Advertisement
Civilization Fanatics' Center  

Welcome to Civilization Fanatics' Center.

You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support.

Go Back   Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Creation & Customization > Civ4 - Project & Mod Development > Civ4 - Fall from Heaven > Fall Further

Notices

Reply
 
Thread Tools
Old May 31, 2009, 06:47 AM   #1
WarKirby
Arty person
 
WarKirby's Avatar
 
Join Date: Jul 2006
Location: Glasgow, Scotland
Posts: 5,316
Unofficial Fall Further Patch for FFH v0.41

I've finally finished, for now. I'm not going to say it's perfect, I may have missed a few things, but anyways.

Attached to this post, please find my unofficial patch for FF. This makes FF compatible with FFH v0.41, and it is mostly just fixing broken art, although I've also imported some new art that was probably going to be in the next FF version anyway.

This is not a modmod, and it will only be maintained until the next FF patch, where hopefully it will be rolled into FF. It will NOT work with any modmods, such as FFPlus. Only with Fall Further.

Installation instructions. VERY important that they're done in the right order.
Spoiler:
1. Uninstall both FFH and FF if you are using any older versions. Make backups if you wish first.
2. Install Fall From Heaven v0.41. It's here
3. Install Patch a for FFH 0.41. This is here
4. Install Fall Further 0.50. This is here
5. Install Patch N for Fall Further 0.50. This is here
6. Download the attachment on this post.
7. Unzip it into the Assets directory of Fall Further 050. This can be found at: \Sid Meier's Civilisation IV\Beyond the Sword\Mods\Fall Further 050\Assets
You should get messages to overwrite files. that means you did it right. overwrite everything.

And you're done


Changelog:

Version C:
Spoiler:
1. Fixed Malakim Archer; kael had changed the art to a firaxis unit that looks quite nice.
2. Fixed "Create Dancing Bear" button
3. Fixed missing Great commander model


Version B:
Spoiler:
1. Fixed austrin champion; gloss maps and animations.
2. Added pegasus mounted austrin champion; new button art for both
3. Fixed soldier of kilmorph; restored old model
4. Fixed Donal Lugh; imported shield version
5. Fixed graveyard; increased scale from 1.8 to 20
6. Created new folder. Assets/Art/Animations .This folder will hold all custom .kfm


Version A:

Spoiler:
1. Imported all new FFH art from v0.41. This includes the following.
Spoiler:
Arthendain
Khazad Crossbowman
Khazad Berserker
Dwarven Paladin
Orc Paladin
Angel of Death (it has new animations!!!!!)
Svartalfar Beastmaster
Amurite Chariot
Bannor Chariot
Calabim Chariot
Doviello Chariot
Illian Chariot
Lanun Chariot
Sidar Chariot
Sheam Horse Archer
Amurite Horse Archer
Doviello Horse Archer
Illian Horse Archer
Lanun Horse Archer
Temple of Leaves
Song of Autumn
Pillar of Chains
Rantine


2. Fixed all known missing art. Big emphasis on known. I can only fix the ones I found, or was told about. There may still be missing units that I missed. If you find any units that are Red Blobs instead of an actual model, report them here and I will fix them.

3. Added new art by me, for upcoming FF/FFH patches, and a few other small things:
Spoiler:
Updated Seraph model (6 beating wings and blazing sword)
Improved griffon model
New Infernal Warrior model Used a mane with weapons to replace the skeleton.
Austrin Recurve Archer
Austrin Highlander (swordsman)
Austrin Champion
Austrin Pegasus Riders: Warrior, Highlander, Recurve Archer
Cualli Assasin


4. Standardised the scale of dwarven units to 0.36. giving them a much more uniform look. This is the scale most of them were already, but a few units, especially the new ones, were much larger and human-sized, which looked wrong.

5. Fixed the scale of the Nightwatch model. A bug that has annoyed me forever. They are no longer giants.

6. Rejected the new Lightbringer model, and put the old one back. Why kael chose to replace a perfect visually unique unit, with inappropriate firaxis art, I'll never know. but it looked silly.


This patch includes all relevant art and xml. Follow the instructions listed above and it will work.


