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#1 |
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Chieftain
Join Date: Oct 2005
Posts: 12
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Nikis-Knight's Erebus map for Orbis
"Knight's Erebus
Designed to give a world fitting for the fiction of FfH 2, while still providing fun, balanced gameplay." http://forums.civfanatics.com/showth...80#post6051280 I love her map, I strictly play it when playing FF. I think her map best suits the ffh lore. Anyways I changed her map adding in some Orbis resources and adding in the Mechas, Patrians and Lizard civs into the mix. I tried not to change much ... =D The Lizards ![]() After reading the civilopedia on them I put them north of the Amurites and next to the dovielos. i changed some of the ice into jungles and swamps The Patrians ![]() I put them south of the original "remnamts of Patria" ruins with some haunted lands and haunted ruins nearby. they're between the Sheam and the Grigori, which I think fits perfect since the patrians are dead and aren't religious =) The Mechas ![]() They're located close to the "seven pines" improvement and next to the Khazad. I've added quit a few hills close to them with access to all the metals (mithril,gold,copper,iron and silver) Just for fun I added "beast island" =D its loaded with lots of good items but guarded by strong beasts + the island outside is guarded to so be careful! ![]() I've never played it yet so hope everything is ok Last edited by kaysea; Oct 23, 2009 at 07:08 PM. |
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#2 |
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Chieftain
Join Date: Oct 2005
Posts: 12
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it gets slow late in the game whenever I play her map probably around 400 turns or so.
So I usually play a custom scenario, select no settlers start the game and open the world builder and give each civ 4 settlers (the Cardith Lorda 6 cause they're supposed to be a big civ =D). This way late in the game there aren't as many cities and civs around to cause a long wait time. |
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#3 |
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Great Sage
Join Date: Feb 2007
Location: Kael's head
Posts: 14,060
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Her map? I'm sure Nikis-Knight's wife and son would be surprised by the news of the sex change.
__________________
Economic Left/Right: 0.38 Social Libertarian/Authoritarian: -5.38 http://www.holisticpolitics.org/ MagisterModmod for FfH2 last updated on 4/8/2013 at around 2:30 pm. You may download the Installer here or the Archive here. |
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#4 |
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Chieftain
Join Date: Oct 2005
Posts: 12
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lol. Ok, he knows how to make a good map
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#5 |
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Wizard in the Making
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Sorry but i dont like the lizard placement. Jungle in the north pole? i dont think so. they should be much futher south at the equator,
__________________
Try it... You know you want to...![]() (Forum) (Download) (Design Overview) (Design Discussion) AVATAR Mod Development![]() (Main Development Thread) |
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#6 |
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Chieftain
Join Date: Oct 2005
Posts: 12
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Yeah I was thinking of placing them closer to the Orcs but when I read they were chased away by Mulcarn and took refuge near caves in an inactive volcano to keep warm I figured why not.
+ on the original map there already was a volcano, jungle and a fire node where mt.Klasshek currently is. So I just added another volcano to melt some ice to add more land. |
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#7 |
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Deity
Join Date: Sep 2008
Posts: 4,284
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First, great job
![]() Even if people are complaining, I know this map has been really enjoyed in the past so I think it's a good idea to have it converted! I don't want to slave you or anything but... I don't really like NK's map, really preferring this one. Any chance you could convert it to Orbis too? I don't know how to do this myself; if you're not interested, any advice on what needs to be done to convert maps will be good
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#8 | |
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Just lurking...
Join Date: Sep 2008
Location: Łódź, Poland
Posts: 489
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Quote:
It's still work in progress, far from being balanced. I have changed many things (little greater second continent, moved some civs to make place for Ngomele and Orbis' civs, completly rearanged resources and added Orbis ones). Also, it stats at classical era to make testing easier, but with all civs starting with city, two archers and a worker). But as I said - it's still a work in progress. You know, still waiting for new LENA to update it and playtest some more
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#9 |
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Deity
Join Date: Sep 2008
Posts: 4,284
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Oh, really nice Kalina! I like this
![]() I will take a look at it... Or could you put a screenshot in LENA's thread? If it's as cool as I'm imagining it, I'll put it in the main download ![]() (for next next version... next version will have to wait though, sorry )
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#10 |
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The Unburnt
Join Date: Apr 2009
Location: The Ether
Posts: 387
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Yes!
