, simply because otherwise we'd basically have to sort out all of our diplomacy with Saturn before they play their t92, or they would have to pause it anyway...and they might not, forcing us to pause it on t92 anyway. I wouldn't really call it preemptive pausing. We know that the turn we find Saturn we need to start researching again, but we don't know what to research. Premeditated might be better, but we always knew when we turned off research that we'd probably have to pause the game.
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You just wasted 6 seconds of your life reading this sentence. Last edited by Krill; May 14, 2009 at 05:48 AM. |
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#16 |
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-
Join Date: Jan 2006
Posts: 11,200
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Just for your information, I've got Lord Parkin's contact info from the last demogame, so we can start chatting immediately when we meet them. (Shall I send you his adress, W?)
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"If only the Netherlands were in Hell! At least it's warm and generally dry there." David Černý in the statement accompanying Entropa |
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#17 |
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Deity
Join Date: Apr 2006
Location: Tyler, Washington
Posts: 5,830
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For the record...I am against pausing the game upon meeting Saturn. This would only serve to point to our "immediate" desire to have some sort of deal, and I still don't think we should "look" that desperate!
I think the letter is good. I would make sure that Saturn does get our version of why we aren't trading with the others, because I'm sure they have the opposite viewpoint already.
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Thrills and excitement come from the journey, not the destination! ![]() SGOTM 2-11, 13 - Gypsy Kings
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#18 |
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(was)?
Join Date: Aug 2007
Location: Out there, somewhere, anywhere...
Posts: 674
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I agree with Ronnie here, we shouldn't (and it'd be hypocritical imo) to pause unless we really Need to pause.
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#19 |
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Deity
Join Date: Mar 2005
Location: Canada
Posts: 5,232
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Alright I get the felling for the team
for everyone speaking up.So next question. Is everyone of with me not playing the save in 1 hour? Meaning log in, do our work, send the letter, then wait till 22-23 hours on the clock prior to ending turn?
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Domination win.
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#20 |
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Deity
Join Date: Apr 2006
Location: Tyler, Washington
Posts: 5,830
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I'm with you!
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Thrills and excitement come from the journey, not the destination! ![]() SGOTM 2-11, 13 - Gypsy Kings
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