| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Emperor
Join Date: May 2009
Location: Oklahoma City
Posts: 1,285
|
Military Struggle (Monarch)
This is by far my most successful monarch game in the history of me playing civ. However, I am stumped at this pont, when diplomatic struggle, and the might of a 3 vassal world leader defiyings your reign comes down with his armies and strikes you right were it hurts! I really need help as there are several paths I could take, each including thier own product. I am sorry these are thumbnails, but nonetheless I need the help. I have provided shots of diplo, status, military, and tech. Criticism taken.
I have decided to shoot up for rifling or military science, but since Ghengis Khan keeps building grenadiers, I have decided not to build very many rifles due to this. Actually, 80% of his army is grenadiers. For 1622 on marathon this is a decent tech rate, about 400 beakers a turn w/ out money loss. So far the Khan has decided to build grenadiers and cuirassiers so rifles would not be a good idea. I am the only one with steel, the AI usually at this point goes for democrocy. I have a decent amount of cannons as it is, building more. I am "Up there" in tech. This is the most hammers I have ever had in one city. This is it's normal mode, strained, it can produce 100 hammers a turn! On marathon, that kind of production will make it feel like normal! The reason I put this up is because I want to let you know that I am capable of building ALOT of military, (the problem lies with my speed during war. The enemy has 2 move units and thier own roads.) I have a few other cities somewhat close to this level of Production. At this point in the game thier really is no way of stopping enemy power without attacking them. (Which of course, I plan to do!) But Ghengis Khan is a steam train in power right now, (Not just on the graph.) This war will be difficult, but necessary if I want to win! My stack only contains knights because I intended on russing Justinain before I knew that he was a vassal along with churchill, and sitting bull. I declared and it all went south so I reloaded the save, and am going to pull back the troops. In 50 turns or so, I could have moer than twice as many cannons. I am just stuck because I don't know weather or not to build rifles or not? More siege never hurt though! ![]() Thanks for any helpful responses. BTW the captioning is not out of order.
__________________
All men can see these tactics whereby I conquer, but what none can see is the strategy out of which victory is evolved. ~Sun Tzu~ The Prince Clique Bullpen http://forums.civfanatics.com/showthread.php?t=343991 Last edited by CivIVMonger; Sep 10, 2009 at 03:42 PM. |
|
|
|
|
|
#2 |
|
Mazed.
Join Date: Jul 2009
Location: Lake Constance
Posts: 51
|
Double post. Gnarf.
__________________
civ4 bts: Playing emperor/huge/marathon/custom_continents/normal barbs/no random events. Still hard for me. ![]() civ5: trying to win on king without offensive use of military
Last edited by Nyarlathothep; Sep 10, 2009 at 05:25 PM. |
|
|
|
|
|
#3 |
|
Mazed.
Join Date: Jul 2009
Location: Lake Constance
Posts: 51
|
With enough cannons and riflemen, or anything, I would hit him anyway, grenadiers or not. Try to lure his offensive grenadier stacks into your territory first, then finish them with some cannon suicides and rifles, then go on the offensive. Not quite elegant, but it should work.
![]() Try to backfill your missing techs asap by spme tech trades. At least at monarch, the AI isn't that dangerous when it has tech parity military-wise. Ah, I see you already have a SoD near his cities. Try to bring his nearest city defenses down via spy, then hit him but do not conquer the city. Usually, the AI will reinforce the city like a madman and you can bomb / kill its units down as they come, given your cannons are relatively OK and you have constant reinforcements incoming. If you want to wait, build rifles, they will do fine (given you kill Khan's offensive stacks first!)
__________________
civ4 bts: Playing emperor/huge/marathon/custom_continents/normal barbs/no random events. Still hard for me. ![]() civ5: trying to win on king without offensive use of military
Last edited by Nyarlathothep; Sep 10, 2009 at 05:28 PM. |
|
|
|
|
|
#4 |
|
Deity
Join Date: Jul 2009
Location: Finland
Posts: 2,964
|
Rifling->Nationalism->Military Tradition->Cavalry->Domination Victory at 1842AD
|
|
|
|
|
|
#5 |
|
Goldfish
Join Date: Oct 2008
Location: Paname
Posts: 3,742
|
Wait for some rifles yeah. Genghis's cuirassiers can eat your stack. Depending on the level, you can do it, but if he has a decent number of those, your stack will get burnt for nothing. Even 4 rifles will provide adequate defense.
Ulundi: either you cottage spam and put uni/obs/lib/marchet ... either you put workshops and build HE and ONLY units... I would farm two of these cottages and workshop the last. Lubermill on the remaining forest. Grow more you have room under happy cap. Don't do eveything in a city! ![]() Cheers edit: missed the engeener in Ulundi. if you are in mercantilism, nevermind. If not, fire him and work this mine! and put 2 workshops and 1 farm instead of 2 farms and 1 workshop.
__________________
"I used to be indecisive, but now I'm not sure." Umberto Eco Last edited by RRRaskolnikov; Sep 11, 2009 at 04:06 AM. |
|
|
|
|
|
#6 |
|
Emperor
Join Date: May 2009
Location: Oklahoma City
Posts: 1,285
|
Well I tried, but am just stumped! Here's the save (I want to see just how winnable this game really is.) owner AD-1612 At war's gates.CivBeyondSwordSave
__________________
All men can see these tactics whereby I conquer, but what none can see is the strategy out of which victory is evolved. ~Sun Tzu~ The Prince Clique Bullpen http://forums.civfanatics.com/showthread.php?t=343991 |
|
|
|
|
|
#7 |
|
King
Join Date: Aug 2006
Location: Utrecht, Netherlands
Posts: 850
|
Rifles are far superior to knights for one simple reason; grenadiers only get +50% when attacking at which point it's 18 vs. 14. Promote some rifles to guerillaII and park your stack on a hill where available to offset that advantage, then use some other unit as stack protector out in the open. With that stack of knights available, I suggest trading for nationalism after teching rifling and trying for cavalry.
|
|
|
|
|
|
#8 | ||
|
King
Join Date: Nov 2007
Posts: 758
|
Quote:
Until then it looks like you're infor a slog - If Khan has vassals the best way to free them is to make his empire smaller, then make peace. So attack the master not the servant here. Your best stack protector against grens will be cannon, so consider making a few first strike to improve survivability. Quote:
|
||
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| A quick question on "Our mutual military struggle brings us closer together" | Fafnir13 | Civ4 - Fall from Heaven | 2 | Aug 30, 2008 02:58 PM |
| Newcomer's struggle for monarch victory | Kariga | Civ3 - Stories & Tales | 7 | Jul 07, 2008 08:04 AM |
| Nonviolent Gandhi: A Monarch game without military units | Kylearan | Civ4 - Stories & Tales | 68 | Oct 26, 2007 04:36 PM |
| Monarch Military Victory | miller4242 | Civ3 - Strategy & Tips | 8 | Jun 07, 2005 05:40 PM |