Advertisement
Civilization Fanatics' Center  

Welcome to Civilization Fanatics' Center.

You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support.

Go Back   Civilization Fanatics' Forums > CIVILIZATION III > Civ3 - Creation & Customization

Notices

Reply
 
Thread Tools
Old May 28, 2009, 01:34 PM   #1
general-jcl
Prince
 
Join Date: Nov 2005
Location: France
Posts: 572
A special unit...

Is it possible to make a B-29 atomic bomber under civ3?
I think we have a B-29 unit and a missile atomic bomb but i don't know if an aircraft can thrown an atomic bomb... How would you that with the editor?
__________________
Barbarossa II - The eastern Front - Here:
http://www.stormoverciv.net/forums/f...splay.php?f=10 or http://forums.civfanatics.com/showthread.php?t=238904
Eldorado - Conquest of a new world - Here : http://forums.civfanatics.com/showthread.php?t=348132
general-jcl is offline   Reply With Quote
Old May 28, 2009, 02:17 PM   #2
Wyrmshadow
Deity
 
Wyrmshadow's Avatar
 
Join Date: Jul 2001
Location: Texas
Posts: 5,578
Conquests already does that, but you lose the bomber. Im not near my comp but I think it makes the unit a tactical nuke. You built the nuke, not the plane. So it seems to be hard coded. You can't make a nuke bomber, just the expensive bomb it carries.
__________________
Do Not Poke The Dragon.
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed: And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"
Donations accepted, PM afterwards
Wyrmshadow is offline   Reply With Quote
Old May 28, 2009, 06:55 PM   #3
Hikaro Takayama
Mockingjay
 
Hikaro Takayama's Avatar
 
Join Date: Mar 2004
Location: District 12, Panem
Posts: 5,555
Well you COULD make a nuke bomber, but it would be a one-time use only unit.... It's even possible to make Hidden Nationality "Suitcase Bomber" nukes, which would allow you to nuke someone without everyone declaring war on you, but again, they're a one-time use unit (just like the Cruise Missile).
__________________
Rest in Peace Stormrage and Spacer One... You may be gone, but you will never be forgotten!
Lord of the Final Fantasy Mod Epic Crossover battle coming relatively soon....
My schtuff: The Tweaked Out C3C Mod My graphics library My Units Unit Preview Thread +>My AoI 3.0 story<+ WIP: Final Fantasy Mod Beta
This post's content is Copyleft 2012 by Hikaro Takayama, all wrongs reserved.
Hikaro Takayama is offline   Reply With Quote
Old May 28, 2009, 10:02 PM   #4
Ozymandias
Civ3 Modding Archivist
 
Ozymandias's Avatar
 
Join Date: Nov 2001
Location: The lone and level sands
Posts: 8,476
Quote:
Originally Posted by Wyrmshadow View Post
Conquests already does that, but you lose the bomber. Im not near my comp but I think it makes the unit a tactical nuke. You built the nuke, not the plane. So it seems to be hard coded. You can't make a nuke bomber, just the expensive bomb it carries.
The WW2 Conquest makes the A-Bomb its own unit - and, unlike the standard game's ICBMs etc., which are Land units, the A-Bomb is an Air unit flagged as a nuke - so it's essentially a kamikaze with a mushroom cloud.

Best,

Oz
__________________
"God of our fathers, known of old -- Lord of our far-flung battle line -- Beneath whose awful hand we hold
Dominion over palm and pine -- Lord God of Hosts, be with us yet, Lest we forget -- lest we forget!"

May you be at peace, General 666
Ozymandias is offline   Reply With Quote
Old May 28, 2009, 11:26 PM   #5
general-jcl
Prince
 
Join Date: Nov 2005
Location: France
Posts: 572
Thank you all for your answers
I tried to create such a unit but the animations in the game were rather bizarre.
Looks like the game does 2 or 3 run before the explosion of the bomb and indeed the bomber disappears with the bomb..
__________________
Barbarossa II - The eastern Front - Here:
http://www.stormoverciv.net/forums/f...splay.php?f=10 or http://forums.civfanatics.com/showthread.php?t=238904
Eldorado - Conquest of a new world - Here : http://forums.civfanatics.com/showthread.php?t=348132
general-jcl is offline   Reply With Quote
Old May 28, 2009, 11:51 PM   #6
timerover51
Deity
 
timerover51's Avatar
 
Join Date: Jul 2006
Location: Chicago area in Illinois
Posts: 2,362
Has anyone made a mod where they have moved the Pacific War scenario nuclear bomber over to the standard game? That would make it much more realistic from the standpoint that for the US, the USSR, the UK, and France were all initially dependent on aircraft delivered gravity bombs for their nuclear deterrence.
timerover51 is offline   Reply With Quote
Old May 29, 2009, 05:18 AM   #7
Virote_Considon
The Great Dictator
 
