Advertisement
Civilization Fanatics' Center  

Welcome to Civilization Fanatics' Center.

You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support.

Go Back   Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Strategy & Tips

Notices

Reply
 
Thread Tools
Old Jul 15, 2009, 10:25 PM   #1
civvver
King
 
civvver's Avatar
 
Join Date: Apr 2007
Posts: 895
How does the AI determine tech value in trades?

You know how sometimes the AI wants three techs totaling 1500 beakers of research for say one tech that costs 800 beakers? Like usually it seems I can get monarchy for alphabet (same cost I believe) but vice versa they'll never give me alphabet for monarchy. Again, I may be off on those specific techs, but how does the AI decide the true value of a tech? Is it based on who has it, whether it's military or for a wonder not built, beaker cost, what?
civvver is offline   Reply With Quote
Old Jul 15, 2009, 10:44 PM   #2
timmy827
King
 
Join Date: Nov 2007
Location: Sunnyvale, CA
Posts: 629
AFAIK it's fair. However, discounts from prereqs, other civs knowing the tech, and partial research all factor in which sometimes creates seemingly unbalanced offers.

If you ask the AI for 900 beakers of tech and you have two techs to offer which the AI values at 800 each (and no gold), it takes both to make the deal palatable. You can only be sure you're getting the "real" price if the "what would make this deal work" option puts gold on the table and it's not the most gold the AI can offer.
timmy827 is offline   Reply With Quote
Old Jul 16, 2009, 04:48 AM   #3
bestsss
Emperor
 
Join Date: Jul 2009
Posts: 1,793
if the AI wants cash for fitting the gap your available cash in the treasure also matters which is sort of lame (and not truly fair).
bestsss is offline   Reply With Quote
Old Jul 16, 2009, 07:37 AM   #4
Grey Fox
Master of Points
 
Grey Fox's Avatar
 
Join Date: Dec 2001
Location: Sweden
Posts: 8,727
Images: 1
And sometimes they already have beakers invested in the tech you want to trade to them.
__________________
GreyFox.ME - a blog about Gaming and Me | Latest Article | Latest Comic | Latest Image | Latest Video
@GreyFoxMe
| ~SolidDread | Read Welcome To China! | My Mods | Chat about FfH stuff @ #erebus

Member of the R i f E team. | Rise from Erebus - R i f E | Blog| Wiki | Forum
Grey Fox is offline   Reply With Quote
Old Jul 16, 2009, 07:47 AM   #5
DMOC
Mathematician
 
DMOC's Avatar
 
Join Date: Aug 2007
Posts: 5,562
Usually the AI wants the number of beakers I provide to them to be abouy 1.1 or 1.2 times as much as what they are providing me for a dead-even trade.
DMOC is offline   Reply With Quote
Reply

Bookmarks

Go Back Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Strategy & Tips > How does the AI determine tech value in trades?

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
AI-AI gpt for tech trades templar_x Civ3 - Strategy & Tips 19 Jun 24, 2009 01:49 PM
How does the AI determine what to target? Fafnir13 Civ4 - Fall from Heaven 1 Dec 17, 2008 12:52 AM
Foreign tech trades + tech beelining Kuningas Team Aloha 7 Jan 27, 2007 07:03 PM
Negotiating tech trades with AI rainmaker Civ3 - General Discussions 16 Jul 09, 2003 02:40 PM
Possible Tech Trades 2110BC BCLG100 Civ3 - Demo Game II: Citizens 19 Sep 25, 2002 10:34 AM


Advertisement

All times are GMT -6. The time now is 04:31 PM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
This site is copyright © Civilization Fanatics' Center.
Support CFC: Amazon.com | Amazon UK | Amazon DE | Amazon CA | Amazon FR