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#1 |
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Civ4Col Modder
Join Date: Feb 2011
Location: France
Posts: 665
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Storm and Light
Summary:
As many fans of the Original Colonization, I was quite disappointed by vanilla Civilization 4 Colonization. However mods gave me hope. We Lost the Battle but not the War! After a while, I decided to try to do a modification on my one. So I would like to show you: Storm an Light: a modification for Civilization 4 Colonization (v1.01f). I intend to correct as many bugs as I can, since there are many in C4C vanilla... But most of all, with Storm an Light sailing to the New World will no longer be easy. Your ships will have to cope with wind features or even storms. I've added three new terrain features: favorable and unfavorable wind and of course ... storms ! Will your crew arrive safe and sound ? Who knows? But don't give up. There's still hope. Inventors from the old continent will help you build a knew nation. Hopefully the game experience will be improved. You will no longer have to stick with only three military units (soldiers, dragoons and cannons). Storm and Light will introduce many new units an buildings. Acknowledgments: I would like to thank Kairlic for letting me use his Inventor modcomp. I would also like to thank Dazio, M07, Noodles, vimaire33 (from Civfr.com) for all the ideas they gave me and for the support. Acknowledgments: Spoiler:
What's new? Components included Spoiler:
Global features Spoiler:
Bug fixes Spoiler:
New Civilization and Leaders Spoiler:
Units Spoiler:
New Terrain Features Spoiler:
Buildings Spoiler:
Promotions Spoiler:
Trade Spoiler:
Inventions Spoiler:
Latest version: Storm and Light, version 0.19 Last edited by Robert Surcouf; Aug 08, 2011 at 01:04 AM. |
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#2 |
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Civ4Col Modder
Join Date: Feb 2011
Location: France
Posts: 665
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Screen shots
More Screen shots:
Last edited by Robert Surcouf; Jun 03, 2011 at 05:52 AM. |
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#3 |
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Civ4Col Modder
Join Date: Feb 2011
Location: France
Posts: 665
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Version 0.19 and early version
For now, I haven't yet yet finished developing version 0.19. If you really insist you can download version 0.18B here (http://www.megaupload.com/?d=RQHVAV0H), but it is quite unbalanced. I mean it is playable but ... unbalanced (and there may be many missing texts). Version 0.19 should be released early July (I hope).
If you have any comments feel free to do so. I won't refuse some help ! By the way, English isn't my mother-tongue, so there might be some mistakes. I hope you will forgive me ... |
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#4 |
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Warlord
Join Date: Mar 2009
Location: France
Posts: 278
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I am happy to see your mod on civfanatics.
It is welcome!
__________________
Save the bamboos! Eat a panda! ![]() Mod of CivilizationIV Colonization [MOD] Dawn of a New Era v2.00
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#6 |
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Civ4Col Modder
Join Date: Feb 2011
Location: France
Posts: 665
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Well thank you. And no, I don't mind !
I have checked your mod, it seems quite interesting. I like the slavery idea ! |
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#7 | |
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,232
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Quote:
![]() I am Sorry that most of the discussions are in German, but almost all people in my Forum are native German speakers. I still have a lot of work to do. Currently I am waiting for my former teammates from TAC to finish TAC 2.03. There are some fantastic features in that release. (And of course some really cool features from older releases like "Native Mercenaries", "European Wars", "Learning By Doing", ... just to mention some of the features I have created. )Then I will have to do a large merge. However I have already implemented some really cool features: * Bargaining with natives like in original Colonization * New / improved system of missioning natives * New Terrain "Light Green Savanna" liken in original Colonization * All together 52 Yields (with Buildings, Professions, Specialists, Bonus-Ressources, ...) * New DLL-Events ... But as I said, I am currently still waiting for Release of TAC 2.03 and probably a few weeks later I will have my own first Release of RWL (Ray's Wish List).
Last edited by raystuttgart; Jun 07, 2011 at 01:52 AM. |
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#8 | |
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Civ4Col Modder
Join Date: Feb 2011
Location: France
Posts: 665
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Your wishes are my wishes ?!!
Quote:
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#9 |
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,232
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Sure, I do not mind at all.
![]() Some remarks: A) "Bargaining with Natives like in original Colonization" has not been publicly released by me yet. (If you want to have an alpha / my current state of work of RWL, just let me know. I will send you a private download link.) B) "Learning By Doing", "Native Mercenaries", "European Wars" are part of my work for TAC. (A lot of Graphics, Balancing, Testing, Text Improvements,... have been done by other members of the team.) So if you want to use them from TAC, maybe ask the TAC-team too. C) The TAC team will soon release TAC 2.03 which will also have a full translation into English. (Maybe then might be a better point to take out some of the features.) D) I really suggest you take a indepth look at TAC 2.03. (When translation in English is completed.) It is definitely the largest Colonization-Mod ever created. Many modders (10+) have worked together for years to create that Mod. Lots and lost of features, atmospheric gimics, bugfixing and improvements. Last edited by raystuttgart; Jun 09, 2011 at 04:07 AM. |
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#10 |
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Civ4Col Modder
Join Date: Feb 2011
Location: France
Posts: 665
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Version 0.19 released
You can now download Storm and Light version 0.19 here:
http://www.megaupload.com/?d=UCL0YD0S I've updated my first post (see "What's new?") |
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#11 |
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Warlord
Join Date: May 2002
Posts: 169
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Cool, I am going to try this out!
Can you already give a green light for MP matches (not PBEM), or do we have to test ourselves? And, after checking the feature list: The mod doesn't include land-based barbarian units (animals, nationless raiding parties), right? Only storms on sea..? OT, since I keep hearing so much from the German-speaking modding scene for Col2, and with me being an Austrian myself: Is my impression wrong, or are mostly German-speaking folks working on this gem of a game?
__________________
A strange game. The only winning move is not to play. |
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#12 | |
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Civ4Col Modder
Join Date: Jan 2011
Location: Stuttgart, Germany
Posts: 3,232
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Quote:
Yes there are many Germans modding CivCol, but we are still only part of a much larger international community. ![]() Some German modders simply have been very active discussing things in the last days, so maybe that is where your impression comes from.
Last edited by raystuttgart; Sep 23, 2011 at 09:20 AM. |
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#13 | |||
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Civ4Col Modder
Join Date: Feb 2011
Location: France
Posts: 665
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Well, many modders are German indeed. But I'm French. M07 and Dazio too (from Dawn of a New Era).
Dale is Australian, Kailric seems to live in the United States of America... Quote:
Quote:
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#14 |
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Civ4Col Modder
Join Date: Feb 2011
Location: France
Posts: 665
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Here you go:
Storm and Light version 0.20 I've fixed a few bugs, but it still needs to be improved... Have fun! |
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