Virote_Considon's Avatar
 
Join Date: Jul 2004
Location: Skaville UK Reputation: 1
Posts: 8,686
Quote:
Originally Posted by Hikaro Takayama View Post
Well you COULD make a nuke bomber, but it would be a one-time use only unit.... It's even possible to make Hidden Nationality "Suitcase Bomber" nukes, which would allow you to nuke someone without everyone declaring war on you, but again, they're a one-time use unit (just like the Cruise Missile).
If you give it hidden nationality, everyone still declares war on you, unfortunately.
__________________
Units: Complete|Previews/Questions|Requests - Modern/Ancient| My Tech Icons
Scenarios: AncientGreece|Indo-Greeks|Industrial Espionage|Escape From Zombie Island 0|Cold War Africa/Test|WH40K Team
A Guy Can Dream...
new: Potential West Balkans Civfanatics Meet: Either in Croatia or Serbia | <Warning!> - Poster is armed with rolls of tape!
It was a Friday... Afternoon | My TV Show - The Flat | News, Science, Entertainment, Politics
Virote_Considon is offline   Reply With Quote
Old May 29, 2009, 07:01 AM   #8
Wyrmshadow
Deity
 
Wyrmshadow's Avatar
 
Join Date: Jul 2001
Location: Texas
Posts: 5,578
Quote:
Originally Posted by Virote_Considon View Post
If you give it hidden nationality, everyone still declares war on you, unfortunately.
R U sure? Years ago I used hidden nationality cowboys as cavalry raiders. I even captured cities without the computer declaring war on me. Of cource any unit in the area automatically attacked me.
__________________
Do Not Poke The Dragon.
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed: And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"
Donations accepted, PM afterwards
Wyrmshadow is offline   Reply With Quote
Old May 29, 2009, 07:13 AM   #9
General 666
Culturebringer
 
General 666's Avatar
 
Join Date: May 2008
Location: skull throne
Posts: 1,284
In El Justo`s TCW you can find an Atomic Bomber Aircraft. I`m quite busy in the moment ,but later today I will post a Screenie of the settings here. Okay ?


btw: It was very nice as the Bomber has surprised me ,being a Atom Bomb. I wanted to perform a regular bomb run as the nuke exploded ........


Oh ,and yeah the AI can even handle the Bomber...
General 666 is offline   Reply With Quote
Old May 29, 2009, 08:29 AM   #10
Virote_Considon
The Great Dictator
 
Virote_Considon's Avatar
 
Join Date: Jul 2004
Location: Skaville UK Reputation: 1
Posts: 8,686
Quote:
Originally Posted by Wyrmshadow View Post
R U sure? Years ago I used hidden nationality cowboys as cavalry raiders. I even captured cities without the computer declaring war on me. Of cource any unit in the area automatically attacked me.
Pretty sure. One time, I was playing the Napoleonic conquest, and the Swedes really annoyed me, so I decided I'd go into the editor, and give myself some hidden nationality nukes. Everyone still declared war on me when I used them.

Also, it's interesting that you could capture cities with HN troops, as I swear that it is only the AI which can do this without war...
__________________
Units: Complete|Previews/Questions|Requests - Modern/Ancient| My Tech Icons
Scenarios: AncientGreece|Indo-Greeks|Industrial Espionage|Escape From Zombie Island 0|Cold War Africa/Test|WH40K Team
A Guy Can Dream...
new: Potential West Balkans Civfanatics Meet: Either in Croatia or Serbia | <Warning!> - Poster is armed with rolls of tape!
It was a Friday... Afternoon | My TV Show - The Flat | News, Science, Entertainment, Politics
Virote_Considon is offline   Reply With Quote
Old May 29, 2009, 09:02 AM   #11
general-jcl
Prince
 