Feel free to post comments, suggestions, bug reports, etc here.
Attached Files
File Type: zip FFpatch_FFH0.41_c.zip (1.98 MB, 646 views)

Last edited by WarKirby; Jun 12, 2009 at 02:39 AM.
WarKirby is offline   Reply With Quote
Old Jun 01, 2009, 10:32 AM   #2
deadliver
Loud Mouth Amateur
 
deadliver's Avatar
 
Join Date: Oct 2003
Location: Anvilania
Posts: 1,508
Thanks WarKirby!
__________________
"I mean, if I went 'round saying I was an emperor just because some moistened bint had lobbed a scimitar at me, they'd put me away!"
-Dennis, Bloody Peasant. (this means YOU)
deadliver is offline   Reply With Quote
Old Jun 01, 2009, 12:03 PM   #3
mogoroth
Chieftain
 
mogoroth's Avatar
 
Join Date: Jan 2005
Location: Piraeus Greece
Posts: 9
Thumbs up

thank you so much
mogoroth is offline   Reply With Quote
Old Jun 01, 2009, 10:19 PM   #4
civ_king
Deus Caritas Est
 
Join Date: Mar 2006
Posts: 15,985
+1 cookie for WarKirby
__________________
Ex umbris et imaginibus in veritatem

Cor ad cor loquitur
civ_king is online now   Reply With Quote
Old Jun 02, 2009, 03:31 AM   #5
Honor
Prince
 
Join Date: Nov 2005
Location: Istanbul
Posts: 549
Hope this one goes official ASAP
__________________
-5.88 | -7.23
Honor is offline   Reply With Quote
Old Jun 04, 2009, 01:29 AM   #6
~Bamboo~
Chieftain
 
Join Date: Feb 2006
Posts: 63
Chubby Achievment Unlocked
~Bamboo~ is offline   Reply With Quote
Old Jun 04, 2009, 10:52 PM   #7
Valkrionn
The Hamster King
 
Valkrionn's Avatar
 
Join Date: May 2008
Location: Crestview FL
Posts: 14,448
Rather surprised noone's noticed this, but the graveyard art has changed... Need to change <fScale>1.8</fScale> to <fScale>20.0</fScale>. Was wondering why I had an invisible graveyard to pillage.
__________________
Valkrionn is offline   Reply With Quote
Old Jun 05, 2009, 03:46 AM   #8
WarKirby
Arty person
 
WarKirby's Avatar
 
Join Date: Jul 2006
Location: Glasgow, Scotland
Posts: 5,316
I DID notice that. And I mentioned it. And my internet cut out at the most inopportune time while posting. And I forgot to try again.

But yes, you need scale 20.
WarKirby is offline   Reply With Quote
Old Jun 05, 2009, 03:52 AM   #9
deadliver
Loud Mouth Amateur
 
deadliver's Avatar
 
Join Date: Oct 2003
Location: Anvilania
Posts: 1,508
Quote:
Originally Posted by WarKirby View Post
I DID notice that. And I mentioned it. And my internet cut out at the most inopportune time while posting. And I forgot to try again.

But yes, you need scale 20.
graveyard art? My graveyard art is the same old boring headstones!
__________________
"I mean, if I went 'round saying I was an emperor just because some moistened bint had lobbed a scimitar at me, they'd put me away!"
-Dennis, Bloody Peasant. (this means YOU)
deadliver is offline   Reply With Quote
Old Jun 05, 2009, 08:12 AM   #10
Valkrionn
The Hamster King
 
Valkrionn's Avatar
 
Join Date: May 2008
Location: Crestview FL
Posts: 14,448
Because you don't have the new fpak from FfH.

It's the undead temple from Kohan 2.
__________________
Valkrionn is offline   Reply With Quote
Old Jun 05, 2009, 12:13 PM   #11
PPQ_Purple
Techpriest Aspirant
 
PPQ_Purple's Avatar
 
Join Date: Oct 2008
Posts: 2,439
Just a Q, is this already or if now when will it be a part of FF+?
__________________
Old signature. Looking for new one.
Spoiler:
When you want to quote me or adress me directly or indirectly, make reference to me or in any other way link to me, please use only PPQ. -Thank you.
Come and see one and all! Come and see the Evil Buny from Hell!
Ain't he cute!
Everyone read my weary own FFH/Orbis Story: The Fall of Archeron And leave Comments!
Mr. Giggles demands posts!