10chars
__________________
Economic Left/Right: -2.88 Social Libertarian/Authoritarian: -3.44 They say your life flashes before your eyes when you die; make it worth watching |
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#11 |
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Shrubbery-hugger
Join Date: Nov 2005
Location: Kraków, Poland
Posts: 1,217
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Actually, I was thinking of converting it (OzzyKP version) myself for a long time. Damned lack of time.
So, when it is ready, I will be happy to include it in Orbis download. With some changes perhaps
__________________
Orbis modmod for FfH 2 - Renaissance on Erebus Orbis II for Civ IV - magic and steampunk technology through the ages (historical-fantasy mod under development) |
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#12 | |
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Wizard in the Making
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Quote:
![]() however if that lore is right id personally move the whole jungled area down a little bit so that there is not tundra sepparating it from the plains, and have a sliver of tundra and ice above it. id also make the Mazatl capital closer to either Mount Kalshekk or another volcano.
__________________
Try it... You know you want to...![]() (Forum) (Download) (Design Overview) (Design Discussion) AVATAR Mod Development![]() (Main Development Thread) |
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#13 | |
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Chieftain
Join Date: Oct 2005
Posts: 12
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Quote:
I opened your save and when I start it with any civ it says I've been defeated =(. Anyways, Opera, I converted the orginal map so it can be played in Orbis but I didn't add anything too it. All the new civs are located in the Southern Central island so if you wanted you can enter worldbuilder and add the Orbis resources and replace the new civs. Sorry I don't really have time. |
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#14 | |
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Emperor
Join Date: Dec 2000
Location: Washington, DC USA
Posts: 1,481
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Quote:
![]() Thanks for converting it kaysea/Kalina, I can't wait to give it a try.
__________________
Captain of Team Apolyton - ISDG 2012 Lower the Drinking Age, Lower the Voting Age, Repeal Curfews and Fight Ageism My Blog: One And Four The Diplogame FAQ and Reference Manual What if the United States was a little less...united? - |
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#15 |
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Call of Duty
Join Date: May 2005
Location: Cupertino,California
Posts: 870
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what's the optimal setting for custom game? I am in turn 70 and 3 civilization has been wiped out already. maybe I shouldn't have turn up the wild animal option. But this seems a bit harsh..
__________________
Oh somebody put this little cute oh guy in a mod... SOMEBODY!!! http://forums.civfanatics.com/showthread.php?t=185017 It's the Link that everybody love. Link from WindWalker made by Orthanc |
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#16 | |
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Just lurking...
Join Date: Sep 2008
Location: Łódź, Poland
Posts: 489
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Quote:
![]() EDIT: Actually, it was easier then I expected. I attach version that should work with current version of Orbis. Last edited by Kalina; Oct 25, 2009 at 06:30 AM. |
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#17 |
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Emperor
Join Date: Dec 2000
Location: Washington, DC USA
Posts: 1,481
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I hope you don't mind, but you've inspired me to work on my own version for Orbis. Unless something unexpected comes up I should have it ready by tonight.
__________________
Captain of Team Apolyton - ISDG 2012 Lower the Drinking Age, Lower the Voting Age, Repeal Curfews and Fight Ageism My Blog: One And Four The Diplogame FAQ and Reference Manual What if the United States was a little less...united? - |
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#18 |
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Just lurking...
Join Date: Sep 2008
Location: Łódź, Poland
Posts: 489
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Great
I hope you'll make version for LENA as well when new patch will be done Can't wait to see it
Last edited by Kalina; Oct 28, 2009 at 07:03 AM. |
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#19 |
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Emperor
Join Date: Dec 2000
Location: Washington, DC USA
Posts: 1,481
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Something unexpected: World Series Game 1. I did a few things, but probably won't be ready tonight.
__________________
Captain of Team Apolyton - ISDG 2012 Lower the Drinking Age, Lower the Voting Age, Repeal Curfews and Fight Ageism My Blog: One And Four The Diplogame FAQ and Reference Manual What if the United States was a little less...united? - |
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#20 |
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Happy Goblin
Join Date: Nov 2007
Location: CheeseLand, Lyon
Posts: 762
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Eagerly waiting for the new erebus map too !
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Ten times more numerous, by night and backstabbing ! Senior member of the G.L.I.N.. |
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