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#301 |
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Knight of Cydonia
Join Date: Aug 2007
Location: CH
Posts: 3,668
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@Rusten: dualinstall means you can choose whether or not to use that semiexploit...
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!SGOTM 11 Team One Short Straw Current SGs: No happy people![]() Previous SGs: Short Fun Game | Immortal slavers! | RR2 | UNGY-05 | RR1 | UNGY-04 | Fox-40 | Vra-04 | Qu01 (.5) | AA04 | LK146 | UNGY-03 | ICS 04 | BUG Hunting | Fox-30 | PH13 | ICS 03 | UNGY-02 | AA03 | WnH01 | ICS 02 | UNGY-01 | AA02 | My final huzzah | LK143 | ICS 01 |
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#302 |
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Deity
Join Date: Aug 2007
Location: Oslo
Posts: 2,055
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Of course, I simply meant that I won't be using it. I don't think highly of taking advantage of one particular patch (imbalance) and then follow up with a different one afterwards where it's fixed.
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#303 |
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Deity
Join Date: Aug 2007
Location: Oslo
Posts: 2,055
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We're behind the usual schedule/date this game and we're not financial so cottages will be very slow. On the other hand we're blessed with a safe religion which allows us to make heavy use of pacifism/GPP. We'll be able to run 5+1/2 -> 8 or so specialists in 3 of our cities resulting in more than 100 GPP per turn! We should aim for this to make up for our slow start and skip the cottages.
The 3 cities I have in mind are St. Petersburg, Novgorod and the one with seafood+deer. Moscow can focus on production (settlers/workers). |
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#304 |
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Deity
Join Date: Oct 2006
Location: Netherlands
Posts: 3,548
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Yes, agree.
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#305 |
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Deity
Join Date: Nov 2006
Location: Gone fishing for the summer
Posts: 6,060
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Rusten - are you suggesting that we bulb the first GS for philosophy? I think we need a few pre-reqs first.
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Back from fishing and back in business! |
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#306 |
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Knight of Cydonia
Join Date: Aug 2007
Location: CH
Posts: 3,668
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To bulb philo we need to have a few techs first; alphabet and maths as well as philo prereqs mysticism and meditation. With our trading opportunities tbst's very much.
I still don't see the use in very early philo besides slowing the other AIs on lib a bit (but we might still get tao quickly with a second GS). I still think Academy first is superior.
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!SGOTM 11 Team One Short Straw Current SGs: No happy people![]() Previous SGs: Short Fun Game | Immortal slavers! | RR2 | UNGY-05 | RR1 | UNGY-04 | Fox-40 | Vra-04 | Qu01 (.5) | AA04 | LK146 | UNGY-03 | ICS 04 | BUG Hunting | Fox-30 | PH13 | ICS 03 | UNGY-02 | AA03 | WnH01 | ICS 02 | UNGY-01 | AA02 | My final huzzah | LK143 | ICS 01 |
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#307 |
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Deity
Join Date: Aug 2007
Location: Oslo
Posts: 2,055
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We'll pick up alphabet/maths from either aesthetics or drama -- that's not a (reasonable) concern.
The academy isn't going to do anything with this capital and a GPP approach. We have a couple of riverside tiles, that's it. We're not going to run a high slider so even if we don't want to lightbulb the first GS settling is much better than an academy. My vote -> settle (because St. Petersburg should have a GS quick enough for philosophy) or save for lightbulb. Academy -> over my dead body. Last edited by Rusten; Jul 30, 2009 at 09:54 PM. |
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#308 |
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Deity
Join Date: Aug 2007
Location: Oslo
Posts: 2,055
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FYI AC is Brennus' worst enemy, so there's at least 1 more AI.
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#309 |
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Goldfish
Join Date: Oct 2008
Location: Paname
Posts: 3,742
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Hi guys,
I am gone for a week out of town with few internet access... I'll try to check the thread but nothing sure right now... Iirc, roster order is Rusten -> Duckweed -> Mystyfly -> Dirk as per last rotation... Su next week guys and have fun ![]() Cheers
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"I used to be indecisive, but now I'm not sure." Umberto Eco |
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#310 |
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Deity
Join Date: Aug 2007
Location: Oslo
Posts: 2,055
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I think I had 3.17 installed when I played -- not sure. Either way I didn't whip any walls.
Did 15 turns and we're in good shape. The fact that we have 16% of the total land available already is a very good sign. We're currently struggling with some barbarian galleys. The archer that was in our gold city should've been fogbusting the northern coast instead. -Montezuma declares on AC turn 95 (still at war). -Montezuma finishes HG turn 96 -- he now has several cities with 10 or more population. -We capture Olmec turn 105 but lose a lot of axes. The RNG was not our friend here. Still, taking this city was huge -- especially the 130 or something gold pieces we got. -Finish aesthetics -- much thanks to the gold from Olmec. -aesthetics -> <- alphabet AC -aesthetics -> <- mathematics Montezuma -deer -> <- wine Montezuma Brennus is also at war with AC. I have not located him (archer took a wrong turn). -alphabet -> <- <to be discussed Montezuma> We can choose to get either sailing, sailing+myst or IW from Montezuma for alphabet. IW: The usual thing, but useless for us atm. The only benefit would be to locate iron and get some production. sailing: Big. We need trade routes and trade networks. We might want to produce some galleys to beat the barbarians too. mysticism: Need it for philosophy and monarchy, but it will give us wfyabta. I think I'm for sailing solo or sailing+myst. Too lazy to upload screenshots -- maybe later. |
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#311 |
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Goldfish
Join Date: Oct 2008
Location: Paname
Posts: 3,742
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Looking good Rusten
![]() Sorry about that idle archer in gold city... I am for sailing <-> alpha if we fear WFYABTA problems... Can't comment much as my wifi connection will only last a few more minutes ![]() Duckweed is up! Cheers, Raskolnikov
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"I used to be indecisive, but now I'm not sure." Umberto Eco |
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#312 |
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Knight of Cydonia
Join Date: Aug 2007
Location: CH
Posts: 3,668
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Since neither Duckweed nor Dirk really participated lately I don't really expect them to play soon...
