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#1 |
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The Nemesis
Join Date: Jan 2002
Posts: 2,291
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Ultimate UKNES Nation Thread
Begin making your country posts! Details for everything are in the Ultimate UKNES Main Thread.
Anyway, the countries available are: Britain - Jason the King(20 Jet Fuel, 30 Uranium, 30 Grain, 20 Oil) France Germany - AnarchyRulz(25 Jet Fuel, 20 Uranium, 25 Grain, 30 Oil) Russia - RoddyVR(30 Jet Fuel, 5 Uranium, 35 Grain, 30 Oil) Italy - IceEye(10 Jet Fuel, 20 Uranium, 40 Grain, 30 Oil) China Japan Australia - Demetrias(20 Jet Fuel, 20 Uranium, 35 Grain, 25 Oil) India Saudi Arabia - WarlordMatt(40 Jet Fuel, 0 Uranium, 10 Grain, 50 Oil) Israel - SKILORD(30 Jet Fuel, 15 Uranium, 25 Grain, 30 Oil) Egypt - Revolutionairy(25 Jet Fuel, 10 Uranium, 45 Grain, 20 Oil) Argentina Brazil - Kennelly(25 Jet Fuel, 20 Uranium, 30 Grain, 25 Oil) Canada - Toasty(30 Jet Fuel, 20 Uranium, 20 Grain, 30 Oil) South Africa So sign up now, remembering that all countries begin with equal money(except for it being changed by the government you choose) and almost equal armed forces(basically China has more low tech units while Germany has less high tech units, and Britain has more naval units than say Brazil). Also, wars can only be fought against other player nations, the USA and only against non-player nations that have been brought into the news and had their militaries posted due to their actions in the news(you can provoke it, but starting too many wars will bring the USA crashing down on you). So don't start in South Africa just because you're surrounded by neutral nations, this isn't just a military NES. Nations listed above who don't have players come under the non-player nation rule remember! If you join after Turn 1, you get the credits your nation would have had. There are also resources, with each nation getting an equal amount just of different things. Good luck and happy picking! The game will begin once I've posted all the rules and I feel we have enough players. Nemesis United States of America ![]() The United States has researched all of the units below, for a total cost of 272 credits: Navy SEALS Elite Division: 12 credits(costs extra 2 due to not only being special forces but also receiving an amphibious assault bonus) M16 Infantry Division: 5 credits Battlefield Health Division: 5 credits M3 Bradley Mechanised Infantry Division: 6 credits M1A2 Tank Division: 10 credits MLRS Artillery Division: 8 credits Avenger SAM Division: 6 credits M901 Anti-Tank Division: 5 credits F22 Stealth Fighter Squadron: 15 credits JSF(Joint Strike Fighter) Stealth Squadron: 16 credits F16 Strike Fighter Squadron: 12 credits B52 Bomber Squadron: 18 credits Apache Attack Helicopter Squadron: 5 credits Sea Transport: 10 credits MAX=5 land units. Air Transport: 10 credits MAX=5 land units. Enterprise Class Supercarrier: 50 credits MAX= 5 air units. Ocean Class Helicopter Carrier: 20 credits MAX= 3 copter units. Ticonderoga AEGIS Cruiser: 20 credits Burke Class Destroyer: 15 credits Perry Class Frigate: 10 credits Los Angeles Nuclear Submarine: 15 credits FACILITIES: The United States has these facilities: Docks in California Airbase in California PURCHASES: Turns 1 and 2 All the above research(272's worth) 10 M1A2 Divisions 2 Sea Transports 1 Enterprise Class Supercarrier 5 Joint Strike Fighter Squadrons Docks and Airbase in Cali. Bank 1 credit. Turn 3 4 M1A2 Divisions 1 Sea Transport Bank 1 credit. Turn 4 1 Sea Transport 3 Navy SEALS Elite Divisions 1 M16 Infantry Division UNITS: CARRIERS USS Enterprise is in the Arabian Sea with its 5 JSF Squadrons onboard. TRANSPORTS Four Sea Transports are in the Arabian Sea. TANKS There are 14 M1A2 Divisions onboard transports in the Arabian Sea. INFANTRY There are 3 Navy SEALS Divisions and one M16 Infantry Division onboard transports in the Arabian Sea. Last edited by uknemesis; Sep 26, 2002 at 03:52 PM. |
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#2 |
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The Nemesis
Join Date: Jan 2002
Posts: 2,291
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#3 |