Join Date: Nov 2005
Location: France
Posts: 572
Quote:
I`m quite busy in the moment ,but later today I will post a Screenie of the settings here. Okay ?
yes thank you very much
I am very curious to see these settings
__________________
Barbarossa II - The eastern Front - Here:
http://www.stormoverciv.net/forums/f...splay.php?f=10 or http://forums.civfanatics.com/showthread.php?t=238904
Eldorado - Conquest of a new world - Here : http://forums.civfanatics.com/showthread.php?t=348132
general-jcl is offline   Reply With Quote
Old May 29, 2009, 09:10 AM   #12
BadKharma
Deity
 
BadKharma's Avatar
 
Join Date: Jul 2005
Location: Brew City
Posts: 3,692
Quote:
Originally Posted by timerover51 View Post
Has anyone made a mod where they have moved the Pacific War scenario nuclear bomber over to the standard game? That would make it much more realistic from the standpoint that for the US, the USSR, the UK, and France were all initially dependent on aircraft delivered gravity bombs for their nuclear deterrence.
You dont have to move it just use the same settings. Several scenarios allready use that method. What is interesting is even after reliable ICBM's began being used air delivery by aircraft continued to be part of the arsenal.
__________________
Visit Storm Over Civ AIGA member
And the might of the Gentile, unsmote by the sword,
Hath melted like snow in the glance of the Lord!
BadKharma is offline   Reply With Quote
Old May 29, 2009, 09:18 AM   #13
Wyrmshadow
Deity
 
Wyrmshadow's Avatar
 
Join Date: Jul 2001
Location: Texas
Posts: 5,578
Quote:
Originally Posted by Virote_Considon View Post
Also, it's interesting that you could capture cities with HN troops, as I swear that it is only the AI which can do this without war...
Maybe you're right.. It's been 5+ years since I played that game so my normally excelent memory is a little fuzzy about that.
__________________
Do Not Poke The Dragon.
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed: And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"
Donations accepted, PM afterwards
Wyrmshadow is offline   Reply With Quote
Old May 29, 2009, 09:35 AM   #14
timerover51
Deity
 
timerover51's Avatar
 
Join Date: Jul 2006
Location: Chicago area in Illinois
Posts: 2,362
Quote:
Originally Posted by BadKharma View Post
You dont have to move it just use the same settings. Several scenarios allready use that method. What is interesting is even after reliable ICBM's began being used air delivery by aircraft continued to be part of the arsenal.
The highest reliability that I have seen even for solid-fuel ICBMs is 90%, and that I suspect might be a little high.

Then you have the issue in the US of whether or not they would actually be fired. The one mention of this that I have seen, and it was quite a while ago, was that it was expected that one-third of the launch crews would fail to launch for one reason or another, the primary one being that when the crunch came, they could not bring themselves to push the button. Typically, on very high value targets, you might have two different ICBMs targeted, from two different launch areas, along with probably one or two SLBM warheads, and an air-dropped weapon for good measure. The air-dropped weapon would have an alternate target if it appeared that the primary target had already been hit by missiles. Because of the Moscow ABM system, the area around Moscow was very heavily targeted with multiple weapons.
timerover51 is offline   Reply With Quote
Old May 29, 2009, 04:11 PM   #15
General 666
Culturebringer
 
General 666's Avatar
 
Join Date: May 2008
Location: skull throne
Posts: 1,284
Quote:
Originally Posted by general-jcl View Post
yes thank you very much
I am very curious to see these settings
Ok ,here I go :


And here is the complete Unit-Abilities List :

- Immobile
- Nuclear Weapon
- Tactical Missile
- Lethal Land Bombardment
- Lethal Sea Bombardment

I hope it can help you. I have had planed to post the ini of the unit too. But the PRTO_A3 entry of the unit can not be found in the PediaIcons.txt. Hmmm ???
Attached Thumbnails
Click image for larger version

Name:	capture_29052009_225237.jpg
Views:	154
Size:	191.0 KB
ID:	215830  
General 666 is offline   Reply With Quote
Old May 29, 2009, 11:12 PM   #16
general-jcl
Prince
 
Join Date: Nov 2005
Location: France
Posts: 572
Thank you General 666
I will try these settings
__________________
Barbarossa II - The eastern Front - Here:
http://www.stormoverciv.net/forums/f...splay.php?f=10 or http://forums.civfanatics.com/showthread.php?t=238904
Eldorado - Conquest of a new world - Here : http://forums.civfanatics.com/showthread.php?t=348132
general-jcl is offline   Reply With Quote
Old May 30, 2009, 05:46 PM   #17
General 666
Culturebringer
 
General 666's Avatar
 
Join Date: May 2008
Location: skull throne
Posts: 1,284
Quote:
Originally Posted by general-jcl View Post
Thank you General 666
I will try these settings
... and here is the ini of that unit. Take a look at the settings there too. It will help you.
Let me know ...