PS. If anyone, anyone at all knows any creation of mine that is used in any mod or scenario anywhere send me a PM so that I know as well.
PPS. I think there is none but just in case.
PPQ_Purple is offline   Reply With Quote
Old Jun 05, 2009, 12:24 PM   #12
Valkrionn
The Hamster King
 
Valkrionn's Avatar
 
Join Date: May 2008
Location: Crestview FL
Posts: 14,448
This is already in FF+, as of patch B.
__________________
Valkrionn is offline   Reply With Quote
Old Jun 06, 2009, 01:56 AM   #13
Vehem
Modmod Monkey
 
Vehem's Avatar
 
Join Date: Nov 2005
Posts: 3,206
I've linked to this from the download post - will help new players to find it.
__________________
Vehem
Fall Further - "It's Fall from Heaven 2, with stuff."
Vehem is offline   Reply With Quote
Old Jun 06, 2009, 02:19 AM   #14
WarKirby
Arty person
 
WarKirby's Avatar
 
Join Date: Jul 2006
Location: Glasgow, Scotland
Posts: 5,316
yaay

10char
WarKirby is offline   Reply With Quote
Old Jun 07, 2009, 05:58 AM   #15
WarKirby
Arty person
 
WarKirby's Avatar
 
Join Date: Jul 2006
Location: Glasgow, Scotland
Posts: 5,316
new version of unofficial patch uploaded. Changelog in OP updated.

by the way, the filesize of this patch is ballooning rapidly. Doubled since the first release. I hope you're going to update FF soon, guys. or I might have to use the downloads database for this.
WarKirby is offline   Reply With Quote
Old Jun 07, 2009, 06:26 AM   #16
deadliver
Loud Mouth Amateur
 
deadliver's Avatar
 
Join Date: Oct 2003
Location: Anvilania
Posts: 1,508
Quote:
Originally Posted by WarKirby View Post
new version of unofficial patch uploaded. Changelog in OP updated.

by the way, the filesize of this patch is ballooning rapidly. Doubled since the first release. I hope you're going to update FF soon, guys. or I might have to use the downloads database for this.
old soldier of kilmorph model?

Dude I reinstalled ffh2, ff, ffplus and had no problems with art.
__________________
"I mean, if I went 'round saying I was an emperor just because some moistened bint had lobbed a scimitar at me, they'd put me away!"
-Dennis, Bloody Peasant. (this means YOU)
deadliver is offline   Reply With Quote
Old Jun 07, 2009, 08:03 AM   #17
xienwolf
Deity
 
xienwolf's Avatar
 
Join Date: Oct 2007
Location: Location! Location!
Posts: 10,589
Images: 8
Check out the latest ModCast as well, there is a new Civilization website which aims to host unlimited filesizes for modders, and claims to have nice upload/download speeds.
xienwolf is offline   Reply With Quote
Old Jun 12, 2009, 02:40 AM   #18
WarKirby
Arty person
 
WarKirby's Avatar
 
Join Date: Jul 2006
Location: Glasgow, Scotland
Posts: 5,316
updated to patch C, just fixes a few things
WarKirby is offline   Reply With Quote
Old Jun 13, 2009, 05:47 PM   #19
Barak
Emperor
 
Barak's Avatar
 
Join Date: May 2003
Location: Chicago
Posts: 1,389
I had some orange blobs walking around the screen instead of Soldiers of Kilmorph
__________________
Sometimes you win, sometimes you lose, sometimes it rains. --Crash Davis
Barak is offline   Reply With Quote
Old Jun 13, 2009, 06:53 PM   #20
WarKirby
Arty person
 
WarKirby's Avatar
 
Join Date: Jul 2006
Location: Glasgow, Scotland
Posts: 5,316


But.. I've fixed them, twice already.

Could you make sure you're using the latest version of this (Patch C) and that you're using it with Fall Further Patch N, not any other modmods ?
WarKirby is offline   Reply With Quote
Reply

Bookmarks

Go Back Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Creation & Customization > Civ4 - Project & Mod Development > Civ4 - Fall from Heaven > Fall Further > Unofficial Fall Further Patch for FFH v0.41

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
[FfH MOD]Fall Further Vehem Civ4 - Modpacks 84 Jul 19, 2009 05:23 PM
0.19.1: Unofficial Update to the Unofficial Patch Dresden Civ4 - Unofficial Patches 74 Dec 23, 2008 09:25 PM
Patch of the unofficial patch ;-) (new action buttons and behaviour added) Pep Civ4 - Unofficial Patches 5 Aug 04, 2008 02:08 PM
BTS epic pbem Rho patch 3.13, unofficial patch 1.11 bathsheba666 Civ4 - PBEM Games 7 Jul 02, 2008 09:22 AM
Unofficial Fall from Heaven bug fixes Maian Civ4 - Fall from Heaven 6 Jul 23, 2006 11:26 PM


Advertisement

All times are GMT -6. The time now is 04:27 PM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
This site is copyright © Civilization Fanatics' Center.
Support CFC: Amazon.com | Amazon UK | Amazon DE | Amazon CA | Amazon FR