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#1 |
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Chieftain
Join Date: Aug 2007
Location: Brisbane, Australia
Posts: 36
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Too Many Financial Empires
I've been trying to get back into Beyond the Sword, but continually feel frustrated facing sometimes two or more financial empires in every game.
I feel the game was more balanced with the original and Warlords, but I don't want to give up cool things like corporations. Despite the financials, I always seem able get the Oracle and Liberalism, which seems a path purposely left for the player to pursue in order to compete. But I'm so sick of always attaining confusianism, and always striving for powerful mounted armies through the slingshot to Nationalism. I love being left alone on a continent, free to pursue a cultural or space victory in peace, and feel excitement then competing with maybe one financial. But if I share a landmass with many, the tech race is impossible with continual invasions, and then I feel forced into a domination victory. Anyway, this is just an expression of weariness. |
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#2 |
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Papa Six
Join Date: Oct 2008
Location: Los Angeles
Posts: 2,823
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For the Confucianism problem: Turn on choose religions.
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Supreme Leader of the glorious People's Republic of mechaerikistan (PRm). Today's Conservatism is just yesterday's Liberalism. Today's Liberalism is tomorrow's Conservatism. To see everything I've made, click here and scroll down. Political Compass: -7.25 L/R -0.41 SL/A |
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#3 |
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Vassal of Ramesses
Join Date: Apr 2008
Posts: 810
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WAR weariness?
![]() *ahem* Anyway, plenty of people on this forum would probably disagree with you. For one thing, the leaders are more balanced if anything, because where there used to be 19 unused trait combinations, there are now only 3. Not to mention there's added techs and wonders which allow for even more strategies than before. But I think the problem you're having is that you're not utilizing the custom game options. If you really dislike having financial AIs, then you can always handpick your own roster. And if you don't want Domination victory, you can always turn it off.
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#4 |
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Chieftain
Join Date: Aug 2007
Location: Brisbane, Australia
Posts: 36
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I just messed around with custom game features, and noticed upon checking 'always peace', that I cannot contact other civs, even if I wanted to trade resources and such. The little list of opponents in the bottom right corner is gone. Even if I can't contact anyone, I still like the list there so I can check what their traits are, and see if what they are researching through espionage.
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#5 |
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Insanity at its Finest
Join Date: Jan 2008
Location: Tampa
Posts: 11,483
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Financial is not the only source of tech. On some maps it might not even be the best. It is a very good trait but a number of others compete with it easily.
__________________
- There is no "I" in team. There is no "we" either. There is a me. - Play Faster! http://forums.civfanatics.com/showthread.php?t=301900 - YouTube Civ Walkthroughs! http://www.youtube.com/watch?v=ZWAes...E65FE8&index=0 and http://www.youtube.com/watch?v=3WFaG...93BED6&index=0 New @ Immortal: http://www.youtube.com/watch?v=Y6u-b...x=0&playnext=1 Make Series Maps http://forums.civfanatics.com/showthread.php?t=322396 - WHO DAT? Team |
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#6 |
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Warlord
Join Date: Mar 2005
Posts: 221
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Choose your opponents in the custom games and random personalities. Might shake it up a bit.
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#7 |
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Deity
Join Date: Feb 2002
Location: Canada
Posts: 6,089
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Then play a different civ, one that starts with Mysticism and go for Buddhism or Hinduism. Or you can go for Judaism with any civ. And if you happen to miss it then keep going to Christianity. It sound to me like you're just playing the same strategies over and over, which is really what you're sick of. Try something different for a change.
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#8 |
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Emperor
Join Date: Dec 2006
Posts: 1,286
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Choose opponents.
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#9 | |
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Paladin
Join Date: Dec 2001
Location: Norway
Posts: 470
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Quote:
One of my most awesome games ever! Cant wait to get home from work to continue playing
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Artillery adds dignity to what would otherwise be a vulgar brawl. |
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#10 |
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Mathematician
Join Date: Aug 2007
Posts: 3,899
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Financial civs don't meant that they are automatically the most advanced. It's mostly the land that they have that matters. The only fin civ that I can think of that manages well with approx. 4 cities is Mansa.
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Online games: Immortal: Darius I/Immortal: Boudica/Deity: Gandhi/Immortal: Julius Caesar (with 17 other AI's!) |
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#11 |
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King
Join Date: Oct 2008
Posts: 651
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Elizabeth seems to do pretty well with few cities. At least, in my experience.
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#12 |
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Mathematician
Join Date: Aug 2007
Posts: 3,899
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True.
By the way, if you check out my Julius Caesar game here, the most advanced AI's turned out to be Mansa Musa, Zara Yaqob, Ramesses II, and Cyrus (until around the 1500s). Only Mansa is financial, and Cyrus' land was 50% tundra/ice/snow.
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Online games: Immortal: Darius I/Immortal: Boudica/Deity: Gandhi/Immortal: Julius Caesar (with 17 other AI's!) |
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#13 |
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Warlord
Join Date: Apr 2004
Location: Brazil
Posts: 177
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Try having more units, just build them (no need to go conquering). You'll find that other civs wont attack you so often and you are free to do wathever you want.
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Learning english. |
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#14 |
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Mathematician
Join Date: Aug 2007
Posts: 3,899
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I think other civs won't attack you only if you have 150% (or more) of their power, so that might not be an efficient way to deter attacks.
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Online games: Immortal: Darius I/Immortal: Boudica/Deity: Gandhi/Immortal: Julius Caesar (with 17 other AI's!) |
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#16 |
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Insanity at its Finest
Join Date: Jan 2008
Location: Tampa
Posts: 11,483
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Some are even higher (IIRC monty is like 195%).
__________________
- There is no "I" in team. There is no "we" either. There is a me. - Play Faster! http://forums.civfanatics.com/showthread.php?t=301900 - YouTube Civ Walkthroughs! http://www.youtube.com/watch?v=ZWAes...E65FE8&index=0 and http://www.youtube.com/watch?v=3WFaG...93BED6&index=0 New @ Immortal: http://www.youtube.com/watch?v=Y6u-b...x=0&playnext=1 Make Series Maps http://forums.civfanatics.com/showthread.php?t=322396 - WHO DAT? Team |
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#17 | |
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Prince
Join Date: Oct 2001
Posts: 471
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Quote:
I used to play with random personalities exclusively because it makes the game easier. The way the game is now, warlike civilizations have traits and unique units that synergize with their AI. If you scramble those up, you are bound to have at least a few civilizations with peaceful AI who would otherwise be a threat to you, and civilizations with aggressive AI but no traits that help them with that. Whenever I move up a difficulty level, I play with random personalities at first. |
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