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Old Sep 16, 2009, 09:24 AM   #61
Soirana
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jesus, had to dig my game on third page again


Spoiler:

okay so i loaded were left. Crappy position, some wonders, mids...

550BC - settle spices +2xseafood north of capitol
475BC - hanging gardenjs built in distant land
250BC- horses+fish spot
225BC- Civil Service -jump to Beaureau+Caste. Start Aesthetics. Honestly i coittaged cap a bit since start of turnset.
125BC- settle tundra spot with double seafood.
75BC-Aesthetics - order panthenon, GS is born academy in cap
50BC - get money from Chitzen Itza
1AD- litearature- swap cap to hammer tiles, start paper
150AD - paper done. hit herbalist event - just no. start education. Ankor Wat is built far away.
175AD- Glibrary in capitol and pathenon in socnd city Start univeristy of sankore.
275AD hit -100% food in cap nothing a bit of gold could not salvage. Pure GS in one of ssecondary cities. Settle him in capitol.
425aD- GE born in Mids city at very low odds, settle him in cap.
520AD- University of Sankore [still playing denial]
540Ad- Education, start Meditation
Stop here as i sense geeting universities up will be rather problem. Will probably want to go through lib purely on mass scientists.
Also could use some foreign contact...
Basically i am around 15 turns from lib without any bulbs...

One of easiest LHC games i ever played, honestly i am not playing very well...
Can't get picture upload so will drop a save.
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Old Sep 16, 2009, 09:39 AM   #62
bestsss
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Soirana, Why do you consider the game easy?
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Old Sep 16, 2009, 09:58 AM   #63
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wonder spam is in general easier than isolated as you do not need much worry about land grab. Having both marble and stone....

Any game i got to six cities and mids and ma not declared by 1Ad is won, unless i am pretending to be Deity player again.
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Old Sep 18, 2009, 07:22 AM   #64
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Spoiler:




Looks i sorted pics of glorious cap and land. I would settle one more city in SW corner, but that is not enough to win. Which means I will need to ill someone.

I went fro stone+marble with second city which in general costed me one city place while giving more wonders.

Last edited by Soirana; Sep 18, 2009 at 07:32 AM.
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Old Sep 18, 2009, 09:20 AM   #65
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Spoiler:
540AD- load save, mumble some curses that i have not spammed so many world wonders since i played prince...
560AD- Meditation done start Philosophy
580AD- GM is born in cap, settle him.
640AD-Philo done start Lib [actually plan take nat as anything more complicated is not worth, going for demo would be nice but i have mids...]
800AD- Lib into nationalism, start currency
860ADcurrency, start Mono
880Ad-mono done start sailing
900AD-sailing done, start Metal casting, Gp born in cap - settle him
960Ad-MC, start IW
980AdIW done start compass
1000AD- Spiral minaret built in distant land [why the hell they are not sialing toward me?]
1010AD - Taj start golden Age switch to slavery+organized to work on universities. Start machinery
1020As always as sson as i start thinking about making cravels AI sails in. Met pacal - 9 cities. bunch of techs over me...

Basically i got all his tradeable techs [sans hunting and HBR] fro philo +education Also buy his world map. Start on optics.
Finally start Oxford as whipped in few last universities.
1030AD suddenly Pacal is not willing to trade any more since he is afaraid of our advancement... Buit he is good for trading partner, which means he has astro...
I sell him copper for gold per turn, dyes and corn. After some thinking i sell him marble for 11gpt too.
1050AD Optics done - met HC, although he believes i am his worst enemy. I still stuff him mine map [more pacals'] for gold. GS born in one of minor cities, send him to cap [no i won't bulb]. Start printing press.
1060AD HC has change of heart quickly swap whine for spices, and paper for construction+some gold,

1070AS - Ocfor done.
Do some infra whips and switch to caste+free religion, get feudalism+angineering for education and a bit gold from HC.
1090AD - end of golden age- swap tiles
1100AD- Printing Press. Get guild, HBR for nationalism from huyana. Start banking. I am reaching arround 500 beakers post GA [with extra infra but down in population
1120AD banking in start economics
1140another Gprophet in cap. Settle him for good [finalising market here as all that gold needs multipliers.]
1160AD cyrus sails in. Maoi in tundra city. Settle GM from economics in cap. Unluckily Cyrus won't give gunpowder for edu, so i part withPP since huayna and pacal already have it.

Stopped here as i need to considewr further options. So far i am at more or less parity. While lacking a bit on land [settler for corner city corner in three turns]


Me meets Pacal

Demography screen


Given i am at position of six cities to 10-11 most AI i met have i would call it not so bad.
techs

They already reached SM although i still have monopoly on lib trade.

Maoi in tundra:


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Old Sep 25, 2009, 01:49 PM   #66
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Spoiler:

1160Ad load, start astro to get better trade on it.
1170/ad get intoduced to Ramses who just kissed ring of HC. stupid AI and their vassals. Stuf him Gunpowder+Nationalism for Astro and gold.
Start chemistry for better workshops. Hit trade limit with Huyana...
1180Ad Settler done
1190AD Ramses is willing to trade chemistry, unluckily i did on my own. I resort from converting to free market as only Ramses is not in mercantlism.
1200AD - Ramses is willing trade replacable parts and SM----
1210Ad- chemistry done - Huyana expands to 13 cities. Start SM [it is three turn tech for me and i do not want wind up tech rate further more.] Founded city at SW cape [delayed a bit too chop stuff undert it,
1230AD- Astro+bit of gold to cyrus for for replacable parts, learn nasty surprise HC and Ramses already have rifles.
1240AD- SM taking hit into beakers [lost arround 80 per turn] good ne3ws i have oil, bad Pacal already has Physics. Start Communism. Met Boudica - Sell her literature.
1250AD- Settle one more GS in cap.
1280Ad- Boudica declares at pacal.
1290AD- lib+SM to cyrus for rifling
1300AD - Communism done. start GA with spy and revolt into

Stop here as i get undecisded again war or space. Mmm... HC is going cultural and Pacal has 12+cities.

I still will try peacefull space... Never done before...
Start stem power for coal and levees. Order Kremlin as denial.
1320Ad- met Julius
1350Ad- start biology

skip lots of teching...
1525Assembly line - start factory and plant spam.
lot of more teching...

Well, finale was a bit entertaining. Pacal vasalized Boudica, Cyrus put hands on Rome and HC was in full hands for few centuries. Just when i started getting suspicious and signed defensive pact with Cyrus just in case, he... declared on Cyrus...

At least he quickly understood his destroyers does not make anything good versus battleships and took tech for peace.
After that it was more teching and more building of spaceship...

Glorious cap building internet for some backfilling
Spoiler:


Win in 1892 [at least before 1900, passable for guy building spaceship first time]

Spoiler:


Crappy score all spaceships get [and movie was of same quality]:
Spoiler:

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Old Sep 25, 2009, 03:52 PM   #67
bestsss
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Soirana, nice one
Spoiler:

Odd that Huayna went for culture. In my game if I would have left him, he'd sent the spaceship quite early (~1860-1870 or so). Pacal vassaling Boudica is sorta of funny as well.
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