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Deity
Join Date: Mar 2002
Location: Bay Area, California
Posts: 12,040
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United Kingdom of Great Britain and Northern Ireland
Constitutional Monarchy Capital: London ![]() Income: 32cpt +3c from Central Mall in London +3c from Sunvalley Mall in London +3c from Mall in London +3 from Mall in London Covert Ops Funding: 5cpt Treasury: 3c Units Royal Army 4x Challenger II Tanks in Transport I (North East Atlantic) 1x Challenger II Tank in Falklands 10x infantry divisions in Falklands 8x Infantry divisions in Gibraltar 5x Infantry divisions in Britain 1x Infantry division in Transport I (North East Atlantic) 1x SAS special units in Ireland Royal Navy 3x Type 42 destroyers in the Red Sea. -HMS "York", HMS "Edinburgh", and HMS "Liverpool" 2x Nuclear Submarine in the Arabian Sea. -Vanguard SSBN -Vicotorious SSBN 1x supercarrier in the Arabian Sea. -HMS "Ark Royal" 1x transport "Transport I", in the Arabian Sea. 5x FA2 "Sea Harrier II" in the Red Sea onboard the Supercarrier "Ark Royal" 1x Type 23 Frigate in the Red Sea. -HMS "Iron Duke" Royal Airforce (none, yet) Structures London: Military Base, Airport, Factory, Dock, 2x Mall and Hospital Falklands: 1 Anti-Air base, 1 Docks, 1 Military Base, 1 Airport Gibraltar: 1 Military Base Technology Transport Super Carrier "Hope" Infantry Challenger II Tank Sea Harrier II Destroyer Nuclear Submarine Type 23 Frigate Resources 20 Jet Fuel, 15 available 30 Uranium, 22 available 30 Grain, 4 available 20 Oil, 10 available Trade Partners TURNS Turn 5 26cpt, 1c in treasury, 27c to spend Research No research this turn... Purchases Structures 2x Malls in London...24c Units No units this turn... Orders Send navy in the red sea to the Ariabian sea. See Attack thread for details on attack. 27c available, 24c spent, 3c in treasury Turn 4 23cpt, oc in Treasury, 23c to spend Research Frigate Technology...10c Purchases Buildings Mall in London...12c Units 1x Type 23 Frigate, HMS "Iron Duke"...10c Orders Send HMS "Iron Duke" to the Meditteranean. Send the fleet in Meditteranean (Transport I, Supercarrer HMS "Ark Royal", 2x nuclear submarines, 3x Type 42 Destroyers: HMS "York", HMS "Edinburgh", and HMS "Liverpool") to go through the Suez Canal to the Red Sea. 23c available, 22c spent, 1c in treasury Turn 3 20cpt, 1c in Treasury, 21c to spend Research No research this turn. Purchases Buildings Mall in London...12c Units 3x Infantry...9c Orders The 3x infantry are to be built in Gibraltar and remain there, fortified and ready against any attack. The fleet in North East Atlantic (Transport I, Supercarrer HMS "Ark Royal", 2x nuclear submarines, 3x Type 42 Destroyers: HMS "York", HMS "Edinburgh", and HMS "Liverpool") are to go to the Meditteranean. 21c available, 21c spent, 0c in treasury Turn 2 20cpt, 6c in treasury, 26c available Research No Research this turn. Purchases Buildings No buildings this turn. Units 2x Challenger II tanks...20c 1x Infantry...5c Orders Load 4x Challenger II Tank units and 1x Infantry unit from Britain onto transport and go to North East Atlantic. 26c available, 25c spent, 1c in treasury Turn 1 25cpt, 500c in treasury, 500c avaliable Research Transport...5c Super carrier...50c Infantry...5c Tank...10c Fighter...12c Destroyer...15c Submarine...15c Purchases Buildings 1x Military base in GBR...12c 1x Military base in FAL...12c 1x Anti Air base in FAl...12c 1x Docks in FAL...14c Airport in FAL...12c Units 3x destroyers...45c 2x Nuclear Submarine...40c 1x supercarrier...50c 1x transport...10c 5x Naval Fighters...65c 3x Challenger II Tanks...30c 20x infantry divisions...60c 1x SAS special units...10c Orders 3 destroyers, 2 nuclear subs, supercarrier equipped with 5 naval fighters, are to be in North East Atlantic. 4 tanks are to be built in Gibraltar, while the other 4 are to be in Britain. Infantry is to be spread out: 10 in Falklands, 5 in Gibraltar, and 5 in Britain. The 2 special forces are to be in Ireland. The transport is to remain in NTH. 500c available, 494c spent, 6c in treasury
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"No power in the 'verse can stop me."