However I can only play on weekends so Duckweed has this week to post if he wants to continue taking part in this SG. I'm off to have a look at the save...
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!SGOTM 11 Team One Short Straw Current SGs: No happy people![]() Previous SGs: Short Fun Game | Immortal slavers! | RR2 | UNGY-05 | RR1 | UNGY-04 | Fox-40 | Vra-04 | Qu01 (.5) | AA04 | LK146 | UNGY-03 | ICS 04 | BUG Hunting | Fox-30 | PH13 | ICS 03 | UNGY-02 | AA03 | WnH01 | ICS 02 | UNGY-01 | AA02 | My final huzzah | LK143 | ICS 01 |
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#313 |
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Deity
Join Date: Nov 2006
Location: Gone fishing for the summer
Posts: 6,060
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We may hit friendly with Monty since we share religion, in which case WFYABTA isn't much of an issue at least with him. Either way, I'd definitely trade for sailing to open up more trade routes.
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Back from fishing and back in business! |
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#314 | |
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Deity
![]() Join Date: Feb 2009
Posts: 3,372
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Quote:
Go ahead if you're eager to take over. |
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#315 |
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Knight of Cydonia
Join Date: Aug 2007
Location: CH
Posts: 3,668
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I think you misunderstood me Duckweed.
I'm criticising your lack of participation in the discussion, one of the main aspects in SGs. Without discussion the SG-concept doesn't make sense imo. I didn't say you missed any deadlines and from your post now I gather you still follow the SG but more as a lurker as an actual team member. I am merely wanting everyone to discuss and not just play the sets. I have no intention to take over lol I want to make sure you show interest to play if you still have some. Is this a Got It?
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!SGOTM 11 Team One Short Straw Current SGs: No happy people![]() Previous SGs: Short Fun Game | Immortal slavers! | RR2 | UNGY-05 | RR1 | UNGY-04 | Fox-40 | Vra-04 | Qu01 (.5) | AA04 | LK146 | UNGY-03 | ICS 04 | BUG Hunting | Fox-30 | PH13 | ICS 03 | UNGY-02 | AA03 | WnH01 | ICS 02 | UNGY-01 | AA02 | My final huzzah | LK143 | ICS 01 |
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#316 |
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Deity
![]() Join Date: Feb 2009
Posts: 3,372
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Have you got me?
How many sessions I completely missed to comment? Have you ever put such a criticism before for the similar situation? How many divergences have been taken care by consensus vote? How many sessions were played with 24/48 rule? |
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#317 |
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Knight of Cydonia
Join Date: Aug 2007
Location: CH
Posts: 3,668
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Commenting != discussing. It's not about simply commenting, it's about posting constructive ideas not just "I think we're in good shape" or similar.
I don't know of any 24/48 rule being active in this SG. I for one prefer well-discussed but longer SGs to short individualistic played SGs.
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!SGOTM 11 Team One Short Straw Current SGs: No happy people![]() Previous SGs: Short Fun Game | Immortal slavers! | RR2 | UNGY-05 | RR1 | UNGY-04 | Fox-40 | Vra-04 | Qu01 (.5) | AA04 | LK146 | UNGY-03 | ICS 04 | BUG Hunting | Fox-30 | PH13 | ICS 03 | UNGY-02 | AA03 | WnH01 | ICS 02 | UNGY-01 | AA02 | My final huzzah | LK143 | ICS 01 |
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#318 |
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Deity
![]() Join Date: Feb 2009
Posts: 3,372
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Please answer all my questions.
Change the comment with discussion, my overall behavior stands as well. Read post #1 for the rule. I respect the thread starter and read carefully. Edit: I have never put forward something like "I think we're in good shape" or similar. Last edited by Duckweed; Aug 01, 2009 at 07:07 AM. |
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#319 |
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Knight of Cydonia
Join Date: Aug 2007
Location: CH
Posts: 3,668
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I don't really understand what you mean with your third question, or rather what situation you speak of more specificly.
About the rule, I reread the first post before posting but missed it, my bad, sorry. Duckweed, I don't want to argue with you. I might've chosen the wrong words earlier (remember, english isn't my native language). What I want to say is, I don't like the lack of participation in the discussion from you (and dirk for that matter) and I honestly wasn't sure whether or not you were planning to play the next set (btw I'm still not, you haven't answered my question in that regard ).I respect you as a good player and teammate and I don't see any reason for you not to participate more; I don't remember you saying anything about lack of interest or time. Usually do those who sign up for a SG show interest in the game and like discussing, I haven't noticed that with you lately.
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!SGOTM 11 Team One Short Straw Current SGs: No happy people![]() Previous SGs: Short Fun Game | Immortal slavers! | RR2 | UNGY-05 | RR1 | UNGY-04 | Fox-40 | Vra-04 | Qu01 (.5) | AA04 | LK146 | UNGY-03 | ICS 04 | BUG Hunting | Fox-30 | PH13 | ICS 03 | UNGY-02 | AA03 | WnH01 | ICS 02 | UNGY-01 | AA02 | My final huzzah | LK143 | ICS 01 |
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#320 | |
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Deity
![]() Join Date: Feb 2009
Posts: 3,372
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Quote:
Edit: Also sometime no comment means agreement. Last edited by Duckweed; Aug 01, 2009 at 07:26 AM. |
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