Bye
General 666
Attached Files
File Type: rar A3.rar (495 Bytes, 16 views)
General 666 is offline   Reply With Quote
Old May 30, 2009, 10:03 PM   #18
Ozymandias
Civ3 Modding Archivist
 
Ozymandias's Avatar
 
Join Date: Nov 2001
Location: The lone and level sands
Posts: 8,476
Re: the why-still-bombers-with-reliable-ICBMs: remember, amigos, that a bomber can always be recalled.

Best,

Oz
__________________
"God of our fathers, known of old -- Lord of our far-flung battle line -- Beneath whose awful hand we hold
Dominion over palm and pine -- Lord God of Hosts, be with us yet, Lest we forget -- lest we forget!"

May you be at peace, General 666
Ozymandias is offline   Reply With Quote
Old May 31, 2009, 12:05 AM   #19
general-jcl
Prince
 
Join Date: Nov 2005
Location: France
Posts: 572
Thank you very much General-666
IA strategy 'Air-Bombard' isn't activated in the editor. Is this intentional?
I looked in your ini file: death and attack animation use bomb2.flc. Can you describe this animation: I guess it shows a B-29 that dropped its bombs, isn't it?
__________________
Barbarossa II - The eastern Front - Here:
http://www.stormoverciv.net/forums/f...splay.php?f=10 or http://forums.civfanatics.com/showthread.php?t=238904
Eldorado - Conquest of a new world - Here : http://forums.civfanatics.com/showthread.php?t=348132
general-jcl is offline   Reply With Quote
Old May 31, 2009, 01:10 AM   #20
General 666
Culturebringer
 
General 666's Avatar
 
Join Date: May 2008
Location: skull throne
Posts: 1,284
Quote:
Originally Posted by general-jcl View Post
Thank you very much General-666
IA strategy 'Air-Bombard' isn't activated in the editor. Is this intentional?
I looked in your ini file: death and attack animation use bomb2.flc. Can you describe this animation: I guess it shows a B-29 that dropped its bombs, isn't it?
AI Settings : That`s just the settings how I have found them in TCW. TCW comes with many biq`s ,so the settings in the others may differ. To really clarify that it would best to ask El Justo ! ... or just dl his TCW-biqs and TCW-Fifties-biqs

Bomb2.flc : No ,you are wrong !
I guess that this is not the original file included . I usually replace explosion files with some of my great `Explosions Collection` on my HD. (I have a own Folder where I collecting Explosions ;about one hundred different ,I guess)
Because a picture says more than thousend words ,I have made you a gif from the bomb2.flc :
Attached Thumbnails
Click image for larger version

Name:	Bomb2.gif
Views:	127
Size:	244.2 KB
ID:	216072  
General 666 is offline   Reply With Quote
Reply

Bookmarks

Go Back Civilization Fanatics' Forums > CIVILIZATION III > Civ3 - Creation & Customization > A special unit...

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
Need help with special unit jkp1187 Civ4 - SDK/Python 4 Feb 26, 2008 02:20 PM
Special unit need special city improvement ax2047 Civ - Ideas & Suggestions 6 Jul 08, 2005 07:58 AM
best special unit hoplite505 Civ3 - General Discussions 67 Oct 16, 2003 02:17 PM
no upgrade from normal unit to special unit TheDuckOfFlanders Civ3 - General Discussions 0 Nov 01, 2001 01:50 PM
What's the best special Unit so far sekong Civ3 - General Discussions 7 Sep 28, 2001 03:46 PM


Advertisement

All times are GMT -6. The time now is 04:23 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
This site is copyright © Civilization Fanatics' Center.
Support CFC: Amazon.com | Amazon UK | Amazon DE | Amazon CA | Amazon FR