Stay tuned for JNES: Of Steam and Steal Based on the world of JNES: Age of Exploration Last edited by Jason The King; Sep 26, 2002 at 04:43 PM. |
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#4 |
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Old Guard
Join Date: Nov 2001
Location: Tampa, FL
Posts: 3,871
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How aboot Canada, eh? I'm only an hour away from Canuck country, so I'll take the frozen wasteland as a neighborly gesture.
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1.29b2EQUALITY |
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#5 |
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Endless Bummer
Join Date: Mar 2002
Location: Chicago
Posts: 981
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I will be President Chris of Germany!
Last edited by AnarchyRulz; Sep 18, 2002 at 08:06 PM. |
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#6 |
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Veteran Board NESer
Join Date: Mar 2002
Location: Russian in US
Posts: 4,208
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The Russian Protectorat
Government: Totalitarian Capitol: Moscow Infrastructure: (does anyone know how to spell that?) Moscow: Base, Factory, Airport, Dock, Hospital Turns: Turn: 1 Start: 500 Use: 498=50+448 (560*80%) (050) Army Base, Factory, Airport and Dock Yard in KAMchatka (050) 10x AK104 Infantry (025) 05x MFHospital (120) 20x BTR-80A Mech Inf (250) 25x T80UK Tank Div (040) 05x BM-27 Artillery (045) 03x Akula Nuclear Submarine (030) 02x Udoloy Destroyer (Free) Research Bank: 2 Turns: 2-6 Start: 2 + 50 income Use: 0 Bank: 52 Turn: 7 Start: 52 + 10 income Use: 60 (48) 5x Su-35 Super Flanker Fighter Bank: 2 Treasury: 2 cr Money I dont spend on my self: 10 cpt Resourses: J=25, U=0, G=0, O=0 Home Made: J=30, U=5, G=35, O=30 Trade Deals: Units Use:J=5, U=5, G=35, O=30 Available Desing Plans: (Cost to build) Unit name - description[/i] (5) AK104 Infantry Division - uses AK104 (super AK47) (5) Mobile Field Hospital Division - Very poor in combat, helps the wounded recover. (6) BTR-80A Mechanised Infantry Division - (=M3 Bradley) uses BTR-80As, modern tech. + comm. (10) T80UK Tank Division - (=M1A2) heavy armour, modern comm. sys. (8) BM-27 Artillery - uses a large 8x8 truck chassis to carry a large rocket launching system on the battlefield. (12) Su-35 Super Flanker Fighter - very manuervable, has advancd 'look down - shoot down' RADAR systems. (10) Su-25 Frogfoot Attack Unit - a small, fast attack jet, it's primary mission is to kill enemy ground units. (18) Tu-22M Backfire Bomber - high speed and excellent weapons, low level, fast strike missions. (10) Sea Transport - MAX=5 land units. (50) Peter the Great Supercarrier - MAX=5 air units, large carrier with good defensive systems (20) Slava AEGIS Cruiser - (=Ticonderoga) very large anti-ship missiles and extensive anti-air weapons systems. (15) Udaloy Destroyer - carries all the weapons systems needed for a good destroyer. (15) Akula Nuclear Submarine - (=Los Angeles 688I) torpedos and missiles to attack enemy ships and submarines. Armed Focres: 05x AK104 Infantry in KAMchatka 05x AK104 Infantry in MOScow 05x MFHospital in MOScow - Attack KAZ 20x BTR-80A Mech Inf in MOScow - Attack KAZ 25x T80UK Tank Div in MOScow - Attack KAZ 05x BM-27 Artillery in MOScow - Attack KAZ 03x Akula Nuclear Submarine in NWP 02x Udoloy Destroyer in NWP 05x Su-35 Super Flanker Fighter in MOScow - Attack KAZ Those who Died for ME: Civilians only so far, no military.
