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Old Jul 27, 2009, 11:20 AM   #1
SilentStorm73
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The War on Terror Mod

The War on Terror

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*Terrorist Camp: Allows the training of terrorist units. Comes in three flavors.
1)Suicide Attacker: Attacks units destroying them and themselves.
2)Terror Cell: Attacks cities destroying production, buildings, etc. Can only be detected and destroyed by an anti-terror unit.
3)Nuclear Cell: Attacks cities causing severe damage. (two successful attacks completely destroys a city leaving ruins) Can only be detected and destroyed by special forces and or anti-terror unit in conjunction with homeland security building. (invisible unit)
* Homeland Security: Allows the detection of terrorist activity within a certain radius of the city in which it is constructed and the training of anti-terror units. Comes in two flavors.
1)Anti-Terror unit: Hunts down and destroys Terror Cells. Can only operate in units own cultural borders.
2)Special Forces unit: Hunts down and destroys any terrorist unit globally (invisible unit)
All civs should be able to conduct in anti-terror units and buidings however a fundamentalist branch off of the tech tree should be required for terrorist ideologies. (along with a rep penalty)
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Old Jul 29, 2009, 06:15 PM   #2
Argetnyx
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You know this is the section for Civ5 right? It's a good idea anyway.
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