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Politicians cannot convert voters, they can only pretend to agree with them! - stormbind Last edited by RoddyVR; Sep 27, 2002 at 04:20 PM. |
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#7 |
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Starfleet Admiral
Join Date: Jan 2002
Location: Bleckede,Northern Germany
Posts: 2,284
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Federal Republic of Brazil
Capital:Brasilia Income:25 CPT Units 7 FBF Infantry 4 FBF Mech.Infantry 4 Osorio Tanks 1 ASTROS-Artillery 1 SAM-Missile Battery 4 Sucuri ATV 2 MiG 29 3 Mi-24 Helicopter 1 Sao Paulo-Supercarrier 1 Constitucao-Class Destroyer 1 Para-Class Frigate 1 Tupi-Class Submarine Structures Brasilia:Military Base,Airport,Factory,Hospital Rio de Janeiro ockSao Paulo:Military Base,Airport,Factory,Command Bunker,Anti Aircraft-Base Technology FBF (Federal Brazilian forces) Infantry FBF Mechanized Infantry Osorio Battle Tank ASTROS Artillery SAM-Missiles Sucuri Anti Tank-Vehicle MiG-29 Fighter SU-27 Ground Attack Fighter Mi-24 Attack Helicopter Sao Paulo-Class Carrier AEGIS-Cruiser Constitucao-Class Destroyer Para-Class Frigate Tupi-Class Submarine Resources 25 Jet Fuel (20), 20 (16) Uranium, 30 (19) Grain, 25 (15) Oil TURN 1 Research Infantry-5c Mechanized Infantry-7c Tank-10c Artillery-7c AA-Gun 5c Anti Tank-Unit-3c Fighter-12c Ground Attack Fighter-10c Attack Helicopter-7c Supercarrrier-50c AEGIS-Cruiser-20c Destroyer-15c Frigate-10c Submarine 15c Total-176c Purchases 7 FBF Infantry-35c 4 FBF Mech.Infantry-28c 4 Osorio Tanks-40c 1 ASTROS-Artillery-7c 1 SAM-Missile Battery-5c 4 Sucuri ATV-3c 2 MiG 29-24c 3 Mi-24 Helicopter-14c 1 Sao Paulo-Supercarrier-50c 1 Constitucao-Class Destroyer-15c 1 Para-Class Frigate-10c 1 Tupi-Class Submarine-15c 1 Factory in Sao Paulo-12c 1 Airport in Sao Paulo-12c 1 Military Base in Sao Paulo-12c 1 Command Bunker in Sao Paulo-25c 1 Anti-Aircraft Base in Sao Paulo-12c Total-319c Orders not yet deployed
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India in StJnes2,India in RTOR 2,India in NaNES,Siederia in StJnes,Turkey in stGMNes 1,Spain in RNES 1,Melitus in StJnes 3,Japan in World Wide NES,Egypt in PureNES,Saxony in ENES3 Last edited by Kennelly; Sep 21, 2002 at 12:17 PM. |
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#8 |
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Emperor
Join Date: Mar 2002
Location: La Porte, Texas
Posts: 1,162
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Australia
Income:25g Units: Research: Tank:7g Mech Inf: 7g Inf: 5g Fighter: 12 Strike Fighter: 10 Assualt Helicopter: 7 Assualt Helicopter: 7 Bomber: 15 Sub: 15 Frigate: 10g Carrier: 25g Helicopter Carrier:15g Destroyer: 15g Facilities: Turns: Turn 1: 500g to spend. Cost of Research(150g) Last edited by Demetrias; Sep 21, 2002 at 06:30 AM. |
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#9 |
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President for life
Join Date: Jun 2002
Location: EU (British region)
Posts: 789
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Country: Egypt
Capital City: Cairo Income: 25 Turn 1 Start 500 Build shopping district (5 malls) – 60 credits Build Factory – 12 credits Build Military Complex (Military Headquarters, Militia Headquarters and Border Watch) – 21 credits Research Infantry and Tank – 15 credits Bank 407 credits Last edited by Revolutionairy; Sep 22, 2002 at 11:10 AM. |
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#10 |
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Emperor
Join Date: May 2002
Location: Stockholm, Sweden
Posts: 1,647
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Italy:
Income: 23cpt Covert ops funding: 5cpt Ruler: President Luca Pavaratto Government: Democracy Resources: 5 Jet Fuel, 14 Uranium, 22 Grain, 20 Oil Turn1: 500 to spend Buildings bought: Command Bunker: 25 CREDITS Anti-Aircraft Base: 12 CREDITS Military Headquarters: 9 CREDITS Units researched: Infantry: Costs 5 credits Medic: Costs 5 credits Mechanised Infantry: Costs 7 credits Tank: Costs 10 credits Artillery: Costs 7 credits Anti-Aircraft Missile/Gun: Costs 5 credits Anti-Tank Missile/Gun: Costs 3 credits Ground Attack(Strike) Fighter: Costs 10 credits Supercarrier: Costs 50 credits Destroyer: Costs 15 credits Frigate: Costs 10 credits total cost 127 Turn2: 347 to spend Buildings bought: Mall: 12 CREDITS Units bought: 1x 'Umberto di Savoia' Class Super Carrier: 50 credits 5x Mb326k Ground Attack Air Unit: 60 Credits 3x 'Audace' Class Destroyer: Costs 45 credits 2x 'Maestrale' Class Frigate: Costs 20 credits 7x C2 Ariete Tank Unit: Costs 70 credits 3x Puma 6x6 Medical Unit: Costs 15 credits 7x Mech Infantry Costs 42 credits 8X Beretta AR70 Infantry Unit: Cost 32 credits costs 346 Turn3: 24 to spend Units bought: 1x SV-2 Artillery Unit: Costs 6 credits 1x Asapti Anti-Aircraft Unit: Costs 6 credits 1x Marlino Anti-Tank Unit: Costs 7 credits costs 19
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En svensk tiger *secret* "Respect to the man in the ice-cream van!" - Scooter Last edited by IceEye; Sep 27, 2002 at 05:59 AM. |
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#11 |
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President for life
Join Date: Jun 2002
Location: EU (British region)
Posts: 789
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The mafia own it now
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#12 |
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The Nemesis
Join Date: Jan 2002
Posts: 2,291
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Russia/Australia and Canada/Egypt colours are too close I agree, I'll see if I can change them.
Argentina, Britain and India are completely different colours! And plus you mean Germany and Israel, well they're two different shades of blue too. Basically, you need a new graphics card lol! Nemesis PS: Sicily is supposed to be Italian, I must have forgotten it lol. PPS: Diplomacy with the USA is always possible, and with active non-player nations(ones which are in the news and have their country posts posted on this thread). |
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#13 |
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Emperor
Join Date: Apr 2002
Posts: 1,383
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Hey nemmy!
Guess which long-lost NES player is back? ![]() I'll grab those Saudi Arabian dudes. AK-47s rule!!! But give me time to come up with a name for the leader. |
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#14 |
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Insurgent
Join Date: Jan 2002
Location: Behind you!
Posts: 5,290
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Brazil for me!
As the NES players return... UberNES II begins soon.
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C4 Your Brain 2 Blow Your Mind![]() If you're going to be crazy, you have to get paid for it or else you're going to be locked up. I used to be a Pretty Reasonable Moderator for Absolution 4: Tabula Rasa |
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#15 |
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Emperor
Join Date: Apr 2002
Posts: 1,383
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Brazils already taken, dude.
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#16 |
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Starfleet Admiral
Join Date: Jan 2002
Location: Bleckede,Northern Germany
Posts: 2,284
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SKILOD,I'm Brazil.(Don't take Argentina,plz)
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India in StJnes2,India in RTOR 2,India in NaNES,Siederia in StJnes,Turkey in stGMNes 1,Spain in RNES 1,Melitus in StJnes 3,Japan in World Wide NES,Egypt in PureNES,Saxony in ENES3 |
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#17 |
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Resident Nuclear Launcher
Join Date: Jul 2002
Location: In a strategic missile bunker
Posts: 706
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My Patriotism leads me towards America... err what are the countrys statics
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Its Christmas At Ground Zero! ![]() Too annoy a American Blonde press and hold down ALT and then press F-4 |
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#18 |
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The Nemesis
Join Date: Jan 2002
Posts: 2,291
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YOU CAN'T TAKE THE USA!!!
lol. Nemesis |
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#19 |
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Insurgent
Join Date: Jan 2002
Location: Behind you!
Posts: 5,290
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Israel then...
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C4 Your Brain 2 Blow Your Mind![]() If you're going to be crazy, you have to get paid for it or else you're going to be locked up. I used to be a Pretty Reasonable Moderator for Absolution 4: Tabula Rasa |
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#20 |
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Veteran Board NESer
Join Date: Mar 2002
Location: Russian in US
Posts: 4,208
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ok, to EVERYONE. UK just had a quick IM session with me (well more like him talking and me making fun of him) about the fact that 2 of you sent HIM your orders
DO NOT SEND UKNEMESIS YOUR ORDERS the only things that get PMed to UK are the covert ops/terrorist things. for all other orders: purchases, unit movement, deplomacy, loans to eachother, and anything else you can think of, ALL this stuff just put it in your NATION post in the Nation thread (yes everyone can see it, thats the point). oh, and just to recap. if you have 20 oil, that means that you can SUPPORT a TOTAL of 20 oil guzzling units (tanks, artilary...) it DOES NOT mean you can build 20 tanks a turn. to have more units of a type (foot, machine, sea, air) then you have of the resourse that goes for that type, you need to design special units that dont use resourses (or use the 'wrong' resource if you have too much of another resourse)
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Politicians cannot convert voters, they can only pretend to agree with them! - stormbind |
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